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[[File:Diddy Kong DKKoS art.png|150px|thumb|Artwork of [[Diddy Kong]] hanging from a Handle Peg]]
[[File:Diddy Kong DKKoS art.png|150px|thumb|Artwork of [[Diddy Kong]] hanging from a Handle Peg]]
'''Handle Pegs'''<ref>''DK: King of Swing'' instruction booklet, page 15.</ref> are variants of [[Peg]]s from the game ''[[DK: King of Swing]]''. These special pegs appear as a wheel which is situated on either a vertical or horizontal metal bar. If [[Donkey Kong]] grabs onto the wheel, the Handle Peg will carry him as it travels either across or up the metal bar. The direction which the handle peg moves differs depends on which hand grabs it. If {{button|gba|R}} is used, the wheel will turn up on a vertical bar and right on a horizontal one. If {{button|gba|L}} is used, the opposite happens for each respective bar. Once Donkey Kong lets go of it, the handle peg turns back to its original position. Handle Pegs are also found on [[Peg Board]]s as well. If their wheel is turned, they are able to rotate series of pegs or reveal new Peg Boards. They first appear towards the end of the level [[Contraption Cave]] in the [[Jungle World]].
'''Handle Pegs'''<ref>''DK: King of Swing'' instruction booklet, page 15.</ref> are variants of [[Peg]]s from the game ''[[DK: King of Swing]]''. These special pegs appear as a wheel which is situated on either a vertical or horizontal metal bar. If [[Donkey Kong]] grabs onto the wheel, the Handle Peg will carry him as it travels either across or up the metal bar. The direction which the handle peg moves differs depends on which hand grabs it. If {{button|gba|R}} is used, the wheel will turn up on a vertical bar and right on a horizontal one. If {{button|gba|L}} is used, the opposite happens for each respective bar. Once Donkey Kong lets go of it, the handle peg turns back to its original position. Handle Pegs are also found on [[Peg Board]]s as well. If their wheel is turned, they are able to rotate series of pegs or reveal new Peg Boards. They first appear towards the end of the level [[Contraption Cave]] in the [[Jungle World]].
Handle Pegs return in ''[[DK: Jungle Climber]]'', and are primarily featured in both [[Mega AMP]] battles. In both respective battles, Donkey Kong must turn a Handle Peg somewhere on Mega AMP's chest as one of the actions necessary to eject the respective [[Kritter]]s piloting the mech.


==In-game description==
==In-game description==
'''Instruction Booklet'''
'''''DK: King of Swing'' instruction booklet'''
*"''When you grab these, the handle turns and the mechanism operates. You can change the direction it turns by grabbing it with the other hand. Other handle pegs move left and right and up and down.''"
*"''When you grab these, the handle turns and the mechanism operates. You can change the direction it turns by grabbing it with the other hand. Other handle pegs move left and right and up and down.''"
==References==
==References==
<references/>
<references/>
{{DKKOS}}
{{DKKOS}}
{{DKJC}}
[[Category:DK: Jungle Climber]]
[[Category:DK: King of Swing]]
[[Category:DK: King of Swing]]

Revision as of 12:35, May 17, 2020

Diddy Kong, DK: King of Swing
Artwork of Diddy Kong hanging from a Handle Peg

Handle Pegs[1] are variants of Pegs from the game DK: King of Swing. These special pegs appear as a wheel which is situated on either a vertical or horizontal metal bar. If Donkey Kong grabs onto the wheel, the Handle Peg will carry him as it travels either across or up the metal bar. The direction which the handle peg moves differs depends on which hand grabs it. If R Button is used, the wheel will turn up on a vertical bar and right on a horizontal one. If L Button is used, the opposite happens for each respective bar. Once Donkey Kong lets go of it, the handle peg turns back to its original position. Handle Pegs are also found on Peg Boards as well. If their wheel is turned, they are able to rotate series of pegs or reveal new Peg Boards. They first appear towards the end of the level Contraption Cave in the Jungle World.

Handle Pegs return in DK: Jungle Climber, and are primarily featured in both Mega AMP battles. In both respective battles, Donkey Kong must turn a Handle Peg somewhere on Mega AMP's chest as one of the actions necessary to eject the respective Kritters piloting the mech.

In-game description

DK: King of Swing instruction booklet

  • "When you grab these, the handle turns and the mechanism operates. You can change the direction it turns by grabbing it with the other hand. Other handle pegs move left and right and up and down."

References

  1. ^ DK: King of Swing instruction booklet, page 15.