Boost Mode: Difference between revisions

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==Effects when touching enemies==
==Effects when touching enemies==
Here are the effects when touching an enemy in Boost Mode:
The following is a list of the effects on enemies that occur when touching them in Boost Mode:
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcupuffer]], [[Broozer]]- jumps backward
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcupuffer]], [[Broozer]] - Jumps backward
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]]- retreats to its shell
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]] - Retreats to its shell
*[[Dry Bones]], [[Bony Beetle]]- collapses
*[[Dry Bones]], [[Bony Beetle]] - Collapses
*[[Waddlewing]]- jumps in air/jumps and starts to glide if it is on ground/drops Super Acorn
*[[Waddlewing]] - Jumps in the air; jumps and starts to glide if it is on ground; drops Super Acorn
*[[Hammer Bro]] and its variants- trips and cannot attack
*[[Hammer Bro]] and its variants - Trips and cannot attack
*[[Piranha Plant]] and its variants (pipe)- retreats to its pipe
*[[Piranha Plant]] and its variants (pipe) - Retreats to its pipe
*[[Piranha Plant]] and its variants (ground)- cannot attack
*[[Piranha Plant]] and its variants (ground) - Cannot attack
*[[Bob-omb]]- fuses
*[[Bob-omb]] - Fuses
*[[Foo]]- disappears then reappears
*[[Foo]] - Disappears then reappears
*[[Lava Bubble]], [[Spiny Egg]], [[Piranha Pod]]- does another jump
*[[Lava Bubble]], [[Spiny Egg]], [[Piranha Pod]] - Performs another jump
*[[Swoop]]- swoops down
*[[Swoop]] - Swoops down
*[[Amp]] and [[Big Amp]]- loses its electricity for a while, and can be stomped on
*[[Amp]] and [[Big Amp]] - Loses its electricity for a while, and can be stomped on
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its [[Dragoneel (purple)|purple variant]], [[Skewer]], [[Thwomp]] and [[Big Thwomp]], [[Cheep Chomp]], [[Spike Top]]- pauses
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its [[Dragoneel (purple)|purple variant]], [[Skewer]], [[Thwomp]] and [[Big Thwomp]], [[Cheep Chomp]], [[Spike Top]] - Pauses
*[[Mechakoopa]], [[Burner]]- deactivates
*[[Mechakoopa]], [[Burner]] - Deactivates
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]]- explodes
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]] - Explodes
*[[Cheep Cheep]] and its variants- swims/jumps to the other way
*[[Cheep Cheep]] and its variants - Swims/jumps to the other direction
*[[Goomba (balloon)]]- its balloon pops if the balloon is touched
*[[Goomba (balloon)]] - Its balloon pops if the balloon is touched
*[[Para-Beetle]]- flies down
*[[Para-Beetle]] - Flies down
*[[Heavy Para-Beetle]]- flies up
*[[Heavy Para-Beetle]] - Flies up
*[[Clampy]]- opens its mouth when closed
*[[Clampy]] - Opens its mouth when closed
*[[Grrrol]] and [[Dai Gorō|its larger counterpart]]- rolls to the other way
*[[Grrrol]] and [[Dai Gorō|its larger counterpart]] - Rolls in the other direction
*[[Bramball]]- smiles and moves the other way
*[[Bramball]] - Smiles and moves in the other direction
*[[Bouncy Cloud]]- blushes
*[[Bouncy Cloud]] - Blushes
*[[Magmaw]], [[Magmaargh]]- minimizes
*[[Magmaw]], [[Magmaargh]] - Minimizes
*[[Paragoomba]], [[Koopa Paratroopa]]- loses its wings
*[[Paragoomba]], [[Koopa Paratroopa]] - Loses its wings
*If a Boo is touched from [[Circling Boo Buddies]], it'll pause for a second and will quickly float back to its position.
*If a Boo from [[Boo Buddies|Circling Boo Buddies]] is touched, it pauses for a brief moment and quickly floats back to its original position.


==Official profiles==
==Official profiles==

Revision as of 03:35, July 30, 2019

File:WiiU NewMarioU 2 imgeP01 E3.png
Four players playing the game with one player operating Boost Mode

Boost Mode is a new feature introduced in New Super Mario Bros. U, where the player with the Wii U GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.

Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the Touch Screen, and the platforms come in a variety of colors. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.

If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a Boost Star appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.

Boost Mode is not limited to platforms, however, as the player using Boost Mode can also stun/damage enemies by tapping them, which can be done repeatedly to keep them from attacking. Additionally, 3-Up Moon Blocks (which will release a 3-Up Moon after being hit and then remain solid) can only be seen on the GamePad player's screen, and become usable for the other players only after being tapped; the block will revert after about 5 seconds, after which it can be hit again.

Nothing happens if the player taps Mario or any other character. Boost Mode also cannot be used in Toad Houses.

If the player manages to collect ninety-nine extra lives, the Boost Blocks become Mini-Boost Blocks.

Boost Mode is not available in New Super Mario Bros. U Deluxe due to being unable to access the Nintendo Switch's touch screen easily during docked play or multiplayer.

Effects when touching enemies

The following is a list of the effects on enemies that occur when touching them in Boost Mode:

Official profiles

New Super Mario Bros. U

  • Instruction manual description: "Use GamePad to help out your friends in a variety of different ways."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ブーストモード[?]
Būsuto Mōdo
Boost Mode
Dutch Boost-Stand[?] -
German Boost-Modus[?] -
Italian Gioco assistito[?] -
Korean 부스트 모드[?]
Buseuteu Modeu
Boost Mode
Portuguese Modo Assistido[?] Assisted Mode
Russian Режим Поддержки[?]
Rezhim Podderzhki
Support Mode
Spanish (NOE) Partida Turbo[?] Turbocharger game

Trivia

  • The icons on the blocks spawned via Boost Mode are the same as the four symbols used to sync the Wii U console and GamePad during the system setup.