Donkey Kong Racing: Difference between revisions

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{{quote2|LET'S RIDE.|Slogan for ''Donkey Kong Racing''}}
{{quote2|LET'S RIDE.|Slogan for ''Donkey Kong Racing''}}
'''''Donkey Kong Racing''''' was a canceled ''[[Donkey Kong (franchise)|Donkey Kong]]'' racing game for the [[Nintendo GameCube]]. It would have served as a loose follow-up to ''[[Diddy Kong Racing]]''.
'''''Donkey Kong Racing''''' was a canceled ''[[Donkey Kong (franchise)|Donkey Kong]]'' racing game for the [[Nintendo GameCube]]. It would have served as a loose follow-up to ''[[Diddy Kong Racing]]''.
==History==
==History==
The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in late 2002)<ref>[https://archive.org/details/g-force-1-may-2002/page/24/mode/2up G-Force magazine issue 1 (May 2002)], pages 24–25.</ref> made in anticipation of {{wp|Nintendo Space World|Space World}} 2001 ended up being the only media shown to the public.
The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in late 2002)<ref>[https://archive.org/details/g-force-1-may-2002/page/24/mode/2up G-Force magazine issue 1 (May 2002)], pages 24–25.</ref> made in anticipation of {{wp|Nintendo Space World|Space World}} 2001 ended up being the only media shown to the public.
Line 25: Line 24:


==Features==
==Features==
Confirmed characters in the game included [[Donkey Kong]], [[Tiny Kong]], [[Diddy Kong]], [[Taj the Genie]], and [[Kiddy Kong]] (with an internal render also featuring [[Lanky Kong]] and [[Cranky Kong]]). Rideable creatures seen were [[Rambi]] in varying sizes and colors, [[Enguarde]] in varying colors, [[Ellie]], and [[Zinger]]. Creatures implied to be rideable in group shots include [[Expresso]], [[Chomps]], [[Necky]], and [[Army]].
Confirmed characters in the game included [[Donkey Kong]], [[Tiny Kong]], [[Diddy Kong]], [[Taj]], and [[Kiddy Kong]] (with an internal render also featuring [[Lanky Kong]] and [[Cranky Kong]]). Rideable creatures seen were [[Rambi]] in varying sizes and colors, [[Enguarde]] in varying colors, [[Ellie]], and [[Zinger]]. Creatures implied to be rideable in group shots include [[Expresso]], [[Chomps]], [[Necky]], and [[Army]].


According to the Space World press release,<ref>[http://cube.ign.com/articles/136/136565p1.html "Donkey Kong Racing Spaceworld 2001: New shots of the CG intro."] (accessed July 19, 2012)</ref> the game would have featured the ability to "upgrade" the animal rides by collecting food and prizes during the races. Multiplayer for up to four players was planned, as were "real-world phenomena" happening during the races, such as swaying trees and fading sunlight. The player could switch between animals during the races, and the rider could fall from its ride, forcing it to run on foot to catch up with the animal.<ref name=NintendoLife />
According to the Space World press release,<ref>[http://cube.ign.com/articles/136/136565p1.html "Donkey Kong Racing Spaceworld 2001: New shots of the CG intro."] (accessed July 19, 2012)</ref> the game would have featured the ability to "upgrade" the animal rides by collecting food and prizes during the races. Multiplayer for up to four players was planned, as were "real-world phenomena" happening during the races, such as swaying trees and fading sunlight. The player could switch between animals during the races, and the rider could fall from its ride, forcing it to run on foot to catch up with the animal.<ref name=NintendoLife />

Revision as of 04:22, July 31, 2023

Donkey Kong Racing
English logo for Donkey Kong Racing
Developer Rare Ltd.
Publisher Unpublished
Platform(s) Nintendo GameCube
Release date Canceled
Genre Racing
Rating(s) Unknown
Mode(s) Single player, multiplayer
Media Unknown
Input Unknown
“LET'S RIDE.”
Slogan for Donkey Kong Racing

Donkey Kong Racing was a canceled Donkey Kong racing game for the Nintendo GameCube. It would have served as a loose follow-up to Diddy Kong Racing.

History

The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in late 2002)[1] made in anticipation of Space World 2001 ended up being the only media shown to the public.

Despite being presented at Space World 2001, the game was not featured in the Nintendo Space World 2001 Official Guidebook.

Sometime in 2002, Rare decided to present only Star Fox Adventures at E3 2002. This decision was most likely in response to a private agreement with Microsoft, who would later purchase Rare in 2002 just after the publication of Star Fox Adventures.[2] Donkey Kong Racing and Rare's other titles from E3 2001 were either privately canceled, put on hold, or ported to the Xbox or Xbox 360. The game was officially canceled along with Donkey Kong Coconut Crackers in August 2002,[3] one month before Microsoft's acquisition of Rare, which caused the latter company to lose the rights to Donkey Kong games. It remained in the lineup of upcoming games in Nintendo Power until issue 162 (November 2002), when it was delisted for future issues.[4]

After the buyout, the game was heavily reworked as Sabreman Stampede, which was planned for an Xbox 360 release. However, this iteration, too, ended up being canceled due to a lack of focus and Rare's unfamiliarity with the hardware.[5][6] A Donkey Kong-themed racing game would eventually be released on the Wii in 2007: Donkey Kong Barrel Blast.

Features

Confirmed characters in the game included Donkey Kong, Tiny Kong, Diddy Kong, Taj, and Kiddy Kong (with an internal render also featuring Lanky Kong and Cranky Kong). Rideable creatures seen were Rambi in varying sizes and colors, Enguarde in varying colors, Ellie, and Zinger. Creatures implied to be rideable in group shots include Expresso, Chomps, Necky, and Army.

According to the Space World press release,[7] the game would have featured the ability to "upgrade" the animal rides by collecting food and prizes during the races. Multiplayer for up to four players was planned, as were "real-world phenomena" happening during the races, such as swaying trees and fading sunlight. The player could switch between animals during the races, and the rider could fall from its ride, forcing it to run on foot to catch up with the animal.[6]

The slogan for Donkey Kong Racing is "LET'S RIDE" as it is seen at the end of the trailer.

Gallery

Artwork

Screenshots

References