Boost Mode: Difference between revisions

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[[File:WiiU NewMarioU 2 imgeP01 E3.png|300px|thumb|Four players playing the game with one player operating '''Boost Mode'''.]]
[[File:NSMBU 5-Player Boost Mode Demonstration.png|300px|thumb|Four players playing the game with one player operating Boost Mode]]
'''Boost Mode''' is a new feature introduced in ''[[New Super Mario Bros. U]]'', where the player with the [[Wii U]] GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.
'''Boost Mode''' is a feature introduced in ''[[New Super Mario Bros. U]]'', where the player with the [[Wii U]] GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.


Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the Touch Screen, and the platforms come in a variety of colors. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.
Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the touch screen, and the platforms come in a variety of colors and depict playing card suits. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.


If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a [[Boost Star]] appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.
If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a [[Boost Star]] appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.
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If the player manages to collect ninety-nine [[Extra life|extra lives]], the [[Boost Block]]s become Mini-Boost Blocks.
If the player manages to collect ninety-nine [[Extra life|extra lives]], the [[Boost Block]]s become Mini-Boost Blocks.


==Effects if touching an enemy==
Boost Mode is not available in ''[[New Super Mario Bros. U Deluxe]]'' due to being unable to access the [[Nintendo Switch]]'s touch screen easily during docked play or multiplayer.
Here are the effects when touching an enemy in Boost Mode:
==Effects when touching enemies==
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcupuffer]], [[Broozer]]- jumps backward
The following is a list of the effects on enemies that occur when touching them in Boost Mode:
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]]- retreats to its shell
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcupuffer]], [[Broozer]] - Jumps backward
*[[Dry Bones]], [[Bony Beetle]]- collapses
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]] - Retreats to its shell
*[[Waddlewing]]- jumps in air/jumps and starts to glide if it is on ground/drops Super Acorn
*[[Dry Bones]], [[Bony Beetle]] - Collapses
*[[Hammer Bro.]] and its variants- trips and cannot attack
*[[Waddlewing]] - Jumps in the air; jumps and starts to glide if it is on ground; drops Super Acorn
*[[Piranha Plant]] and its variants (pipe)- retreats to its pipe
*[[Hammer Bro]] and its variants - Trips and cannot attack
*[[Piranha Plant]] and its variants (ground)- cannot attack
*[[Piranha Plant]] and its variants (pipe) - Retreats to its pipe
*[[Bob-omb]]- fuses
*[[Piranha Plant]] and its variants (ground) - Cannot attack
*[[Foo]]- disappears then reappears
*[[Bob-omb]] - Ignites
*[[Lava Bubble]], [[Spiny Egg]], [[Gūrindai]]- does another jump
*[[Foo]] - Disappears then reappears
*[[Swooper]]- swoops down
*[[Lava Bubble]], [[Spiny Egg]], [[Piranha Pod]] - Performs another jump
*[[Amp]] and [[Big Amp]]- loses its electricity for a while, and can be stomped on
*[[Swoop]] - Swoops down
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its [[Dragoneel (purple)|purple variant]], [[Skewer (obstacle)|Skewer]], [[Thwomp]] and [[Big Thwomp]], [[Cheep Chomp]], [[Spike Top]]- pauses
*[[Amp]] and [[Big Amp]] - Loses its electricity for a while, and can be stomped on
*[[Mecha Koopa]], [[Rocket Engine]]- deactivates
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its purple variant, [[Skewer]], [[Thwomp]] and [[Big Thwomp]], [[Cheep Chomp]], [[Spike Top]] - Pauses
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]]- explodes
*[[Mechakoopa]], [[Burner]] - Deactivates
*[[Cheep Cheep]] and its variants- swims/jumps to the other way
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]] - Explodes
*[[Balloon Goomba]]- its balloon pops if the balloon is touched
*[[Cheep Cheep]] and its variants - Swims/jumps to the other direction
*[[Para-Beetle]]- flies down
*[[Goomba]] (balloon) - Its balloon pops if the balloon is touched
*[[Heavy Para-Beetle]]- flies up
*[[Para-Beetle]] - Flies down
*[[Clampy]]- opens its mouth when closed
*[[Heavy Para-Beetle]] - Flies up
*[[Grrrol]] and [[Mega Grrrol]]- rolls to the other way
*[[Clampy]] - Opens its mouth when closed
*[[Bramball]]- smiles and moves the other way
*[[Grrrol]] and [[Mega Grrrol|its mega-sized counterpart]] - Rolls in the other direction
*[[Bouncy Cloud]]- blushes
*[[Bramball]] - Smiles and moves in the other direction
*[[Magmaw]], [[Magmaargh]]- minimizes
*[[Bouncy Cloud]] - Blushes
*[[Paragoomba]], [[Koopa Paratroopa]]- loses its wings
*[[Magmaw]], [[Magmaargh]] - Minimizes
*If a Boo is touched from [[Circling Boo Buddies]], it'll pause for a second and will quickly float back to its position.
*[[Paragoomba]], [[Koopa Paratroopa|Paratroopa]] - Loses its wings
*[[Cog (obstacle)|Cog]] or moving wall - Moves in the other direction for a brief moment
*If a Boo from [[Boo Buddies|Circling Boo Buddies]] is touched, it pauses for a brief moment and quickly floats back to its original position.
 
==Profiles==
===''New Super Mario Bros. U''===
*'''Instruction manual description:''' "''Use {{button|wiiu|GamePad}} to help out your friends in a variety of different ways.''"


==Gallery==
==Gallery==
<gallery>
<gallery>
File:WiiU NewMarioU 2 imge01 E3.png|Boost Mode in action.
NSMBU Boost Mode Game Pad Demonstration.png|Boost Mode in action
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Fra=Mode Coup de Pouce
|Jap=バディプレイ
|FraM=Helping Hand mode
|JapR=Badi Purei
|JapM=Buddy Play
|Fre=Mode Coup de Pouce
|FreM=Helping Hand mode
|Ger=Boost-Modus
|Ger=Boost-Modus
|Dut=Boost-Stand
|GerM=
|Dut=Booststand
|DutM=Boost Mode
|Ita=Gioco assistito
|Ita=Gioco assistito
|ItaM=
|SpaE=Partida Turbo
|SpaE=Partida Turbo
|SpaEM=Turbocharger game
|SpaEM=Turbocharger game
Line 60: Line 72:
|RusR=Rezhim Podderzhki
|RusR=Rezhim Podderzhki
|RusM=Support Mode
|RusM=Support Mode
|Jap=ブーストモード
|JapR=Būsuto Mōdo
|JapM=Boost Mode
}}
}}
==Trivia==
*The icons on the blocks spawned via Boost Mode are the same as the four symbols used to sync the [[Wii U]] console and GamePad during the system setup.
{{BoxTop}}
{{NSMBU}}
{{NSMBU}}
[[Category:Game Mechanics]]
[[Category:Game mechanics]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. U]]
[[it:Gioco assistito]]

Latest revision as of 02:21, January 8, 2024

New Super Mario Bros. U complete game play perspective.
Four players playing the game with one player operating Boost Mode

Boost Mode is a feature introduced in New Super Mario Bros. U, where the player with the Wii U GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.

Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the touch screen, and the platforms come in a variety of colors and depict playing card suits. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.

If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a Boost Star appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.

Boost Mode is not limited to platforms, however, as the player using Boost Mode can also stun/damage enemies by tapping them, which can be done repeatedly to keep them from attacking. Additionally, 3-Up Moon Blocks (which will release a 3-Up Moon after being hit and then remain solid) can only be seen on the GamePad player's screen, and become usable for the other players only after being tapped; the block will revert after about 5 seconds, after which it can be hit again.

Nothing happens if the player taps Mario or any other character. Boost Mode also cannot be used in Toad Houses.

If the player manages to collect ninety-nine extra lives, the Boost Blocks become Mini-Boost Blocks.

Boost Mode is not available in New Super Mario Bros. U Deluxe due to being unable to access the Nintendo Switch's touch screen easily during docked play or multiplayer.

Effects when touching enemies[edit]

The following is a list of the effects on enemies that occur when touching them in Boost Mode:

Profiles[edit]

New Super Mario Bros. U[edit]

  • Instruction manual description: "Use GamePad to help out your friends in a variety of different ways."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese バディプレイ
Badi Purei
Buddy Play

Dutch Booststand
Boost Mode
French Mode Coup de Pouce
Helping Hand mode
German Boost-Modus
 
Italian Gioco assistito
 
Portuguese Modo Assistido
Assisted Mode
Russian Режим Поддержки
Rezhim Podderzhki
Support Mode

Spanish (NOE) Partida Turbo
Turbocharger game