Fall: Difference between revisions

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[[File:SMW-Autumn.png|thumb|right|[[Vanilla Dome]] in Fall]]
[[File:SMW-Autumn.png|thumb|right|[[Vanilla Dome]] in Fall]]
'''Fall'''<ref name=Fall>''Mario Mania'' Nintendo Player's Guide. Page 158.</ref>, or '''Autumn'''<ref name=Fall/>, is a special event present in ''[[Super Mario World]]'' and its remake ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of [[Dinosaur Island]] to reflect the season of fall. Fall is triggered by completing [[Funky (Super Mario World)|Funky]] in the [[Special World]] in ''Super Mario World'', and completing all 96 exits in the remake. Once these prerequisites are reached, a short cutscene is shown (in the GBA version), at which point Fall is unlocked. Once activated, these changes cannot be reversed.
'''Fall'''<ref name=Fall>''Mario Mania'' Nintendo Player's Guide. Page 158.</ref>, or '''Autumn'''<ref name=Fall/>, is an unlockable alteration in ''[[Super Mario World]]'' and its Gameboy Advance remake ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of [[Dinosaur Island]] to reflect the season of fall. The theme is unlocked by completing [[Funky (Super Mario World)|Funky]] in the [[Special World]] in ''Super Mario World''; in ''Super Mario World: Super Mario Advance'', it is unlocked by completing all 96 exits. Once these prerequisites are reached, a short cutscene exclusive to the GBA remake is shown: Mario or Luigi is shown on a hot air balloon kicking Masks with a message stating "''Mario and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!''". Once activated, these changes cannot be reversed unless the save file is deleted and players start a new game.
 
==Changes==
==Changes==
===Dinosaur Island===
===Dinosaur Island===
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===Enemies===
===Enemies===
Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, in-game or on menus. This change only affects their look, thus they will continue to act the same.  
Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, including on menus. These changes affect their aesthetics only.


* Overworld palettes invert Green to Brown and Brown to Green.
* Overworld palettes invert Green to Brown and Brown to Green.
* Galoombas will be yellow and wear sunglasses (SMA2 only).
* Galoombas are yellow and wear sunglasses (''Super Mario Advance 2'' only).
* All Koopa (Para)Troopas become (Para) Mask Koopa Troopas.
* All Koopa Troopas and Koopa Paratroopas become Mask Koopa Troopas and Para Mask Koopas respectively.
* (Jumping) Piranha Plants become (Jumping) Pumpkin Plants
* Piranha Plants and Jumping Piranha Plants become Pumpkin Plants and Jumping Pumpkin Plants respectively.
* Bullet Bills become Pidgit Bills. In SMW only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 do not change.
* Bullet Bills become Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 do not change.
* Pokeys' segments turn into saws (SMA2 only).
* Pokeys' segments turn into saws (''Super Mario Advance 2'' only).
* All Green Mask Koopas and their shells become Yellow, with exception for Para Mask Koopas.
* All Green Mask Koopas and their shells become Yellow, with exception for Para Mask Koopas.
* All Red Mask Koopas and their shells become Blue, with exception for Para Mask Koopas.
* All Red Mask Koopas and their shells become Blue, with exception for Para Mask Koopas.
* Intro and title screen show changed enemies (SMA2 only).
* Intro and title screen show changed enemies (''Super Mario Advance 2'' only).
* All [[Kamikaze Koopa]]s have their multicolored shell transformed into a multicolored Mario mask shells.  
* All [[Kamikaze Koopa]]s have their multicolored shell transformed into a multicolored Mario mask shells.  
These errors were fixed in the remake.


The intro for ''Super Mario World: Super Mario Advance 2'' and the titlescreen demo of [[Groovy]] will change the enemies to their Fall form (if they have one), and the ending of both games will show enemies in their Fall form during the credits.  
The intro for ''Super Mario World: Super Mario Advance 2'' and the titlescreen demo of [[Groovy]] change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.


<gallery>
<gallery>

Revision as of 19:42, August 20, 2016

Template:Spotlight-notice

Autumn from Super Mario World
Vanilla Dome in Fall

Fall[1], or Autumn[1], is an unlockable alteration in Super Mario World and its Gameboy Advance remake Super Mario World: Super Mario Advance 2. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of Dinosaur Island to reflect the season of fall. The theme is unlocked by completing Funky in the Special World in Super Mario World; in Super Mario World: Super Mario Advance, it is unlocked by completing all 96 exits. Once these prerequisites are reached, a short cutscene exclusive to the GBA remake is shown: Mario or Luigi is shown on a hot air balloon kicking Masks with a message stating "Mario and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!". Once activated, these changes cannot be reversed unless the save file is deleted and players start a new game.

Changes

Dinosaur Island

Fall causes Dinosaur Island to change color, with green objects becoming orange-brown and brown places becoming green. Everywhere on the overworld map is affected, including places such as the Valley of Bowser. Although all of Dinosaur Island is changed, the water on the overworld map remains the same color, and the visual appearance of the levels is not affected. The intro of Super Mario Advance 2: Super Mario World will show Dinosaur Island in Fall at the start and end.

Enemies

Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, including on menus. These changes affect their aesthetics only.

  • Overworld palettes invert Green to Brown and Brown to Green.
  • Galoombas are yellow and wear sunglasses (Super Mario Advance 2 only).
  • All Koopa Troopas and Koopa Paratroopas become Mask Koopa Troopas and Para Mask Koopas respectively.
  • Piranha Plants and Jumping Piranha Plants become Pumpkin Plants and Jumping Pumpkin Plants respectively.
  • Bullet Bills become Pidgit Bills. In the original Super Mario World only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 do not change.
  • Pokeys' segments turn into saws (Super Mario Advance 2 only).
  • All Green Mask Koopas and their shells become Yellow, with exception for Para Mask Koopas.
  • All Red Mask Koopas and their shells become Blue, with exception for Para Mask Koopas.
  • Intro and title screen show changed enemies (Super Mario Advance 2 only).
  • All Kamikaze Koopas have their multicolored shell transformed into a multicolored Mario mask shells.

The intro for Super Mario World: Super Mario Advance 2 and the titlescreen demo of Groovy change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.

References

  1. ^ a b Mario Mania Nintendo Player's Guide. Page 158.

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