Rabbid Mechakoopas

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Bowser summoning Rabbid Mechakoopas in Mario + Rabbids Sparks of Hope
Bowser using Rabbid Mechakoopas
This article is about the Technique. For the summonable Rabbid Mechakoopas themselves, see Rabbid Mechakoopa.

Rabbid Mechakoopas is Bowser's Technique in Mario + Rabbids Sparks of Hope.

When activated, several Rabbid Mechakoopas will appear around Bowser, and then they will all move towards the closest enemy, one by one. Rabbid Mechakoopas act very similarly to Sentries from Mario + Rabbids Kingdom Battle. When they are right next to an enemy they explode, dealing area damage. When the Rabbid Mechakoopas stop, the blast radius can be seen around them. If an enemy moves within their blast range, the Rabbid Mechakoopas will explode. Heroes can pick up and throw Rabbid Mechakoopas, which will explode if they land close to an enemy. Bowser cannot summon additional Rabbid Mechakoopas if there is at least one already on the battlefield. This Technique has a cooldown of three turns.

Rabbid Mechakoopas can be upgraded in Bowser's Skill Tree. Their damage and the amount summoned can be upgraded, as well as reducing the cooldown by one turn. There is also an upgrade that gives the summoned Rabbid Mechakoopas the Burn Super Effect, allowing them to deal more damage and give the enemies the Burn Super Effect. If the latter upgrade is purchased, an additional sentence is added to the description: "Explosions spread the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Effect to all targets within range.". The Rabbid Mechakoopas will also be known as Fire Rabbid Mechakoopas.

Darkmess Bowser has a Technique known as "Darkmess Rabbid Mechakoopas", which is identical to Bowser's Technique. Darkmess Bowser can only summon three Darkmess Rabbid Mechakoopas at once.

Profiles and statisticsEdit

DescriptionEdit

  • Summons (#) Rabbid Mechakoopas to chase the closest foe and explode on contact. If a foe moves in close - BOOM!

Base statsEdit

  • Rabbid Mechakoopas Summoned: 3
  • Rabbid Mechakoopa DMG: 100%
  • Cooldown: 3 turns

Skill Tree skillsEdit

TECHNIQUE
Upgrade   Skill Prism cost Effect Description
 
Rabbid Mechakoopa's Cooldown
2 Minus 1 turn cooldown Bowser's Rabbid Mechakoopas takes fewer turns to recharge.
 
Rabbid Mechakoopas Damage
1, 2 Summoned Rabbid Mechakoopas deal plus 10%, 10% DMG (110%, 120%) Increases the blast damage of summoned Rabbid Mechakoopas.
 
Fire Rabbid Mechakoopas
3 Fire Rabbid Mechakoopas explode with Burn Super Effect Adds a Burn Effect to the blast damage of summoned Rabbid Mechakoopas.
 
Rabbid Mechakoopas Number
2, 3 Adds 1, 1 Rabbid Mechakoopa(s) (4, 5) Increases the number of Rabbid Mechakoopas Bowser can summon.

Names in other languagesEdit

Language Name Meaning
Japanese メカアーミー
Meka Āmī
Mecha Army