Tetris Attack: Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:TAT.jpg|250px]]<br>SNES box art<br>[[File:TA GameBoyCover.jpg|250px]]<br>Game Boy box art
|image=[[File:TAT.jpg|250px]]<br>SNES box art<br>[[File:TA GameBoyCover.jpg|250px]]<br>Game Boy box art
|developer=[[Intelligent Systems]]<br>[[Nintendo R&D1]] ([[Game Boy]] version)
|developer=[[Intelligent Systems]]<br>[[Nintendo R&D1]] ([[Game Boy]] version)
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''SNES/Game Boy:'''<br>{{released|USA|August 1996|Japan|October 26, 1996 (Game Boy only)|Europe|November 28, 1996|Australia|1996<ref>[http://www.themushroomkingdom.net/games/ta-snes Date info of Tetris Attack (SNES) from TMK], retrieved 4/1/2008</ref>{{better source}}}} '''Satellaview:'''<br>{{released|Japan|November 3, 1996}} '''Virtual Console (3DS):'''<br>{{released|Japan|December 11, 2013}}
|release='''SNES/Game Boy:'''<br>{{release|USA|August 1996|Japan|October 26, 1996 (Game Boy only)|Europe|November 28, 1996|Australia|1996<ref>[http://www.themushroomkingdom.net/games/ta-snes Date info of Tetris Attack (SNES) from TMK], retrieved 4/1/2008</ref>{{better source}}}} '''Satellaview:'''<br>{{release|Japan|November 3, 1996}} '''Virtual Console (3DS):'''<br>{{release|Japan|December 11, 2013}}
|genre=[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Puzzle|Puzzle]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
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|input={{input|snes=1|gb=1|3ds=1}}
|input={{input|snes=1|gb=1|3ds=1}}
}}
}}
'''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] and [[Game Boy]] [[Genre#Puzzle|puzzle]] game featuring the [[Yoshi (franchise)|''Yoshi'' franchise]] as a theme by altering graphics and audio of the Japanese game ''[[#Panel de Pon|Panel de Pon]]''. Despite its name, ''Tetris Attack'' has no relation to the ''[[harddrop:Tetris|Tetris]]'' series, and follow-ups were named ''Puzzle League'' in the west starting with ''[[bulbapedia:Pokémon Puzzle League|Pokémon Puzzle League]]''.
'''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] and [[Game Boy]] [[Genre#Puzzle|puzzle]] game featuring the [[Yoshi (franchise)|''Yoshi'' franchise]] as a theme by altering graphics and audio of the Japanese game ''[[#Panel de Pon|Panel de Pon]]''. Despite its name, ''Tetris Attack'' has no relation to the ''[[harddrop:Tetris|Tetris]]'' series, and follow-ups were named ''Puzzle League'' in the west starting with ''[[bulbapedia:Pokémon Puzzle League|Pokémon Puzzle League]]''. The Japanese version of ''Tetris Attack'' was released on the [[Satellaview]] as a ''[[Yoshi (franchise)|Yoshi]]'' title instead of using the ''Tetris'' name license. Like ''Tetris Attack'', there was an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The [[Game Boy]] version was also released in Japan as a standard cartridge.
 
==Gameplay==
==Gameplay==
{{multiframe
{{multiframe
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==Single-player mode==
==Single-player mode==
===Endless===
===Endless===
[[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby Yoshi]] in ''Tetris Attack''.]]
[[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby Yoshi|Little Yoshi]] in ''Tetris Attack''.]]
In Endless mode, players play to try to achieve the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. If the player manages to reach a score of 99,999, the credits sequence will play.
In Endless mode, players play to try to achieve the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. If the player manages to reach a score of 99,999, the credits sequence will play.
{{br|left}}
{{br|left}}
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===Puzzle===
===Puzzle===
In the puzzle mode, players are given a number of panels on the screen, and they must clear all of them with only a limited number of switches by the cursor. Players play ten rounds with up to six different characters. Also, at the end of each round, players are given a password, which they can use to come back to their game at a later time. There is no time limit for this game mode.
In the puzzle mode, players are given a number of panels on the screen, and they must clear all of them with only a limited number of switches by the cursor. Players play ten rounds with up to six different characters. Also, at the end of each round, players are given a password, which they can use to come back to their game at a later time. There is no time limit for this game mode. There are also some even more difficult puzzles that players can play with if they have the proper password.
 
On a side note, there are some even more difficult puzzles that players can play with if they have the proper password.


===VS===
===VS.===
[[File:TA5.PNG|thumb|left|A screenshot of VS mode.]]
[[File:TA Shock Panel.png|thumb]]
[[File:TA Shock Panel.png|thumb|right]]
Single player VS. is a game where players can battle the computer in a fight to free the players' allies from a spell cast by [[Kamek]]. One by one, the players and [[Yoshi]] must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump [[garbage block]]s, which resemble the ceiling from ''[[Wario's Woods]]'', on their stack. There are special panels called [[Shock Panel]]s. When three or more of these align, this creates a [[Shock Block]], a special garbage block, which makes clearing garbage blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well.
Single player VS is a game where players can battle the computer in a fight to free the players' allies from a spell cast by [[Kamek]]. One by one, the players and [[Yoshi]] must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump [[garbage block]]s, which resemble the ceiling from ''[[Wario's Woods]]'', on their stack. There are special panels called [[Shock Panel]]s. When three or more of these align, this creates a [[Shock Block]], a special garbage block, which makes clearing garbage blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well.


Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent.
Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent.
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*[[Gargantua Blargg]]
*[[Gargantua Blargg]]
*[[Raphael the Raven|Raphael The Raven]]
*[[Raphael the Raven|Raphael The Raven]]
The following characters can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode.
The following characters can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode.
*[[Bumpty]] (SNES version only)
*[[Bumpty]] (SNES version only)
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*[[Kamek]]
*[[Kamek]]
*[[Bowser]]
*[[Bowser]]
Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however.
Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however.


==Secrets==
==Secrets==
Below are a list of secrets that can be found. None of them stay unlocked, however.
Below are a list of secrets that can be found. None of them stay unlocked, however.
===SNES===
===SNES===
#Upon turning on the SNES, press the following buttons; {{button|snes|B}}, {{button|snes|A}}, {{button|L}}, {{button|L}}. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain.
#Upon turning on the SNES, press the following buttons; {{button|snes|B}}, {{button|snes|A}}, {{button|L}}, {{button|L}}. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain.
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===Super Game Boy===
===Super Game Boy===
[[File:TASGB.PNG|thumb|right|Default border.]]
[[File:TASGB.PNG|thumb|Default border.]]
When the Game Boy version is played on a [[Super Game Boy]], certain button codes, if "1P" is selected at the title screen, trigger six secret borders, which are based on the background designs used for Yoshi's and his pals' stages in the SNES version. The borders and their corresponding codes are as follows:
When the Game Boy version is played on a [[Super Game Boy]], certain button codes, if "1P" is selected at the title screen, trigger six secret borders, which are based on the background designs used for Yoshi's and his pals' stages in the SNES version. The borders and their corresponding codes are as follows:
 
{|class="wikitable"
{| class="wikitable"
!
!
!{{button|Paddown}}
!{{button|Paddown}}
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==''Panel de Pon''==
==''Panel de Pon''==
{{Infobox
{{game infobox
|title=Panel de Pon
|title=Panel de Pon
|image=[[File:PaneldePon SuperFamicomBox.jpg|200px]]
|image=[[File:PaneldePon SuperFamicomBox.jpg|200px]]
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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|released='''Super Famicom:'''<br>{{released|Japan|October 27, 1995}} '''Virtual Console (Wii):'''<br>{{released|Japan|November 27, 2007|South Korea|September 30, 2008<ref>http://www.nintendo.co.kr/Wii/wii/vconsol/penullopong/penullopong_01.php</ref>}} '''Virtual Console (Wii U):'''<br>{{released|Japan|May 29, 2013}} '''Virtual Console (New Nintendo 3DS):'''<br>{{released|Japan|August 9, 2016}} '''Nintendo Classic Mini: Super Famicom:'''<br>{{released|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{released|Japan|May 20, 2020<ref>Nintendo 公式チャンネル (May 14, 2020). [https://youtu.be/ndsH1j5wuAI ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年5月]</nowiki>]. ''YouTube''. Retrieved May 14, 2020.</ref>|USA|May 20, 2020<ref>Nintendo (May 14, 2020). [https://youtu.be/Fq7D2Rpc9jg NES & Super NES - May Game Updates - Nintendo Switch Online]. ''YouTube''. Retrieved May 14, 2020.</ref>|Europe|May 20, 2020<ref>@NintendoEurope (May 15, 2020). [https://twitter.com/NintendoEurope/status/1261219840892833792?s=20 ''"More #NES and #SuperNES games will arrive on 20/05 for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 15, 2020.</ref>|Australia|May 20, 2020<ref>@NintendoAUNZ (May 20, 2020). [https://twitter.com/NintendoAUNZ/status/1263016678251810822?s=20 ''"More #NES and #SuperNES games have arrived for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 20, 2020.</ref>|HK|May 20, 2020|South Korea|May 20, 2020}}
|release='''Super Famicom:'''<br>{{release|Japan|October 27, 1995}} '''Virtual Console (Wii):'''<br>{{release|Japan|November 27, 2007|South Korea|September 30, 2008<ref>http://www.nintendo.co.kr/Wii/wii/vconsol/penullopong/penullopong_01.php</ref>}} '''Virtual Console (Wii U):'''<br>{{release|Japan|May 29, 2013}} '''Virtual Console (New Nintendo 3DS):'''<br>{{release|Japan|August 9, 2016}} '''Nintendo Classic Mini: Super Famicom:'''<br>{{release|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|Japan|May 20, 2020<ref>Nintendo 公式チャンネル (May 14, 2020). [https://youtu.be/ndsH1j5wuAI ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年5月]</nowiki>]. ''YouTube''. Retrieved May 14, 2020.</ref>|USA|May 20, 2020<ref>Nintendo (May 14, 2020). [https://youtu.be/Fq7D2Rpc9jg NES & Super NES - May Game Updates - Nintendo Switch Online]. ''YouTube''. Retrieved May 14, 2020.</ref>|Europe|May 20, 2020<ref>@NintendoEurope (May 15, 2020). [https://twitter.com/NintendoEurope/status/1261219840892833792?s=20 ''"More #NES and #SuperNES games will arrive on 20/05 for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 15, 2020.</ref>|Australia|May 20, 2020<ref>@NintendoAUNZ (May 20, 2020). [https://twitter.com/NintendoAUNZ/status/1263016678251810822?s=20 ''"More #NES and #SuperNES games have arrived for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 20, 2020.</ref>|HK|May 20, 2020|South Korea|May 20, 2020}}
|genre=[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Puzzle|Puzzle]]
|ratings={{ratings|cero=A}}
|ratings={{ratings|cero=A}}
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|media={{media|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|nsdl=1}}
|media={{media|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|switchdl=1}}
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds=1|snesclassic=1|joy-con=1|nspro=1|nssnes=1}}
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds=1|snesclassic=1|joy-con=1|switchpro=1|switchsnes=1}}
}}
}}
{{multiple image
{{multiple image
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|image2=TA Lakitu Stage.png
|image2=TA Lakitu Stage.png
}}
}}
Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game did not initially release in other countries as-is. For the international releases, [[Nintendo]] changed all the characters to ''[[Yoshi (franchise)|Yoshi]]'' [[List of characters|characters]] and [[List of enemies|enemies]] and renamed it.
Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game did not initially release in other countries as-is. For the international releases, [[Nintendo]] changed all the characters to ''[[Yoshi (franchise)|Yoshi]]'' [[List of characters|characters]] and [[List of enemies|enemies]] and renamed it.<ref>[http://themushroomkingdom.net/ta_pdp.shtml Panel de Pon and Tetris Attack Comparison] at The Mushroom Kingdom</ref>
 
Aside from the ''Yoshi'' motif, there were other gameplay changes, such as a password system for the story mode and [[garbage block]]s were not customized for each character, unlike ''Panel de Pon''.<ref>[http://themushroomkingdom.net/ta_pdp.shtml Panel de Pon and Tetris Attack Comparison] at The Mushroom Kingdom</ref>
{{br|left}}
{{br|left}}


===References in other Nintendo games===
===Differences===
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], [[Lip's Stick]], an item used by Lip, is an item throughout the series. [[Kirby]]'s [[Kirby#Stone|Stone]] move can turn him into many objects, including a garbage block from ''Panel de Pon''. ''Panel de Pon'' music also appears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. The fairy Lip herself appears as an important character in ''[[Captain Rainbow]]''. She also appears as a spirit and [[Mii Swordfighter]] costume in ''Super Smash Bros. Ultimate''.
====Character replacements====
 
{|class="wikitable"style="text-align: center"
===Re-releases===
|-
The Japanese version of ''Tetris Attack'' was released on the [[Satellaview]] as a ''[[Yoshi (franchise)|Yoshi]]'' title instead of using the ''Tetris'' name license. Like ''Tetris Attack'', there was an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The [[Game Boy]] version was also released in Japan as a standard cartridge.
!VS. mode stage
!''Panel de Pon''
!''Tetris Attack''
|-
|Start Point
|Lip
|Yoshi
|-
|Stage 1
|Windy
|Lakitu
|-
|Stage 2
|Sharbet
|Bumpty
|-
|Stage 3
|Thiana
|Poochy
|-
|Stage 4
|Ruby
|Flying Wiggler
|-
|Stage 5
|Elias
|Froggy
|-
|Stage 6
|Flare
|Gargantua Blargg
|-
|Stage 7
|Neris
|Lunge Fish
|-
|Stage 8
|Seren
|Raphael The Raven
|-
|Stage 9
|Phoenix
|Hookbill The Koopa
|-
|Stage 10
|Dragon
|Naval Piranha
|-
|Stage 11
|Sanatos
|Kamek
|-
|Stage 12
|Corderia
|Bowser
|}


''[[bulbapedia:Pokémon Puzzle Challenge|Pokémon Puzzle Challenge]]'', released for [[Game Boy Color]] in 2000, has a secret "''Panel de Pon GB''" mode accessible on a Game Boy or [[Super Game Boy]], and contains many leftovers indicating it was a full game before being rebranded.<ref>TCRF. [https://tcrf.net/Pok%C3%A9mon_Puzzle_Challenge#Panel_de_Pon_GB Pokémon Puzzle Challenge]. ''The Cutting Room Floor''. Retrieved August 28, 2018.</ref> ''Pokémon Puzzle Challenge'' was also tentatively titled ''Pokémon Attack'', based on the name ''Tetris Attack''.<ref>IGN Staff (January 14, 2000). [https://www.ign.com/articles/2000/01/14/the-next-pokamon-game The Next Pokémon Game]. ''IGN''. Retrieved October 8, 2010.</ref><ref>Nintendo (March 3, 2000). [https://web.archive.org/web/20000303142420/http://nintendo.com/gb/gamelist.html Upcoming Games]. ''Nintendo Power Source'' (Internet Archive: Wayback Machine). Retrieved January 18, 2014.</ref>
====Graphics====
*The title sequences are completely different. ''Panel de Pon'' has Lip hanging from a dandelion over a field of pink and orange flowers. ''Tetris Attack'' has Yoshi sitting on a large flower holding an eggshell with [[panel]]s in it surrounded by Little Yoshis on smaller flowers, while the background is a jungle area with blue hills similar to the ones seen on the title screen of ''[[Super Mario World 2: Yoshi's Island]]''.
*On the main menu in ''Panel de Pon'', Lip is shown sitting on a flower. In ''Tetris Attack'', Yoshi is instead sitting in a floating eggshell, along with Little Yoshi.
*In ''Panel de Pon'', garbage blocks have a different design for each character. In ''Tetris Attack'', all garbage blocks look the same aside from their color; the first player's blocks are blue, while the second player's are red.
*In the character selection screen for 2-player mode, the characters' names shown beneath their icons in ''Panel de Pon'' were removed in ''Tetris Attack'' due to some of the replacement characters' names being too long to fit there.
*Lip's flower-themed stage was completely redesigned for Yoshi, now taking place on [[Yoshi's Island (location)|Yoshi's Island]]. Only the tree that serves as the border for the playing field was left intact, though the leaves are a lighter shade of green and the flowers were removed.
*In Stage Clear, Bowser replaces Sanatos for the "special stage" and "last stage".
*Stage 4 of VS. Mode was changed from a jewel-themed stage (for Ruby) to a flower themed-one (for Flying Wiggler) with graphics resembling tiles seen in certain levels from ''Super Mario World 2: Yoshi's Island'', such as [[Visit Koopa and Para-Koopa]].
*Stages 9, 10, and 11 have unique graphics in ''Panel de Pon''. In ''Tetris Attack'', all three stages use the same background as the cutscenes in Mt. Wickedness.
*Bowser's stage (Stage 12) is an altered version of the Dragon's stage (Stage 10) in ''Panel de Pon'', primarily altering the stone face in the middle to resemble Bowser instead of a dragon.
*The [[Game Over]] screens in VS. mode are entirely different. ''Panel de Pon'' shows Lip sulking on a plain blue background next to an image of the opponent she lost to, with the words "GAME OVER" in a plain red font inside a speech bubble. ''Tetris Attack'' has Yoshi lying dazed on the floor in front of a gradient blue background with the words "GAME OVER" displayed above him in a much larger and more colorful and stylized font.


Nintendo developed a sequel to the original game on [[Nintendo 64]], known as ''Panel de Pon 64'', but it was canceled and believed to have been retooled as ''[[bulbapedia:Pokémon Puzzle League|Pokémon Puzzle League]]'' for the international market in 2000.<ref>Gamers Manuel (July 19, 2020). [https://www.youtube.com/watch?v=kANs1LYAm4c FOUND: PANEL DE PON 64 (N64 PROTOTYPE), UNRELEASED!!!]. ''YouTube''. Retrieved July 21, 2020.</ref> The ''Panel de Pon'' sequel was later ported to [[Nintendo GameCube]] along with ''[[Dr. Mario 64|Dr. Mario]]'' and ''[[Yoshi's Cookie|Yoshi no Cookie]]'' as part of ''[[Nintendo Puzzle Collection]]'' in 2003, which was planned to have a release outside of Japan.<ref>IGN (May 14, 2003). [https://www.youtube.com/watch?v=-NbVv0xHTUQ "Nintendo Puzzle Collection E3 2003 Trailer"]. ''YouTube''. Retrieved August 28, 2018.</ref>
====Audio====
*All voice clips were changed to accommodate the character replacements.
*''Tetris Attack'' replaces the title theme from ''Panel de Pon'' with an arrangement of the title theme from ''Super Mario World 2: Yoshi's Island''.
*Yoshi's stage theme is an arrangement of the intro story theme from ''Super Mario World 2: Yoshi's Island'', replacing Lip's theme. Lip's theme still plays during the game's tutorials.
*''Tetris Attack'' has victory and loss themes in VS. mode and 2-player mode, while in ''Panel de Pon'', the stage's "panic" theme continues to play even after the match ends. 2-player matches and losses in VS. mode play the same theme that plays at the end of stages in other modes, while victories in VS. mode use a completely new theme.
*''Panel de Pon'' has three Game Over themes, which are music box renditions of Lip's, Windy's, and Elias' themes (the tutorial theme, Lakitu's theme, and Froggy's theme in ''Tetris Attack''). ''Tetris Attack'' replaces all of them with a music box rendition of Yoshi's theme.
*Kamek's stage (Stage 11) uses the background music from the Phoenix and Dragon stages, instead of Sanatos' background music, which was moved to Bowser's stage (Stage 12).
*Corderia's background music is not used by any of the playable characters in ''Tetris Attack'', but it does play in the cutscene before the player faces Bowser in VS. mode. This change consequently results in Corderia's "panic" background music to go unused, and was removed altogether.


''Puzzle League'' was then the western name for the style of gameplay, and ''[[Dr. Mario & Puzzle League]]'', a two-game cartridge for [[Game Boy Advance]], released internationally in 2005.
====Miscellaneous====
*''Tetris Attack'' added a password system for VS. mode.
*The options menu in ''Tetris Attack'' is not selectable through normal means in ''Panel de Pon'', but can be accessed via code devices or hacking.<ref>TCRF. [[tcrf:Tetris_Attack_(SNES)#Options_Menu|Tetris Attack (SNES)]]. ''The Cutting Room Floor''. Retrieved May 3, 2023.</ref>
*After seeing the endings in ''Panel de Pon'', players have to reset the game to return to the title screen. In ''Tetris Attack'', players are taken back to the title screen after the endings are finished.


''{{wp|Planet Puzzle League}}'' was released for [[Nintendo DS]] in 2007. This iteration has no mascot branding. Lip makes an appearance in an unlockable Super Famicom stage theme in the Japanese version, ''Panel de Pon DS'', which was dummied out of international versions.<ref>TCRF. [https://tcrf.net/Planet_Puzzle_League#Lip's_Stage Planet Puzzle League]. ''The Cutting Room Floor''. Retrieved July 23, 2020.</ref> A simplified [[DSiWare]] edition called ''{{wp|Planet Puzzle League#DSiWare release|Puzzle League Express}}'' was released in 2009.
===References in ''Super Mario''-related games===
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], [[Lip's Stick]], an item used by Lip, is an item throughout the series. [[Kirby]]'s [[Kirby#Stone|Stone]] move can turn him into many objects, including a garbage block from ''Panel de Pon''. ''Panel de Pon'' music also appears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. The fairy Lip herself appears as an important character in ''[[Captain Rainbow]]''. She also appears as a spirit and [[Mii Swordfighter]] costume in ''Super Smash Bros. Ultimate''.


The original game was released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] on November 27, 2007<ref>http://www.nintendo.co.jp/wii/vc/vc_pa/</ref>, on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] on May 29, 2013, and on the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] on August 9, 2016, once again solely in Japan.<ref>http://www.nintendo.co.jp/wiiu/software/vc/ja3j/</ref>
===Re-releases===
 
''Panel de Pon'' was released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] on November 27, 2007<ref>http://www.nintendo.co.jp/wii/vc/vc_pa/</ref>, on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] on May 29, 2013, and on the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] on August 9, 2016, once again solely in Japan.<ref>http://www.nintendo.co.jp/wiiu/software/vc/ja3j/</ref> It is also one of the 21 games included in the [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] exclusive to Japan.<ref>Nintendo. (June 27, 2017). [https://topics.nintendo.co.jp/c/article/74fe7608-5638-11e7-8cda-063b7ac45a6d.html ファミコンに続いて、スーパーファミコンが小さくなって再登場!]. ''Nintendo''. Retrieved July 24, 2017.</ref> It was also released in Japan and for the first time overseas in the Americas, Europe, and Australia for the [[Super Nintendo Entertainment System - Nintendo Switch Online]] application on May 20, 2020.
''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'' for [[Nintendo 3DS]] received a ''[[nookipedia:Animal Crossing: Puzzle League|Puzzle League]]'' minigame as part of the ''[[nookipedia:Animal Crossing: New Leaf - Welcome amiibo|Welcome amiibo]]'' update in 2016, four years after the game's launch in 2012.
 
''Panel de Pon'' is also one of the 21 games included in the [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] exclusive to Japan.<ref>Nintendo. (June 27, 2017). [https://topics.nintendo.co.jp/c/article/74fe7608-5638-11e7-8cda-063b7ac45a6d.html ファミコンに続いて、スーパーファミコンが小さくなって再登場!]. ''Nintendo''. Retrieved July 24, 2017.</ref> It was also released in Japan and for the first time overseas in the Americas, Europe, and Australia for the [[Super Nintendo Entertainment System - Nintendo Switch Online]] application on May 20, 2020.


===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=パネルでポン
|Jap=パネルでポン
|JapR=Panerudepon
|JapR=Paneru de Pon
|JapM="Pop" is the equivalent of 「ポン」 ''pon''.
|JapM=Popping Panel
|Kor=패널로 퐁
|Kor=패널로 퐁
|KorR=Paeneollo pong
|KorR=Paeneollo pong
Line 177: Line 240:


==Development==
==Development==
After the Japanese release of ''Panel de Pon'', Yasuhiro Minagawa, the head of PR at Nintendo of Japan, announced that [[Rare Ltd.|Rare]] was requested to release it overseas with the original fairies replaced by ''{{wp|Killer Instinct}}'' characters and sound effects.<ref>''Nintendo Magazine System'' (UK) #40, {{media link|NMS UK I40 P88.jpg|page 88}}.</ref> This plan for the western localization was ultimately rejected, but the game was later greenlit with a ''[[Mario (franchise)|Mario]]'' theme.<ref>''Nintendo Magazine System'' (UK) #42, {{media link|NMS UK I42 P8.jpg|page 8}}.</ref>
After the Japanese release of ''Panel de Pon'', Yasuhiro Minagawa, the head of PR at Nintendo of Japan, announced that [[Rare Ltd.|Rare]] was requested to release it overseas with the original fairies replaced by ''{{wp|Killer Instinct}}'' characters and sound effects.<ref>''Nintendo Magazine System'' (UK) #40, {{media link|NMS UK I40 P88.jpg|page 88}}.</ref> This plan for the western localization was ultimately rejected, but the game was later greenlit with a ''[[Super Mario (franchise)|Super Mario]]'' theme.<ref>''Nintendo Magazine System'' (UK) #42, {{media link|NMS UK I42 P8.jpg|page 8}}.</ref>


==Reception==
==Reception==
Line 184: Line 247:
==Staff==
==Staff==
{{main|List of Tetris Attack staff}}
{{main|List of Tetris Attack staff}}
==Quotes==
{{main|List of Tetris Attack quotes}}


==Gallery==
==Gallery==
Line 205: Line 271:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ヨッシーのパネポン<br>''Yosshī no Panepon''<br>ヨッシーのパネポンBS版<br>''Yosshī no Panepon BS-han''
|Jap=ヨッシーのパネポン<br>''Yosshī no Panepon''<br>ヨッシーのパネポンBS版<br>''Yosshī no Panepon BS-ban''
|JapM=''Yoshi's PanePon''<br>(Game Boy)<br>''Yoshi's PanePon BS Edition''<br>(Satellaview)}}
|JapM=''Yoshi's PanePon''<br>(Game Boy)<br>''Yoshi's PanePon BS Edition''<br>(Satellaview)
}}


==Trivia==
==Trivia==
*Lip's theme music can be heard during the game tutorials.
*In ''Super Smash Bros. Brawl'', there is an error when obtaining the Lip's Stick trophy; it unlocks ''Tetris Attack'' in the Chronicle. However, Lip, for whom the weapon is named, does not appear in the game. In the Japanese version, it says ''Panel de Pon'' which is where it's from.
**Similarly, this error would continue with the PAL release of ''Super Smash Bros. for Wii U'' for the Lip's Stick trophy.
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party series)|Block Star]], resembles the stack of blocks but plays differently.
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party series)|Block Star]], resembles the stack of blocks but plays differently.
*In the years following ''Tetris Attack''{{'}}s release, Henk Rodgers of The Tetris Company has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.<ref name="Interview with Alexey Pajitnov and Henk Rogers on Tetris">[https://www.destructoid.com/interview-with-alexey-pajitnov-and-henk-rogers-on-tetris-135296.phtml "Interview with Alexey Pajitnov and Henk Rogers on Tetris"]</ref> As such, the only international releases of this game since its initial release have been in its original ''Panel de Pon'' incarnation, with all Japanese text left untranslated.
*In the years following ''Tetris Attack''{{'}}s release, {{wp|Henk Rogers}} of {{wp|The Tetris Company}} has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.<ref name="Interview with Alexey Pajitnov and Henk Rogers on Tetris">[https://www.destructoid.com/interview-with-alexey-pajitnov-and-henk-rogers-on-tetris-135296.phtml "Interview with Alexey Pajitnov and Henk Rogers on Tetris"]</ref>


==References==
==References==
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{{NIWA|HardDrop=1|StrategyWiki=1}}
{{NIWA|HardDrop=1|StrategyWiki=1}}
{{Wikipedia}}
{{Wikipedia}}
*[http://www.nintendo.co.jp/n02/shvc/p_aylj/index.html Official Website from Nintendo] (''Panel de Pon'')
*[https://www.nintendo.co.jp/n02/shvc/p_aylj/index.html Official Website from Nintendo] (''Panel de Pon'')
 
{{TA}}
{{TA}}
{{YoshiGames}}
{{Yoshi games}}
{{SNES}}
{{SNES}}
{{GB}}
{{GB}}
{{VirtualConsole}}
{{Virtual Console}}
[[Category:Tetris Attack|*]]
[[Category:Tetris Attack|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Super Nintendo Entertainment System Games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Game Boy Games]]
[[Category:Game Boy games]]
[[Category:Puzzle Games]]
[[Category:Puzzle games]]
[[Category:1996 games]]
[[Category:1996 games]]
[[Category:Reissues]]
[[Category:Reissues]]
[[Category:Virtual Console Games]]
[[Category:Virtual Console games]]
[[de:Tetris Attack]]
[[de:Tetris Attack]]
[[it:Tetris Attack]]
[[it:Tetris Attack]]

Revision as of 03:01, March 13, 2024

Tetris Attack
North American box art for Tetris Attack on the Super Nintendo Entertainment System
SNES box art
North American box art for Tetris Attack on Game Boy
Game Boy box art
For alternate box art, see the game's gallery.
Developer Intelligent Systems
Nintendo R&D1 (Game Boy version)
Publisher Nintendo
Platform(s) Super Nintendo Entertainment System, Game Boy, Satellaview, Virtual Console (Nintendo 3DS)
Release date SNES/Game Boy:
USA August 1996
Japan October 26, 1996 (Game Boy only)
Europe November 28, 1996
Australia 1996[1][better source needed]
Satellaview:
Japan November 3, 1996
Virtual Console (3DS):
Japan December 11, 2013
Genre Puzzle
Rating(s)
ESRB:K-A - Kids to Adults
ESRB:E - Everyone
Mode(s) Single-player, multiplayer
Media
Super NES:
Game Pak
Satellaview soundlink
Game Boy:
Game Pak
Nintendo 3DS:
Digital download
Input
Super NES:
Game Boy:
Nintendo 3DS:

Tetris Attack is a Super Nintendo Entertainment System and Game Boy puzzle game featuring the Yoshi franchise as a theme by altering graphics and audio of the Japanese game Panel de Pon. Despite its name, Tetris Attack has no relation to the Tetris series, and follow-ups were named Puzzle League in the west starting with Pokémon Puzzle League. The Japanese version of Tetris Attack was released on the Satellaview as a Yoshi title instead of using the Tetris name license. Like Tetris Attack, there was an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The Game Boy version was also released in Japan as a standard cartridge.

Gameplay

The title of the game is very misleading in that the gameplay has little to do with Tetris. Instead, square panels rise from the bottom (called the "stack") and the job of the player is to line up three or more matching panels either horizontally or vertically as the stack rises.

The player controls the panels using a rectangular cursor on the screen which the player uses to switch the selected panels back and forth. Extra points are given for combinations of more than three. If the stack touches the top of the playing field while rising, the game is over.

Single-player mode

Endless

Baby Yoshi
Yoshi and Little Yoshi in Tetris Attack.

In Endless mode, players play to try to achieve the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. If the player manages to reach a score of 99,999, the credits sequence will play.

Time Trial

The Time Trial mode is also similar to the Endless mode, except players are given a time limit of two minutes, and the objective is to score as many points as possible before time is up.

Stage Clear

Yoshi vs. Bowser

This mode is just like the Endless mode (see above), except players must clear all the panels above the "clear line" that is drawn in the stack. The line is not visible at the beginning of the game, and is only visible when players have cleared enough panels for the stack to rise enough. If the stack touches the top before all the panels above the "clear line" are removed, the players will lose. There is no time limit in this game mode.

There is a total of 30 rounds (not counting the "special stage" and "last stage"), with five rounds per level.

The "special stage" and "last stage" involve defeating Bowser with combos and chains before the stack reaches the very top. While the "special stage" is only a bonus stage to test the players' skills, the "last stage" can be repeated if they lose.

Puzzle

In the puzzle mode, players are given a number of panels on the screen, and they must clear all of them with only a limited number of switches by the cursor. Players play ten rounds with up to six different characters. Also, at the end of each round, players are given a password, which they can use to come back to their game at a later time. There is no time limit for this game mode. There are also some even more difficult puzzles that players can play with if they have the proper password.

VS.

Shock Panel

Single player VS. is a game where players can battle the computer in a fight to free the players' allies from a spell cast by Kamek. One by one, the players and Yoshi must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump garbage blocks, which resemble the ceiling from Wario's Woods, on their stack. There are special panels called Shock Panels. When three or more of these align, this creates a Shock Block, a special garbage block, which makes clearing garbage blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well.

Inside Mt. Wickedness, the players will face off against Hookbill the Koopa and Naval Piranha on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent.

There is also a "Super Hard" skill level, which will heavily test the players' skills. All opponents fought on the "Hard" skill level will be in this skill level.

Characters

While Mario, Luigi, Princess Peach, and Toad do not make a direct appearance in this game, Yoshi fights against Bowser and rescues his friends in the game's single-player versus mode, and he explains the gameplay to the player in the tutorials. A multitude of other characters from Super Mario World 2: Yoshi's Island appear in the game as well, some as allies and some as enemies. The following characters are:

Pals

The following characters can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode.

Rivals

Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however.

Secrets

Below are a list of secrets that can be found. None of them stay unlocked, however.

SNES

  1. Upon turning on the SNES, press the following buttons; B Button, A Button, L Button, L Button. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain.
  2. In the 1P VS mode, the player can play the "Super Hard" skill level by pressing D-Pad Up, L Button, and A Button at the same time while the "Hard" skill level is selected. If done correctly, the lower background will turn dark red. The dark red background is a sign that the player is playing on the "Super Hard" skill level.
  3. Players can use the rival characters in the 2P game modes by doing the following; player 1 and player 2 must hold the L Button and R Button buttons at the same time while on the character select screen. If done right, the "? panels" will change into the rival characters.

Super Game Boy

Default border.

When the Game Boy version is played on a Super Game Boy, certain button codes, if "1P" is selected at the title screen, trigger six secret borders, which are based on the background designs used for Yoshi's and his pals' stages in the SNES version. The borders and their corresponding codes are as follows:

+Control Pad down +Control Pad left +Control Pad up
A Button Secret Border
Yoshi stage border
Secret Border
Gargantua Blargg stage border
Secret Border
Poochy stage border
Start Button Secret Border
Froggy stage border
Secret Border
Lakitu stage border
Secret Border
Raphael The Raven stage border

The player can return to the title screen at any time to choose another border. Pressing just Start Button on the title screen will make the border the default star border again, while pressing the A Button button will keep the current border.

Options

The SNES version of the game does feature an "Options" menu, which enables the player to change the language settings, listen to sound effects and background music, and even view data about the characters.

There is also a "CPU Switch" feature, in which player 1 and/or player 2 will be controlled by a CPU player. However, this feature cannot be used to view game endings in the single player game modes; if attempted, the player will get a message stating that the CPU Switch must be turned off to view the ending.

Panel de Pon

Panel de Pon
Panel de Pon boxart
For alternate box art, see the game's gallery.
Developer Intelligent Systems
Publisher Nintendo
Platform(s) Super Famicom, Virtual Console (Wii, Wii U, New Nintendo 3DS), Nintendo Classic Mini: Super Famicom, Super Nintendo Entertainment System - Nintendo Switch Online
Release date Super Famicom:
Japan October 27, 1995
Virtual Console (Wii):
Japan November 27, 2007
South Korea September 30, 2008[2]
Virtual Console (Wii U):
Japan May 29, 2013
Virtual Console (New Nintendo 3DS):
Japan August 9, 2016
Nintendo Classic Mini: Super Famicom:
Japan October 5, 2017
Super Nintendo Entertainment System - Nintendo Switch Online:
Japan May 20, 2020[3]
USA May 20, 2020[4]
Europe May 20, 2020[5]
Australia May 20, 2020[6]
HK May 20, 2020
South Korea May 20, 2020
Genre Puzzle
Rating(s)
CERO:A - All ages
Mode(s) Single-player, multiplayer
Media
Super NES:
Game Pak
Wii:
Digital download
Wii U:
Digital download
Nintendo Switch:
Digital download
Nintendo 3DS:
Digital download
Super NES Classic Edition:
Built-in
Input
Super NES:
Wii:
Wii U:
Nintendo Switch:
Nintendo 3DS:
Super NES Classic Edition:
Difference between Panel de Pon (left) and Tetris Attack (right)
Difference between Panel de Pon (left) and Tetris Attack (right)
Difference between Panel de Pon (left) and Tetris Attack (right)

Originally, Tetris Attack was Panel de Pon, released for the Super Famicom on October 27, 1995, starring a young fairy known as Lip. However, the game did not initially release in other countries as-is. For the international releases, Nintendo changed all the characters to Yoshi characters and enemies and renamed it.[7]

Differences

Character replacements

VS. mode stage Panel de Pon Tetris Attack
Start Point Lip Yoshi
Stage 1 Windy Lakitu
Stage 2 Sharbet Bumpty
Stage 3 Thiana Poochy
Stage 4 Ruby Flying Wiggler
Stage 5 Elias Froggy
Stage 6 Flare Gargantua Blargg
Stage 7 Neris Lunge Fish
Stage 8 Seren Raphael The Raven
Stage 9 Phoenix Hookbill The Koopa
Stage 10 Dragon Naval Piranha
Stage 11 Sanatos Kamek
Stage 12 Corderia Bowser

Graphics

  • The title sequences are completely different. Panel de Pon has Lip hanging from a dandelion over a field of pink and orange flowers. Tetris Attack has Yoshi sitting on a large flower holding an eggshell with panels in it surrounded by Little Yoshis on smaller flowers, while the background is a jungle area with blue hills similar to the ones seen on the title screen of Super Mario World 2: Yoshi's Island.
  • On the main menu in Panel de Pon, Lip is shown sitting on a flower. In Tetris Attack, Yoshi is instead sitting in a floating eggshell, along with Little Yoshi.
  • In Panel de Pon, garbage blocks have a different design for each character. In Tetris Attack, all garbage blocks look the same aside from their color; the first player's blocks are blue, while the second player's are red.
  • In the character selection screen for 2-player mode, the characters' names shown beneath their icons in Panel de Pon were removed in Tetris Attack due to some of the replacement characters' names being too long to fit there.
  • Lip's flower-themed stage was completely redesigned for Yoshi, now taking place on Yoshi's Island. Only the tree that serves as the border for the playing field was left intact, though the leaves are a lighter shade of green and the flowers were removed.
  • In Stage Clear, Bowser replaces Sanatos for the "special stage" and "last stage".
  • Stage 4 of VS. Mode was changed from a jewel-themed stage (for Ruby) to a flower themed-one (for Flying Wiggler) with graphics resembling tiles seen in certain levels from Super Mario World 2: Yoshi's Island, such as Visit Koopa and Para-Koopa.
  • Stages 9, 10, and 11 have unique graphics in Panel de Pon. In Tetris Attack, all three stages use the same background as the cutscenes in Mt. Wickedness.
  • Bowser's stage (Stage 12) is an altered version of the Dragon's stage (Stage 10) in Panel de Pon, primarily altering the stone face in the middle to resemble Bowser instead of a dragon.
  • The Game Over screens in VS. mode are entirely different. Panel de Pon shows Lip sulking on a plain blue background next to an image of the opponent she lost to, with the words "GAME OVER" in a plain red font inside a speech bubble. Tetris Attack has Yoshi lying dazed on the floor in front of a gradient blue background with the words "GAME OVER" displayed above him in a much larger and more colorful and stylized font.

Audio

  • All voice clips were changed to accommodate the character replacements.
  • Tetris Attack replaces the title theme from Panel de Pon with an arrangement of the title theme from Super Mario World 2: Yoshi's Island.
  • Yoshi's stage theme is an arrangement of the intro story theme from Super Mario World 2: Yoshi's Island, replacing Lip's theme. Lip's theme still plays during the game's tutorials.
  • Tetris Attack has victory and loss themes in VS. mode and 2-player mode, while in Panel de Pon, the stage's "panic" theme continues to play even after the match ends. 2-player matches and losses in VS. mode play the same theme that plays at the end of stages in other modes, while victories in VS. mode use a completely new theme.
  • Panel de Pon has three Game Over themes, which are music box renditions of Lip's, Windy's, and Elias' themes (the tutorial theme, Lakitu's theme, and Froggy's theme in Tetris Attack). Tetris Attack replaces all of them with a music box rendition of Yoshi's theme.
  • Kamek's stage (Stage 11) uses the background music from the Phoenix and Dragon stages, instead of Sanatos' background music, which was moved to Bowser's stage (Stage 12).
  • Corderia's background music is not used by any of the playable characters in Tetris Attack, but it does play in the cutscene before the player faces Bowser in VS. mode. This change consequently results in Corderia's "panic" background music to go unused, and was removed altogether.

Miscellaneous

  • Tetris Attack added a password system for VS. mode.
  • The options menu in Tetris Attack is not selectable through normal means in Panel de Pon, but can be accessed via code devices or hacking.[8]
  • After seeing the endings in Panel de Pon, players have to reset the game to return to the title screen. In Tetris Attack, players are taken back to the title screen after the endings are finished.

References in Super Mario-related games

In the Super Smash Bros. series, Lip's Stick, an item used by Lip, is an item throughout the series. Kirby's Stone move can turn him into many objects, including a garbage block from Panel de Pon. Panel de Pon music also appears in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. The fairy Lip herself appears as an important character in Captain Rainbow. She also appears as a spirit and Mii Swordfighter costume in Super Smash Bros. Ultimate.

Re-releases

Panel de Pon was released on the Wii's Virtual Console on November 27, 2007[9], on the Wii U's Virtual Console on May 29, 2013, and on the New Nintendo 3DS's Virtual Console on August 9, 2016, once again solely in Japan.[10] It is also one of the 21 games included in the Nintendo Classic Mini: Super Famicom exclusive to Japan.[11] It was also released in Japan and for the first time overseas in the Americas, Europe, and Australia for the Super Nintendo Entertainment System - Nintendo Switch Online application on May 20, 2020.

Names in other languages

Language Name Meaning
Japanese パネルでポン
Paneru de Pon
Popping Panel

Korean 패널로 퐁
Paeneollo pong
Panel Pong

Development

After the Japanese release of Panel de Pon, Yasuhiro Minagawa, the head of PR at Nintendo of Japan, announced that Rare was requested to release it overseas with the original fairies replaced by Killer Instinct characters and sound effects.[12] This plan for the western localization was ultimately rejected, but the game was later greenlit with a Super Mario theme.[13]

Reception

The game was placed 17th in the 100th issue of Nintendo Power's "100 best Nintendo games of all time" in 1997.[14] Its average score on GameRankings was about 90%[15].

Staff

Main article: List of Tetris Attack staff

Quotes

Main article: List of Tetris Attack quotes

Gallery

For this subject's image gallery, see Gallery:Tetris Attack.

Media

For a complete list of media for this subject, see List of Tetris Attack media.
Audio.svg Nintendo Logo
File infoMedia:TA Nintendo Logo.oga
Audio.svg Opening ~ Main Theme
File infoMedia:TA Opening Main Theme.oga
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning
Japanese ヨッシーのパネポン
Yosshī no Panepon
ヨッシーのパネポンBS版
Yosshī no Panepon BS-ban

Yoshi's PanePon
(Game Boy)
Yoshi's PanePon BS Edition
(Satellaview)

Trivia

  • In Super Smash Bros. Brawl, there is an error when obtaining the Lip's Stick trophy; it unlocks Tetris Attack in the Chronicle. However, Lip, for whom the weapon is named, does not appear in the game. In the Japanese version, it says Panel de Pon which is where it's from.
    • Similarly, this error would continue with the PAL release of Super Smash Bros. for Wii U for the Lip's Stick trophy.
  • A minigame from Mario Party 6 and Mario Party DS, called Block Star, resembles the stack of blocks but plays differently.
  • In the years following Tetris Attack's release, Henk Rogers of The Tetris Company has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.[16]

References

  1. ^ Date info of Tetris Attack (SNES) from TMK, retrieved 4/1/2008
  2. ^ http://www.nintendo.co.kr/Wii/wii/vconsol/penullopong/penullopong_01.php
  3. ^ Nintendo 公式チャンネル (May 14, 2020). ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル [2020年5月]. YouTube. Retrieved May 14, 2020.
  4. ^ Nintendo (May 14, 2020). NES & Super NES - May Game Updates - Nintendo Switch Online. YouTube. Retrieved May 14, 2020.
  5. ^ @NintendoEurope (May 15, 2020). "More #NES and #SuperNES games will arrive on 20/05 for #NintendoSwitchOnline members!" Twitter. Retrieved May 15, 2020.
  6. ^ @NintendoAUNZ (May 20, 2020). "More #NES and #SuperNES games have arrived for #NintendoSwitchOnline members!" Twitter. Retrieved May 20, 2020.
  7. ^ Panel de Pon and Tetris Attack Comparison at The Mushroom Kingdom
  8. ^ TCRF. Tetris Attack (SNES). The Cutting Room Floor. Retrieved May 3, 2023.
  9. ^ http://www.nintendo.co.jp/wii/vc/vc_pa/
  10. ^ http://www.nintendo.co.jp/wiiu/software/vc/ja3j/
  11. ^ Nintendo. (June 27, 2017). ファミコンに続いて、スーパーファミコンが小さくなって再登場!. Nintendo. Retrieved July 24, 2017.
  12. ^ Nintendo Magazine System (UK) #40, page 88Media:NMS UK I40 P88.jpg.
  13. ^ Nintendo Magazine System (UK) #42, page 8Media:NMS UK I42 P8.jpg.
  14. ^ http://www.gamekult.com/communaute/forum/voirmessage.html?foid=13000909, retrieved 6/4/2009
  15. ^ http://www.gamerankings.com/snes/588787-tetris-attack/index.html
  16. ^ "Interview with Alexey Pajitnov and Henk Rogers on Tetris"

External links