List of Yoshi's New Island pre-release and unused content: Difference between revisions
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*The [[Extra Life|1-Up]] meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font. | *The [[Extra Life|1-Up]] meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font. | ||
*[[Gusty Glory]] was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well. | *[[Gusty Glory]] was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well. | ||
*World 1-3 was originally a castle-like cave where [[Count Fang]] was fought | *World 1-3 was originally a castle-like cave where [[Count Fang]] was fought. The music used for this level was a remix of the main theme that, in the final version, was reworked and used for some specific rooms in [[Baby Bowser's Castle Break-In]]. In the final game, Count Fang is fought in [[Count Fang's Castle|World 2-8]] and the cave became a section in [[Lantern Ghost Grotto]]. | ||
==Gallery== | ==Gallery== |
Revision as of 09:20, April 16, 2014
This is a list of beta elements for the game Yoshi's New Island.
Early builds
Nintendo Direct announcement (04/17/2013)
- Coins and Red Coins were slightly bigger and had a different design.
- A level with yellow grass and red tulips nearly identical to Make Eggs, Throw Eggs from Super Mario World 2: Yoshi's Island was intended to be in the game.
E3 2013 trailer and demo
- The logo for the game and title screen were simpler.
- The Yoshis could swallow a Giant Shy Guy by hitting it with their tongue once, like a normal enemy.
- The 1-Up meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font.
- Gusty Glory was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well.
- World 1-3 was originally a castle-like cave where Count Fang was fought. The music used for this level was a remix of the main theme that, in the final version, was reworked and used for some specific rooms in Baby Bowser's Castle Break-In. In the final game, Count Fang is fought in World 2-8 and the cave became a section in Lantern Ghost Grotto.
Gallery
Template:BoxTop Template:BetaElements