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{{SSB Infobox
{{SSB fighter infobox
|color=yellow
|color=yellow
|image=Mii Swordfighter SSB4.png
|image=MiiSwordfighterSSBU.png
|name=Mii Swordfighter
|title=Mii Swordfighter
|emblem=SmashBros Emblem.png
|emblem=SmashBros Emblem.png
|games=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]''
|games=''[[Super Smash Bros. for Nintendo 3DS]]''<br>''[[Super Smash Bros. for Wii U]]''<br>''[[Super Smash Bros. Ultimate]]''
|standard=Gale Strike (default)
|standard=[[#Gale Strike|Gale Strike]] / [[#Shuriken of Light|Shuriken of Light]] / [[#Blurring Blade|Blurring Blade]]
|side=Airborne Assault (default)
|side=[[#Airborne Assault|Airborne Assault]] / [[#Slash Launcher|Slash Launcher]] / [[#Chakram|Chakram]]
|up=Stone Scabbard (default)
|up=[[#Stone Scabbard|Stone Scabbard]] / [[#Skyward Slash Dash|Skyward Slash Dash]] / [[#Hero's Spin|Hero's Spin]]
|down=Blade Counter (default)
|down=[[#Blade Counter|Blade Counter]] / [[#Reversal Slash|Reversal Slash]] / [[#Power Thrust|Power Thrust]]
|final=Final Edge
|final=[[#Final Edge|Final Edge]]
|entrance=The Mii Swordfighter appears from a tornado.
}}
}}
[[File:Mii Swordfighter SSB4.png|thumb|left|A Mii Swordfighter in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
The '''Mii Swordfighter''' (originally written as '''Mii Sword Fighter''' in the European version) is one of the three variations of the [[Mii|Mii Fighters]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. As its name suggests, the Mii Swordfighter is a master of weaponry and uses a sword for a majority of its attacks. Of the three Mii Fighter types, the Mii Swordfighter has the median dashing speed, the fastest walking speed, and the lowest jump height, as well as the only Mii Fighter class that cannot wall jump.


The '''Mii Swordfighter''' is one of the three variations of the [[Mii|Mii Fighters]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. As its name suggests, the Mii Swordfighter is a master of weaponry and uses a sword for a majority of its attacks.
Like [[Palutena]] and the other variations of the [[Mii Brawler|Mii]] [[Mii Gunner|Fighters]] in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Mii Swordfighter's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Swordfighter can also be fitted with unique outfits and hats. Mii Swordfighters cannot be used when playing With Anyone online, but can be used in battles against friends.


Like [[Palutena]] and the other variations of the [[Mii Brawler|Mii]] [[Mii Gunner|Fighters]], the Mii Swordfighter's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Swordfighter can also be fitted with unique outfits and hats. Mii Swordfighters cannot be used when playing With Anyone online, but can be used in battles against friends.
In ''Super Smash Bros. Ultimate'', like the other Mii Fighter types, Mii Swordfighters have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Swordfighters now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than [[Mario]], [[Dr. Mario]], and [[Corrin]], lighter than [[Hero]], [[Mega Man]], [[Ryu]] and [[Ken Masters|Ken]], while having the same weight as [[Cloud Strife|Cloud]].
{{br|left}}


==Special Moves==
==Special moves==
===Standard special moves===
====Gale Strike====
[[File:SSBWiiU Gale Strike.jpg|thumb|upright=1.4|Gale Strike in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Gale Strike}}
'''Gale Strike''' (named '''Tornado Strike''' in the PAL release) is the Mii Swordfighter's default standard special move in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. When this move is used, the Mii Swordfighter spins in place then slashes, sending a swirling gale forward in a line. The gale speeds up as it moves, and hits enemies multiple times as it passes through them. If the gale slides off an edge, it will fall slightly before continuing forward in a straight line. The move is aesthetically similar to [[Link]]'s [[Link#Gale Boomerang|Gale Boomerang]], but behaves more like the [[Ore Club]]'s tornadoes. The attack is also capable of destroying some objects, such as [[Diddy Kong]]'s bananas. If an opponent touches the tornado during its final frames of animation, they will not take any damage and simply be lifted up (or pushed backwards) by it, boosting their recovery. If the Swordfighter uses Gale Strike in midair, they gain a bit of upwards momentum.
{{br}}


===Gale Strike/Shuriken of Light/Blurring Blade===
====Shuriken of Light====
The '''Gale Strike''' is the first basic special move. When this move is used, the Mii Swordfighter spins in place then slashes, sending a swirling gale forward in a line. The gale speeds up as it moves, and hits enemies multiple times as it passes through them. If the gale slides off an edge, it will fall slightly before continuing forward in a straight line. The move is aesthetically similar to [[Link]]'s Gale Boomerang, but behaves more like the Ore Club's tornadoes. The attack is also capable of destroying some objects, such as [[Diddy Kong]]'s bananas. If an opponent touches the tornado during its final frames of animation, they will not take any damage and simply be lifted up (or pushed backwards) by it, boosting their recovery. If the Swordfighter uses Gale Strike in midair, they will gain a bit of upwards momentum.
[[File:SSBWiiU Shuriken of Light.jpg|thumb|left|upright=1.4|Shuriken of Light in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Shuriken of Light}}
'''Shuriken of Light''' is the Mii Swordfighter's second standard special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When activated, the Mii Swordfighter tosses a small, translucent yellow shuriken forward in a line similar to [[Greninja]]'s [[Greninja#Water Shuriken|Water Shuriken]]. The shuriken damages the first enemy it hits, then disappears. It is stronger if done from a distance, dealing 9% damage, while close up, it deals only 2% damage. Additionally, opponents do not flinch when they are hit from it up close (giving it some similarities to [[Fox]]'s [[Fox#Blaster|Blaster]] or the [[Mii Gunner]]'s [[Mii Gunner#Laser Blaze|Laser Blaze]]), while when fired from a distance, it causes them to flinch. The Mii Swordfighter also gains super armor when they flash.
{{br}}


The '''Shuriken of Light''' is the second basic special move. When activated, the Mii Swordfighter will toss a small, translucent yellow shuriken forward in a line similar to [[Greninja]]'s Water Shuriken, but uses light instead of water. The shuriken damages the first enemy it hits, then disappears. It is stronger if done from a distance, doing 9% while closeup only 2%. Additionally, when used up close, it will only shift the enemy backwards a tiny bit without making them flinch at all (giving it some similarities to [[Fox McCloud|Fox]]'s Blaster or the [[Mii Gunner]]'s Laser Blaze), while when fired from a distance, it will make them flinch. Also, it should be noted that when the Mii Swordfighter flashes, that is the moment they gain super armor. While not useful in most situations, it can be used to avoid otherwise deadly moves.
====Blurring Blade====
[[File:SSBWiiU Blurring Blade.jpg|thumb|upright=1.4|Blurring Blade in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Blurring Blade}}
'''Blurring Blade''' (named '''Blade Flurry''' in the PAL release) is the Mii Swordfighter's third standard special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The player charges the move by holding down the special move button, and when released, the Mii performs a flurry of sword stabs, followed by a single stab that deals greater damage and knockback depending on the charge. The charging animation and finishing blow are similar to [[Marth]] and [[Lucina]]'s Shield Breaker, while the multi-hit portion of the attack resembles the fourth downward strike of Dancing Blade.


The '''Blurring Blade''' is the third basic special move. When used, it begins charging, then unleashes a series of stabs before knocking the enemy back with a final lunge. The charging animation and finishing blow are similar to [[Marth]] and [[Lucina]]'s [[Shield Breaker]], while the multi-hit portion of the attack resembles the fourth downward strike of [[Dancing Blade]].
In ''Super Smash Bros. Ultimate'', the Blurring Blade move returns, but with a few differences: it now sets the Swordfighter's blade aflame for its duration, deals flame damage, and ends in an upwards slash, instead of an outwards thrust.
{{br}}


===Airborne Assault/Slash Launcher/Chakram===
===Side special moves===
The '''Airborne Assault''' is the first side special move. When used, the Mii Swordfighter charges up then launch themselves forward, somersaulting with the blade, similar to [[Sonic the Hedgehog|Sonic]] at the start of [[Spin Dash]]. If contact with the foe is made, the Swordfighter delivers a single slash, which damages and knocks the enemy back while causing the Swordfighter to gain some vertical height. Performing the move like a smash attack causes it to charge faster. When charged to max, Airborne Assault has incredible horizontal distance, able to cover all of Final Destination, and making it great for such recovery. On the other hand, careless use could easily cause self-destructs since the move leaves the Swordfighter helpless regardless of a successful hit. In fact, fully charging the move on one edge of Final Destination will make the Swordfighter land right on the other edge (assuming no one was hit), slide off before the landing animation finishes, and fall to their doom.
====Airborne Assault====
[[File:SSBWiiU Airborne Assault.jpg|thumb|left|upright=1.4|Airborne Assault in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Airborne Assault}}
'''Airborne Assault''' is the Mii Swordfighter's default side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii Swordfighter charges up then launch themselves forward, similar to [[Sonic]] at the start of his [[Sonic#Spin Dash|Spin Dash]], somersaulting with the blade. If contact with the foe is made, the Swordfighter delivers a single slash, which damages and knocks the opponent back while causing the Mii to gain some vertical height. The move can be charged by holding down the special move button to increase the move's power and distance, and performing the move like a smash attack causes it to charge faster. If the move ends while in midair, the Mii is rendered helpless.
{{br}}


The '''Slash Launcher''' is the second side special move. When used, the Mii begins charging. Once the move is released, the Swordfighter lunges forward, striking any enemies he/she happens to collide with. The move is very similar to [[Ike]]'s custom move Close Combat.
====Slash Launcher====
[[File:SSBWiiU Slash Launcher.jpg|thumb|upright=1.4|Slash Launcher in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Slash Launcher}}
'''Slash Launcher''' (named '''Surging Slash''' in the PAL release) is the Mii Swordfighter's second side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Similar to [[Ike]]'s [[Ike#Quick Draw|Quick Draw]], the player holds down the special attack button to charge the move, then the Mii dashes forward across the ground when the button is released, slashing any enemies in their path. The distance the Mii moves increases for as long as the button is held, and although the move only charges a certain amount, the Mii remains in place as long as the button is held.
{{br}}


The '''Chakram''' is the third side special move. The Mii throws a chakram, a small, bladed circle, in the direction it is facing. In a Miiverse post, Sakurai revealed that the chakram can be stalled in the air for an unspecified amount of time, and the direction the weapon is thrown can be altered as well. In the Nintendo Digital Event of E3 2014, it was shown that a chakram will stick in the ground for a while after impact. It is unable to be interacted with if this occurs. The Chakram is a very useful projectile, as not only can it be angled, but it can be thrown two ways, depending on how the control stick is used: Using the move as a tilt will make it slowly move forwards a short distance and deal multiple hits before disappearing. If used as a smash attack, the Chakram will fly relatively fast, hitting any opponent once while passing right through them, and disappear after a good distance. If a smashed Chakram hits a shield or is attacked, it'll bounce off and stick to the floor, but can't be picked up. A tilted Chakram behaves normally against shields. It also can be lodged to the ground by angling it downwards, regardless of how it's thrown, as a fake-out. Due to the Chakram's behavior, it shares some traits with [[Mega Man]]'s [[Metal Blade]].
====Chakram====
[[File:SSBWiiU Chakram.jpg|thumb|left|upright=1.4|Chakram in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Chakram}}
'''Chakram''' is the Mii Swordfighter's third side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii Fighter throws a {{wp|chakram}} forward. The effect of the move depends on the input. When used normally, the chakram slowly flies forward a short distance, dealing multiple hits to any fighter in its path and stalling in place before disappearing; when input like a smash attack, the chakram flies forward quickly and deals a single hit to any opponents in its path. The chakram can be thrown forward either up or down by tilting the analog stick. If a chakram is thrown at the ground, it will stick to the ground but cannot be interacted with.
{{br}}


===Stone Scabbard/Skyward Slash Dash/Hero's Spin===
===Up special moves===
The '''Stone Scabbard''' is the first up special move. When used, the Swordfighter slashes upward, knocking any enemy hit up while they also rise. Then, he/she holds the sword with the blade pointed down, and descends, [[Meteor Smash|meteor smashing]] enemies on the way down. The blade can pass through thin platforms, ambushing anyone underneath the platform the Swordfighter lands on. The Swordfighter is intangible during the initial frames of the attack. This move is very similar to [[Kirby]]'s [[Final Cutter]].
====Stone Scabbard====
[[File:SSBWiiU Stone Scabbard.jpg|thumb|upright=1.4|Stone Scabbard in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Stone Scabbard}}
'''Stone Scabbard''' (named '''Back in the Stone''' in the PAL release) is the Mii Swordfighter's default up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii leaps into the air with a slashing attack, then quickly descends back toward the ground with their sword pointed down, dealing two hits to any nearby opponents. The move's descent functions as a [[smashwiki:meteor smash|meteor smash]], and the blade itself can pass through thin platforms. The Mii is also intangible during the initial frames of the attack.
{{br}}


The '''Skyward Slash Dash''' is the second up special move. When used, the Swordfighter unleashes a series of strikes above his/her head while rising into the air. This move can be directed to head in any direction, including downwards. The last hit deals considerably more knockback than the rest. It is quite similar to [[Wolf O'Donnell|Wolf]]'s [[Fire Wolf]] and [[Fox McCloud|Fox]]'s custom special Twisting Fox.
====Skyward Slash Dash====
[[File:SSBWiiU Skyward Slash Dash.jpg|thumb|left|upright=1.4|Skyward Slash Dash in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Skyward Slash Dash}}
'''Skyward Slash Dash''' (named '''Super Slash Dash''' in the PAL release) is the Mii Swordfighter's second up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii Swordfighter launches themselves into the air with a flurry of sword slashes, dealing multiple hits to any opponents. The move can be used to travel in any direction by angling the control stick. If the Mii hits the ground when the move is used, they will bounce off. The move is similar to [[Fox]]'s [[Fox#Fire Fox|Fire Fox]].
{{br}}


The '''Hero's Spin''' is the third up special move. When used, the Swordfighter spins and slashes his sword around him/herself; if in the air, they also climb upwards, but remain stationary otherwise. This move is functionally identical to [[Link]]'s [[Spin Attack]].
====Hero's Spin====
[[File:SSBWiiU Hero's Spin.jpg|thumb|upright=1.4|Hero's Spin in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Hero's Spin}}
'''Hero's Spin''' is the Mii Swordfighter's third up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Functioning identically to Link's [[Link#Spin Attack|Spin Attack]], the Mii Swordfighter charges a spinning sword attack that deals more damage by charging. When used in midair, the Mii rises into the air.
{{br}}


===Blade Counter/Reversal Slash/Power Thrust===
===Down special moves===
The '''Blade Counter''' is the first down special move. True to its name, it is a counterattack. The Mii Swordfighter will lean back and hold its sword in reverse grip upon activating, and if hit with an attack while in this pose, retaliate with a slash of the weapon. The move does 1.25x the damage of the attack that hits the Swordfighter, with a minimum of 8% damage. When the move is initiated, a jagged red line appears upon countering an attack, resembling the one that appears during [[Little Mac]]'s Slip Counter.
====Blade Counter====
[[File:SSBWiiU Blade Counter.jpg|thumb|left|upright=1.4|Blade Counter in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Blade Counter}}
'''Blade Counter''' is the Mii Swordfighter's default down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Like other similar moves, the Mii Swordfighter braces themselves, then delivers a counterattack when struck that deals 1.25x damage with a minimum of 8%.
{{br}}


The '''Reversal Slash''' is the second down special move. When used, the Swordfighter performs a single rainbow-colored slash that flip enemies around as well as reflect projectiles. When used in the air, the Swordfighter gains a small boost in height, making this move a carbon copy of [[Mario]]'s [[Cape]] and [[Dr. Mario]]'s [[Super Sheet]].
====Reversal Slash====
[[File:SSBWiiU Reversal Slash.jpg|thumb|upright=1.4|Reversal Slash in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Reversal Slash}}
'''Reversal Slash''' (named '''Reflect Spin''' in the PAL release) is the Mii Swordfighter's second down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii uses a rainbow-colored sword slash that flips opponents for a small amount of damage and reflects projectile attacks, similar to [[Mario]]'s [[Cape]]. Additionally, when used in midair, the Mii hovers in the air for a brief moment.
{{br}}


The '''Power Thrust''' is the third down special move. When used, the Swordfighter lunges forward with his/her blade extended. The airborne variant launches the Swordfighter downward at an angle. The tip of the sword deals more damage, much like the majority of Marth's attacks. Due to the move's nature, it is similar to [[Captain Falcon]]'s [[Falcon Kick]], but is comparatively quicker.
====Power Thrust====
[[File:SSBWiiU Power Thrust.jpg|thumb|left|upright=1.4|Power Thrust in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Power Thrust}}
'''Power Thrust''' is the Mii Swordfighter's third down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii dashes forward with their sword pointed out to strike any opponents in their path. Similar to [[Captain Falcon]]'s [[Captain Falcon#Falcon Kick|Falcon Kick]], when used in midair, the Mii dives toward the ground instead. The move deals more damage when striking at the tip of the sword.
{{br}}


==Final Smash==
===Final Edge===
===Final Edge===
The Mii Swordfighter's [[Final Smash]]. It involves the Mii Swordfighter lifting his/her sword and unleashing many low-knockback crescents of random colors in a chosen direction. It is similar to Wii Fit, and bears a resemblance to the Sword Beam from ''The Legend of Zelda'' franchise. Compared to Wii Fit, Final Edge is much weaker, each slash dealing mediocre knockback, designed to overcome foes with its sheer number of slashes and drag them offstage for a KO. This Final Smash behaves slightly different between both versions of ''SSB4''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone really close to it as it initiates the attack. This hurtbox can KO opponents at moderate damage percentages.
[[File:Final Edge SSBWiiU.jpg|thumb|upright=1.4|Final Edge in ''Super Smash Bros. for Wii U'']]
[[File:FinalEdge3DS.jpg|thumb|left|Final Edge in ''Super Smash Bros. for Nintendo 3DS'']]
{{main-external|SmashWiki|Final Edge}}
'''Final Edge''' is the Mii Swordfighter's [[Final Smash]] in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When activated, the Mii holds their sword up and fires several crescent-shaped energy blasts in the direction they are facing, dealing repeated damage and pushing any opponents caught in the blasts back, similar to [[Wii Fit Trainer]]'s [[Wii Fit Trainer#Wii Fit|Wii Fit]]. The energy blasts are spread out and can also fly through walls and obstacles.
 
This Final Smash behaves slightly different between both versions of ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can release a powerful blow from its sword to anyone really close to it as it initiates the attack, which can KO opponents at moderate damage percentages.
{{br}}


==Profiles and statistics==
==Profiles and statistics==
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
====Trophy information====
====Trophy information====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
Line 64: Line 124:
|[[File:MiiSwordfighterTrophy3DS.png|100px]]
|[[File:MiiSwordfighterTrophy3DS.png|100px]]
|[[File:MiiSwordfighterTrophyWiiU.png|100px]]
|[[File:MiiSwordfighterTrophyWiiU.png|100px]]
|bgcolor="lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|style="background:lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|''This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks.''
|''This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks.''
|''A fighter based on your Mii! The main draw of Swordfighters is the extra reach that they get thanks to their swords. On top of that, they have a lot of varied moves to choose from. Unfortunately, a lot of sword attacks have a bit of delay between pressing the button and landing the attack, so you'll need to be very careful not to leave yourself open!''
|''A fighter based on your Mii! The main draw of Swordfighters is the extra reach that they get thanks to their swords. On top of that, they have a lot of varied moves to choose from. Unfortunately, a lot of sword attacks have a bit of delay between pressing the button and landing the attack, so you'll need to be very careful not to leave yourself open!''
Line 71: Line 131:
|[[File:MiiSwordfighterAllStarTrophy3DS.png|100px]]
|[[File:MiiSwordfighterAllStarTrophy3DS.png|100px]]
|[[File:MiiSwordfighterAltTrophyWiiU.png|100px]]
|[[File:MiiSwordfighterAltTrophyWiiU.png|100px]]
|bgcolor="lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|style="background:lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|''One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you press your desired direction controls how fast and far the chakram flies and how much damage it does. Several other moves, like Skyward Slash Dash, also work in this manner.''
|''One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you press your desired direction controls how fast and far the chakram flies and how much damage it does. Several other moves, like Skyward Slash Dash, also work in this manner.''
|''One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you choose a direction controls how far and fast the chakram flies, as well as the kind of damage it does. This kind of quick-aiming action also applies to other special moves, like Super Slash Dash.''
|''One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you choose a direction controls how far and fast the chakram flies, as well as the kind of damage it does. This kind of quick-aiming action also applies to other special moves, like Super Slash Dash.''
|-
|-
!bgcolor="lightblue"|Final Edge
!style="background:lightblue"|Final Edge
|bgcolor="lightblue" align=center|''N/A''
|style="background:lightblue" align=center|''N/A''
|bgcolor="lightblue"|[[File:FinalEdgeTrophyWiiU.png|100px]]
|style="background:lightblue"|[[File:FinalEdgeTrophyWiiU.png|100px]]
|bgcolor="lightblue"|
|style="background:lightblue"|
|bgcolor="lightblue"|''The Mii Swordfighter will rise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes off the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time.''
|style="background:lightblue"|''The Mii Swordfighter will rise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes off the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time.''
|bgcolor="lightblue"|''With sword held high, Mii Swordfighter unleashes a barrage of shock waves. They spread out in a fan pattern, dealing multiple blows to foes they touch, while also pushing them towards the edge of the screen. This Final Smash can even hit through walls and floors, making it easy to attack lots of opponents at once!''
|style="background:lightblue"|''With sword held high, Mii Swordfighter unleashes a barrage of shock waves. They spread out in a fan pattern, dealing multiple blows to foes they touch, while also pushing them towards the edge of the screen. This Final Smash can even hit through walls and floors, making it easy to attack lots of opponents at once!''
|}
|}
<small>Blue indicates exclusive to the Wii U version.</small>
<small>Blue indicates exclusive to the Wii U version.</small>


====Palutena's Guidance====
====Palutena's Guidance====
*'''[[Pit]]''': Uhh... What do we have here?
*'''[[Pit (character)|Pit]]''': Uhh... What do we have here?
*'''Viridi''': That's a Mii Swordfighter, Pit. As a general rule of thumb, you should take armed opponents seriously. Which really isn't easy in this case. That Mii is awfully funny looking.
*'''Viridi''': That's a Mii Swordfighter, Pit. As a general rule of thumb, you should take armed opponents seriously. Which really isn't easy in this case. That Mii is awfully funny looking.
*'''Pit''': No arguments there.
*'''Pit''': No arguments there.
Line 94: Line 154:


*''Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!''
*''Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!''
===''Super Smash Bros. Ultimate''===
====Mii Fighter menu====
*''An expert in swordplay with fantastic reach and attack power.''


==Gallery==
==Gallery==
Line 110: Line 174:
SSBWiiU Mii Swordfighter Power Thrust.png|Power Thrust
SSBWiiU Mii Swordfighter Power Thrust.png|Power Thrust
BetterFinalEdge.JPG|Final Edge
BetterFinalEdge.JPG|Final Edge
File:MiiSwordfighterHeadSSB4-U.png|Stock icon
MiiSwordfighterHeadSSB4-U.png|Stock icon
File:MiiSwordfighterHead-FightingMiiTeam-SSB4-U.png|Stock icon (Fighting Mii Team)
MiiSwordfighterHead-FightingMiiTeam-SSB4-U.png|Stock icon ([[Fighting Mii Team]])
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=<span class=explain title="けんじゅつ">剣術</span>タイプ
|Jap=Mii {{hover|剣術|けんじゅつ}}タイプ
|JapR=Kenjustu-taipu
|JapR=Mii Kenjutsu-taipu
|JapM=Fencing Type
|JapM=Mii Fencing Type
|Spa=Espadachín Mii
|Spa=Espadachín Mii
|SpaM=Mii Swordsman
|SpaM=Mii Swordsman
|SpaA=
|FreA=Épéiste Mii
|SpaAM=
|FreAM=Mii Swordsman
|SpaE=
|FreE=Mii Épéiste
|SpaEM=
|FreEM=Mii Swordsman
|Fra=
|FraM=
|FraA=Épéiste Mii
|FraAM=Mii Swordsman
|FraE=Mii Épéiste
|FraEM=Mii Swordsman
|Dut=Mii-Zwaardvechter
|Dut=Mii-Zwaardvechter
|DutM=Mii Swordsman
|DutM=Mii Swordsman
Line 142: Line 200:
|RusR=Mii-Mechnik
|RusR=Mii-Mechnik
|RusM=Mii Swordsman
|RusM=Mii Swordsman
|Kor=
|Kor=Mii 검술 타입
|KorR=
|KorR=Mii Geomsul taib
|KorM=
|KorM=Mii Fencing Type
|Chi=
|ChiS=Mii 剑术类型
|ChiR=
|ChiSR=Mii Jiànshù lèixíng
|ChiM=
|ChiSM=Mii Sword Type
|Rom=
|ChiT=Mii 劍術類型
|RomM=
|ChiTR=Mii Jiànshù lèixíng
|ChiTM=Mii Sword Type
}}
}}


==References==
<references/>
{{BoxTop}}
{{SSB4}}
{{SSB4}}
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Fighters]]
{{SSBU}}
[[Category:Super Smash Bros. for Nintendo 3DS Trophies]]
[[Category:Super Smash Bros. amiibo line]]
[[Category:Super Smash Bros. for Wii U Trophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]

Latest revision as of 22:33, February 4, 2024

The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros. fighter
Mii Swordfighter
Mii Swordfighter from Super Smash Bros. Ultimate
Game appearances
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Special moves
Standard:  Gale Strike / Shuriken of Light / Blurring Blade
Side:  Airborne Assault / Slash Launcher / Chakram
Up:  Stone Scabbard / Skyward Slash Dash / Hero's Spin
Down:  Blade Counter / Reversal Slash / Power Thrust
Final Smash:  Final Edge
Battle entrance
The Mii Swordfighter appears from a tornado.
A Mii Swordfighter in Super Smash Bros. for Nintendo 3DS / Wii U

The Mii Swordfighter (originally written as Mii Sword Fighter in the European version) is one of the three variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. As its name suggests, the Mii Swordfighter is a master of weaponry and uses a sword for a majority of its attacks. Of the three Mii Fighter types, the Mii Swordfighter has the median dashing speed, the fastest walking speed, and the lowest jump height, as well as the only Mii Fighter class that cannot wall jump.

Like Palutena and the other variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U, the Mii Swordfighter's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Swordfighter can also be fitted with unique outfits and hats. Mii Swordfighters cannot be used when playing With Anyone online, but can be used in battles against friends.

In Super Smash Bros. Ultimate, like the other Mii Fighter types, Mii Swordfighters have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Swordfighters now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than Mario, Dr. Mario, and Corrin, lighter than Hero, Mega Man, Ryu and Ken, while having the same weight as Cloud.

Special moves[edit]

Standard special moves[edit]

Gale Strike[edit]

Gale Strike in Super Smash Bros. for Wii U.
Gale Strike in Super Smash Bros. for Wii U
SmashWiki article: Gale Strike

Gale Strike (named Tornado Strike in the PAL release) is the Mii Swordfighter's default standard special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When this move is used, the Mii Swordfighter spins in place then slashes, sending a swirling gale forward in a line. The gale speeds up as it moves, and hits enemies multiple times as it passes through them. If the gale slides off an edge, it will fall slightly before continuing forward in a straight line. The move is aesthetically similar to Link's Gale Boomerang, but behaves more like the Ore Club's tornadoes. The attack is also capable of destroying some objects, such as Diddy Kong's bananas. If an opponent touches the tornado during its final frames of animation, they will not take any damage and simply be lifted up (or pushed backwards) by it, boosting their recovery. If the Swordfighter uses Gale Strike in midair, they gain a bit of upwards momentum.

Shuriken of Light[edit]

Shuriken of Light in Super Smash Bros. for Wii U.
Shuriken of Light in Super Smash Bros. for Wii U
SmashWiki article: Shuriken of Light

Shuriken of Light is the Mii Swordfighter's second standard special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When activated, the Mii Swordfighter tosses a small, translucent yellow shuriken forward in a line similar to Greninja's Water Shuriken. The shuriken damages the first enemy it hits, then disappears. It is stronger if done from a distance, dealing 9% damage, while close up, it deals only 2% damage. Additionally, opponents do not flinch when they are hit from it up close (giving it some similarities to Fox's Blaster or the Mii Gunner's Laser Blaze), while when fired from a distance, it causes them to flinch. The Mii Swordfighter also gains super armor when they flash.

Blurring Blade[edit]

Blurring Blade in Super Smash Bros. for Wii U.
Blurring Blade in Super Smash Bros. for Wii U
SmashWiki article: Blurring Blade

Blurring Blade (named Blade Flurry in the PAL release) is the Mii Swordfighter's third standard special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The player charges the move by holding down the special move button, and when released, the Mii performs a flurry of sword stabs, followed by a single stab that deals greater damage and knockback depending on the charge. The charging animation and finishing blow are similar to Marth and Lucina's Shield Breaker, while the multi-hit portion of the attack resembles the fourth downward strike of Dancing Blade.

In Super Smash Bros. Ultimate, the Blurring Blade move returns, but with a few differences: it now sets the Swordfighter's blade aflame for its duration, deals flame damage, and ends in an upwards slash, instead of an outwards thrust.

Side special moves[edit]

Airborne Assault[edit]

Airborne Assault in Super Smash Bros. for Wii U.
Airborne Assault in Super Smash Bros. for Wii U
SmashWiki article: Airborne Assault

Airborne Assault is the Mii Swordfighter's default side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii Swordfighter charges up then launch themselves forward, similar to Sonic at the start of his Spin Dash, somersaulting with the blade. If contact with the foe is made, the Swordfighter delivers a single slash, which damages and knocks the opponent back while causing the Mii to gain some vertical height. The move can be charged by holding down the special move button to increase the move's power and distance, and performing the move like a smash attack causes it to charge faster. If the move ends while in midair, the Mii is rendered helpless.

Slash Launcher[edit]

Slash Launcher in Super Smash Bros. for Wii U.
Slash Launcher in Super Smash Bros. for Wii U
SmashWiki article: Slash Launcher

Slash Launcher (named Surging Slash in the PAL release) is the Mii Swordfighter's second side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Similar to Ike's Quick Draw, the player holds down the special attack button to charge the move, then the Mii dashes forward across the ground when the button is released, slashing any enemies in their path. The distance the Mii moves increases for as long as the button is held, and although the move only charges a certain amount, the Mii remains in place as long as the button is held.

Chakram[edit]

Chakram in Super Smash Bros. for Wii U.
Chakram in Super Smash Bros. for Wii U
SmashWiki article: Chakram

Chakram is the Mii Swordfighter's third side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii Fighter throws a chakram forward. The effect of the move depends on the input. When used normally, the chakram slowly flies forward a short distance, dealing multiple hits to any fighter in its path and stalling in place before disappearing; when input like a smash attack, the chakram flies forward quickly and deals a single hit to any opponents in its path. The chakram can be thrown forward either up or down by tilting the analog stick. If a chakram is thrown at the ground, it will stick to the ground but cannot be interacted with.

Up special moves[edit]

Stone Scabbard[edit]

Stone Scabbard in Super Smash Bros. for Wii U.
Stone Scabbard in Super Smash Bros. for Wii U
SmashWiki article: Stone Scabbard

Stone Scabbard (named Back in the Stone in the PAL release) is the Mii Swordfighter's default up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii leaps into the air with a slashing attack, then quickly descends back toward the ground with their sword pointed down, dealing two hits to any nearby opponents. The move's descent functions as a meteor smash, and the blade itself can pass through thin platforms. The Mii is also intangible during the initial frames of the attack.

Skyward Slash Dash[edit]

Skyward Slash Dash in Super Smash Bros. for Wii U.
Skyward Slash Dash in Super Smash Bros. for Wii U
SmashWiki article: Skyward Slash Dash

Skyward Slash Dash (named Super Slash Dash in the PAL release) is the Mii Swordfighter's second up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii Swordfighter launches themselves into the air with a flurry of sword slashes, dealing multiple hits to any opponents. The move can be used to travel in any direction by angling the control stick. If the Mii hits the ground when the move is used, they will bounce off. The move is similar to Fox's Fire Fox.

Hero's Spin[edit]

Hero's Spin in Super Smash Bros. for Wii U.
Hero's Spin in Super Smash Bros. for Wii U
SmashWiki article: Hero's Spin

Hero's Spin is the Mii Swordfighter's third up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Functioning identically to Link's Spin Attack, the Mii Swordfighter charges a spinning sword attack that deals more damage by charging. When used in midair, the Mii rises into the air.

Down special moves[edit]

Blade Counter[edit]

Blade Counter in Super Smash Bros. for Wii U.
Blade Counter in Super Smash Bros. for Wii U
SmashWiki article: Blade Counter

Blade Counter is the Mii Swordfighter's default down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Like other similar moves, the Mii Swordfighter braces themselves, then delivers a counterattack when struck that deals 1.25x damage with a minimum of 8%.

Reversal Slash[edit]

Reversal Slash in Super Smash Bros. for Wii U.
Reversal Slash in Super Smash Bros. for Wii U
SmashWiki article: Reversal Slash

Reversal Slash (named Reflect Spin in the PAL release) is the Mii Swordfighter's second down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii uses a rainbow-colored sword slash that flips opponents for a small amount of damage and reflects projectile attacks, similar to Mario's Cape. Additionally, when used in midair, the Mii hovers in the air for a brief moment.

Power Thrust[edit]

Power Thrust in Super Smash Bros. for Wii U.
Power Thrust in Super Smash Bros. for Wii U
SmashWiki article: Power Thrust

Power Thrust is the Mii Swordfighter's third down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii dashes forward with their sword pointed out to strike any opponents in their path. Similar to Captain Falcon's Falcon Kick, when used in midair, the Mii dives toward the ground instead. The move deals more damage when striking at the tip of the sword.

Final Smash[edit]

Final Edge[edit]

Final Edge in Super Smash Bros. for Wii U.
Final Edge in Super Smash Bros. for Wii U
Final Edge in Super Smash Bros. for Nintendo 3DS.
Final Edge in Super Smash Bros. for Nintendo 3DS
SmashWiki article: Final Edge

Final Edge is the Mii Swordfighter's Final Smash in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When activated, the Mii holds their sword up and fires several crescent-shaped energy blasts in the direction they are facing, dealing repeated damage and pushing any opponents caught in the blasts back, similar to Wii Fit Trainer's Wii Fit. The energy blasts are spread out and can also fly through walls and obstacles.

This Final Smash behaves slightly different between both versions of Super Smash Bros. for Nintendo 3DS / Wii U. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can release a powerful blow from its sword to anyone really close to it as it initiates the attack, which can KO opponents at moderate damage percentages.

Profiles and statistics[edit]

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy information[edit]

Name 3DS Image Wii U Image Appears in NTSC-U Description PAL Description
Mii Swordfighter MiiSwordfighterTrophy3DS.png Mii Swordfighter trophy. Wii U Super Smash Bros. for Wii U This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks. A fighter based on your Mii! The main draw of Swordfighters is the extra reach that they get thanks to their swords. On top of that, they have a lot of varied moves to choose from. Unfortunately, a lot of sword attacks have a bit of delay between pressing the button and landing the attack, so you'll need to be very careful not to leave yourself open!
Mii Swordfighter (Alt.) MiiSwordfighterAllStarTrophy3DS.png Mii Swordfighter trophy. Wii U Super Smash Bros. for Wii U One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you press your desired direction controls how fast and far the chakram flies and how much damage it does. Several other moves, like Skyward Slash Dash, also work in this manner. One of the Mii Swordfighter side specials actually uses a throwing disc called a chakram! How quickly you choose a direction controls how far and fast the chakram flies, as well as the kind of damage it does. This kind of quick-aiming action also applies to other special moves, like Super Slash Dash.
Final Edge N/A Mii Swordfighter's Final Smash trophy. The Mii Swordfighter will rise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes off the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time. With sword held high, Mii Swordfighter unleashes a barrage of shock waves. They spread out in a fan pattern, dealing multiple blows to foes they touch, while also pushing them towards the edge of the screen. This Final Smash can even hit through walls and floors, making it easy to attack lots of opponents at once!

Blue indicates exclusive to the Wii U version.

Palutena's Guidance[edit]

  • Pit: Uhh... What do we have here?
  • Viridi: That's a Mii Swordfighter, Pit. As a general rule of thumb, you should take armed opponents seriously. Which really isn't easy in this case. That Mii is awfully funny looking.
  • Pit: No arguments there.
  • Viridi: But Miis are full of special moves, so it's essential to figure out what they're capable of quickly. They often have some unexpected techniques too. If you get careless, you may find yourself in big trouble.

amiibo[edit]

All three classes (Brawler, Swordfighter, Gunner) have similar site descriptions.

  • Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!

Super Smash Bros. Ultimate[edit]

Mii Fighter menu[edit]

  • An expert in swordplay with fantastic reach and attack power.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese Mii 剣術タイプ
Mii Kenjutsu-taipu
Mii Fencing Type

Chinese (simplified) Mii 剑术类型
Mii Jiànshù lèixíng
Mii Sword Type

Chinese (traditional) Mii 劍術類型
Mii Jiànshù lèixíng
Mii Sword Type

Dutch Mii-Zwaardvechter
Mii Swordsman
French (NOA) Épéiste Mii
Mii Swordsman
French (NOE) Mii Épéiste
Mii Swordsman
German Mii-Schwertkämpfer
Mii Swordsman
Italian Spadaccino Mii
Mii Swordsman
Korean Mii 검술 타입
Mii Geomsul taib
Mii Fencing Type

Portuguese Mii Espadachim
Mii Swordsman
Russian Mii-Мечник
Mii-Mechnik
Mii Swordsman

Spanish Espadachín Mii
Mii Swordsman