Koopa Zapper: Difference between revisions

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{{Species-infobox
{{species infobox
|title=Koopa Zapper
|title=Koopa Zapper
|image=[[File:MKWii-KoopaCape3.png|x200px]]
|image=[[File:KoopaZapperMKW.png|x200px]]
|first_appearance=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|first_appearance=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|latest_appearance=
|latest_appearance=
}}
}}
'''Koopa Zappers'''<ref>Hodgson, David S. J. ''Mario Kart Wii'' Premiere Edition. Page 33.</ref> are obstacles in ''[[Mario Kart Wii]]''. They are [[Koopa Shell]]s with rotating electricity that appear in the underwater glass tunnel of [[Koopa Cape]]. Their electrical streams rotate around the tunnel, and if any racers come into contact with them, they slow down massively and shrink (as if they were hit by the [[Lightning]] item). The Koopa Zappers are not present in ''[[Mario Kart 7]]'', despite Koopa Cape returning as a retro course; instead, [[Cheep Cheep]]s occasionally swim around in the tunnel. They work similar to electric [[Firebars]].
'''Koopa Zappers'''<ref>Hodgson, David S. J. ''Mario Kart Wii'' Premiere Edition. Page 33.</ref> are obstacles in ''[[Mario Kart Wii]]''. They are [[shell|Koopa Shell]]s with rotating electricity that appear in the underwater glass tunnel of [[Koopa Cape]]. Their electrical streams rotate around the tunnel, and if any racers come into contact with them, they slow down massively and shrink (as if they were hit by the [[Lightning]] item). The Koopa Zappers are not present in ''[[Mario Kart 7]]'', ''[[Mario Kart Tour]]'', or ''[[Mario Kart 8 Deluxe]]'', despite Koopa Cape returning as a [[classic course|Retro Course]]; instead, [[Cheep Cheep]]s occasionally swim around in the tunnel. Koopa Zappers work similarly to electric [[Fire Bar]]s.
 
==References==
==References==
<references/>
<references/>
{{MKW}}
{{MKW}}
[[Category:Shells]]
[[Category:Shells]]
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Mario Kart Wii]]
[[Category:Mario Kart Wii objects]]

Revision as of 00:58, July 8, 2023

Koopa Zapper
A Koopa Zapper from Mario Kart Wii
First appearance Mario Kart Wii (2008)

Koopa Zappers[1] are obstacles in Mario Kart Wii. They are Koopa Shells with rotating electricity that appear in the underwater glass tunnel of Koopa Cape. Their electrical streams rotate around the tunnel, and if any racers come into contact with them, they slow down massively and shrink (as if they were hit by the Lightning item). The Koopa Zappers are not present in Mario Kart 7, Mario Kart Tour, or Mario Kart 8 Deluxe, despite Koopa Cape returning as a Retro Course; instead, Cheep Cheeps occasionally swim around in the tunnel. Koopa Zappers work similarly to electric Fire Bars.

References

  1. ^ Hodgson, David S. J. Mario Kart Wii Premiere Edition. Page 33.