3D Land: Difference between revisions

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[[File:3DS SmashBros scrnS01 16 E3.png|thumb|200px|The start of the stage]]
[[File:3DS SmashBros scrnS01 16 E3.png|thumb|200px|The start of the stage]]
[[File:3D Land SSBU.png|thumb|200px|3D Land as it appears in ''Super Smash Bros. Ultimate'']]
[[File:3D Land SSBU.png|thumb|200px|3D Land as it appears in ''Super Smash Bros. Ultimate'']]
'''3D Land''' (earlier called '''Super Mario 3D Land'''<ref>[https://web.archive.org/web/20171017180856/https://miiverse.nintendo.net/posts/AYMHAAACAADMUKloUYDezQ Sakurai's post on Miiverse]</ref>) is a stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. The stage is heavily based on ''[[Super Mario 3D Land]]''.  
'''3D Land''' (earlier called '''Super Mario 3D Land'''<ref>[https://web.archive.org/web/20171017180856/https://miiverse.nintendo.net/posts/AYMHAAACAADMUKloUYDezQ Sakurai's post on Miiverse]</ref>) is a [[stage]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. The stage is heavily based on ''[[Super Mario 3D Land]]''.  


The stage is a traveling stage that starts in a grassland, much like [[World 1-1 (Super Mario 3D Land)|World 1-1]] of that game, next to [[Peach's Castle]], with [[Donut Block]]s, [[? Block]]s (which can contain items), [[Brick Block]]s and [[Flip Panel (platform)|Flip Panel]]s. It then goes through a mountainous area, somewhat resembling World 8-2, however, rocks come out of designated areas of the background and tilt the platforms on the battlefield. The course also consists of a downhill grassland, much like World 4-1, except it doesn't travel downhill as much to this level. The next section of the area involves jumping on rotating blocks. The last area is a water area, which resembles many different levels from ''Super Mario 3D Land''. The scenery of the level resembles that of World 6-1, with the [[Skewer]]s from Airship levels which come up and destroy parts of the platform, spiking any players that are underneath when they come up (absent in multiplayer). Some of the platforms are [[Switchboard]]s. The stage ends in a [[Warp Pipe]] that restarts the cycle.
The stage is a traveling stage that starts in a grassland, much like [[World 1-1 (Super Mario 3D Land)|World 1-1]], with [[Peach's Castle]] in the background. The stage scrolls to the right automatically, with [[Donut Block]]s, [[? Block]]s (which can contain items and are more likely to contain [[Super Leaf|Super Leaves]]), [[Brick Block]]s, [[Flip Panel (platform)|Flip Panel]]s and a [[Note Block]] all being present in this section and functioning like they do in the [[Super Mario (series)|''Super Mario'' series]]. The stage then stops scrolling on a set of moving platforms, which proceed to fly through a mountainous valley area somewhat resembling [[World 8-2 (Super Mario 3D Land)|World 8-2]]; in this section, rocks emerge from the walls in designated areas and tilt the platforms on the battlefield. The platforms then land on a grassy downhill slope, resembling [[World 4-1 (Super Mario 3D Land)|World 4-1]], albeit not as downhill as said level. The stage continues scrolling right through this section and into the next section, which features rotating blocks. The stage then stops scrolling on another set of moving platforms which fly above the final section of the stage: a water area resembling many different levels from ''Super Mario 3D Land'', such as [[World 6-1 (Super Mario 3D Land)|World 6-1]]. Additionally, [[Skewer]]s appear beneath the platforms and destroy parts of them, damaging any fighters that they touch, though they do not appear in online play in ''Super Smash Bros. for Nintendo 3DS''. [[Switchboard]]s also appear as platforms in this section. At the end of the section, the platforms fly into a [[Warp Pipe]] that sends the fighters back to the start, repeating the cycle. The [[Final Destination]] and [[Battlefield]] versions of this stage take place on stationary platforms above the water section.


The [[Final Destination]] version of the stage takes place on a stationary platform on the beach section of the stage. The platform does not move, and the background does not change.
In ''Super Smash Bros. for Nintendo 3DS'', the unlock battle for [[Bowser Jr.]] takes place on this stage.
 
The unlock match for [[Bowser Jr.]] takes place on this stage.
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|JapR=Surīdī Rando
|JapR=Surīdī Rando
|JapM=3D Land
|JapM=3D Land
|Spa=3D Land
|Chi=3D樂園 (Traditional)<br>3D乐园 (Simplified)
|SpaM=-
|ChiR=3D lèyuán
|ChiM=3D Land
|Dut=3D Land
|Fre=3D Land
|Fre=3D Land
|FreM=-
|Dut=3D Land
|DutM=-
|Ger=3D Land
|Ger=3D Land
|GerM=-
|Ita=3D Land
|Ita=3D Land
|ItaM=-
|Kor=3D랜드
|KorR=3D Laendeu
|KorM=3D Land
|Por=3D Land
|Rus=Страна 3D
|Rus=Страна 3D
|RusR=Strana 3D
|RusR=Strana 3D
|RusM=3D Land
|RusM=3D Land
|Kor=3D랜드
|Spa=3D Land
|KorR=3D Laendeu
|KorM=3D Land
|Chi=3D樂園 (Traditional)<br>3D乐园 (Simplified)
|ChiR=3D lèyuán
|ChiM=3D Land
}}
}}


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{{SSB4}}
{{SSB4}}
{{SSBU}}
{{SSBU}}
[[Category:Super Smash Bros. for Nintendo 3DS Stages]]
[[Category:Grasslands]]
[[Category:Super Smash Bros. Ultimate Stages]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Super Smash Bros. Ultimate stages]]
[[de:3D Land]]
[[de:3D Land]]
[[it:3D Land (scenario)]]
[[it:3D Land (scenario)]]

Latest revision as of 16:58, January 19, 2023

This article is about the stage from Super Smash Bros. for Nintendo 3DS. For the 2011 video game, see Super Mario 3D Land.
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
The start of the stage
3D Land stage in Super Smash Bros. Ultimate
3D Land as it appears in Super Smash Bros. Ultimate

3D Land (earlier called Super Mario 3D Land[1]) is a stage in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. The stage is heavily based on Super Mario 3D Land.

The stage is a traveling stage that starts in a grassland, much like World 1-1, with Peach's Castle in the background. The stage scrolls to the right automatically, with Donut Blocks, ? Blocks (which can contain items and are more likely to contain Super Leaves), Brick Blocks, Flip Panels and a Note Block all being present in this section and functioning like they do in the Super Mario series. The stage then stops scrolling on a set of moving platforms, which proceed to fly through a mountainous valley area somewhat resembling World 8-2; in this section, rocks emerge from the walls in designated areas and tilt the platforms on the battlefield. The platforms then land on a grassy downhill slope, resembling World 4-1, albeit not as downhill as said level. The stage continues scrolling right through this section and into the next section, which features rotating blocks. The stage then stops scrolling on another set of moving platforms which fly above the final section of the stage: a water area resembling many different levels from Super Mario 3D Land, such as World 6-1. Additionally, Skewers appear beneath the platforms and destroy parts of them, damaging any fighters that they touch, though they do not appear in online play in Super Smash Bros. for Nintendo 3DS. Switchboards also appear as platforms in this section. At the end of the section, the platforms fly into a Warp Pipe that sends the fighters back to the start, repeating the cycle. The Final Destination and Battlefield versions of this stage take place on stationary platforms above the water section.

In Super Smash Bros. for Nintendo 3DS, the unlock battle for Bowser Jr. takes place on this stage.

Tips[edit]

  • Protruding Rocks: "The mountain range partway through the stage has rocks sticking out from it. The platform tilts and pushes fighters, so watch out!"
  • ? Blocks: "? Blocks give you items! Super Leaves will appear slightly more often than usual."
  • Donut Blocks: "As tasty as they may sound, the Donut Blocks are not for eating. You can, however, jump on top of them for a bit before they collapse from your weight."
  • Note Blocks: "Note Blocks appear at the beginning of the stage. Jumping on them will send fighters flying into the sky!"
  • Blocks: "The Brick Blocks that appear in the beginning can be easily broken by hitting them once from below."
  • Shrinking and Growing Pipes: "Pipes that shrink and grow will appear throughout the stage. Time your jumps so you don't fall down!"
  • Flip Panels: "The Flip Panels at the beginning of this stage will flip, gradually creating more places for you to stand."
  • Spike Pillars: "Spike Pillars will pop out of the ocean at random. They can break lifts and deal a lot of damage to unlucky fighters."
  • Rotating Platforms: "This rotating platform may seem like a good place to fight, but it'll toss anyone who's still on it when it rotates!"
  • Lifts on Rails: "During the ocean scene, the lift will travel along rails. Look ahead to spot where lifts are going next! Find the premium fighting spot!"

Songs[edit]

Name Source Credits
Super Mario 3D Land Theme / Beach Theme Super Mario 3D Land / Super Mario Bros. Arrangement Supervisor: Jesahm
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios, Inc.
Super Mario Bros. 3 Medley Super Mario Bros. 3 Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: GAME FREAK inc.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 3Dランド
Surīdī Rando
3D Land

Chinese 3D樂園 (Traditional)
3D乐园 (Simplified)
3D lèyuán
3D Land

Dutch 3D Land
-
French 3D Land
-
German 3D Land
-
Italian 3D Land
-
Korean 3D랜드
3D Laendeu
3D Land

Portuguese 3D Land
-
Russian Страна 3D
Strana 3D
3D Land

Spanish 3D Land
-

References[edit]