Donut Plains: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{location-infobox
{{worldbox
|image=DonutPlains.png
|image=[[Image:DonutPlains.png|250px]]
|width=293px
|app=''[[Super Mario World]]''
|greaterloc=[[Dinosaur Land]]
|lev=11
|inhabitants=[[Goomba]]s, [[Koopa]]s
|before=[[Yoshi's Island (place)|<<]]
|first_appearance=''[[Super Mario World]]''
|after=[[Vanilla Dome|>>]]
|latest_appearance=''[[Mario Kart DS]]''
}}
}}
'''Donut Plains''' is the second world of [[Dinosaur Land]] in the game ''[[Super Mario World]]''. The first [[Ghost House]] of the game, as well as the first course with multiple exits, is located in this world. The Cape Feather is also introduced and used often in this world.  The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including [[Yoshi]]s. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above). The Donut Plains are ruled by [[Morton Koopa Jr.]], in Castle #2. The world has a grassy plains theme.
'''Donut Plains''' is the second world of [[Dinosaur Land]] in the game ''[[Super Mario World]]''. The first [[Ghost House]] of the game, as well as the first course with multiple exits, is located in this world. The Cape Feather is also introduced and used often in this world.  The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including [[Yoshi]]s. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above). The Donut Plains are ruled by [[Morton Koopa Jr.]], in Castle #2. The world has a grassy plains theme.

Revision as of 13:48, September 7, 2010

Template:Worldbox Donut Plains is the second world of Dinosaur Land in the game Super Mario World. The first Ghost House of the game, as well as the first course with multiple exits, is located in this world. The Cape Feather is also introduced and used often in this world. The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including Yoshis. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above). The Donut Plains are ruled by Morton Koopa Jr., in Castle #2. The world has a grassy plains theme.

The Donut Plains later reappears as a series of courses in Super Mario Kart. The courses are later reused in Mario Kart: Super Circuit, and the second course of the series was again brought back in Mario Kart DS.

Super Mario World Levels

Levels with an asterisk (*) have multiple exits.

Names in Other Languages

Template:Foreignname
Template:SMW Levels