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{{item infobox
{{item infobox
|image=[[File:Magic_Door.png|250px]]
|image=[[File:Magic_Door.png|200px]]<br>''Super Mario Bros. 3''<br>[[File:SMAS SMB3 World 4-6 Screenshot.png|200px]]<br>''Super Mario All-Stars'' remake
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[List of games by date#2010|2010]])
|latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[List of games by date#2010|2010]])
}}
}}
[[File:SMAS SMB3 World 4-6 Screenshot.png|thumb|left|A Magic Door in ''Super Mario All-Stars'']]
[[File:SMB3 Magic Door Sprite.png|frame|left]]
'''Magic Doors'''<ref>''Nintendo Power'' Volume 13, page 41.</ref><ref>The ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide, page 60.</ref> (or '''magic doors''')<ref>''Nintendo Power'' Volume 13, page 40.</ref> are special [[Warp Door|doors]] that appear only in [[World 4-6 (Super Mario Bros. 3)|World 4-6]] in ''[[Super Mario Bros. 3]]'' and its [[reissue]]s in ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. Upon the player entering one of the doors, the [[List of enemies|enemies]] and scenery ([[block]]s and [[Warp Pipe]]s) of [[Giant Land]] are replaced by their normal-sized counterparts. Likewise, entering a Magic Door when the normal-sized enemies and scenery are in effect reverts the [[level]] to its giant-sized form.
'''Magic Doors'''<ref>{{cite|date=June 1990|language=en-us|publisher=Nintendo of America|title=''Nintendo Power'' Volume 13|page=41}}</ref><ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|date=2003|isbn=1930206-37-2|language=en-us|page=60}}</ref> (or '''magic doors''')<ref>{{cite|date=June 1990|language=en-us|publisher=Nintendo of America|title=''Nintendo Power'' Volume 13|page=40}}</ref> are special [[Warp Door|doors]] that appear only in [[World 4-6 (Super Mario Bros. 3)|World 4-6]] in ''[[Super Mario Bros. 3]]'' and its [[reissue]]s in ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. Upon the player entering one of the doors, the [[List of enemies|enemies]] and scenery ([[block]]s and [[Warp Pipe]]s) of [[Giant Land]] are replaced by their normal-sized counterparts. Likewise, entering a Magic Door when the normal-sized enemies and scenery are in effect reverts the [[level]] to its giant-sized form. The two variations of World 4-6 also have a few minor differences in terms of [[Hidden Block]]s and [[1-Up Mushroom]]s. As such, players can explore different segments of the level in both sizes to find additional bonuses. However, the Magic Doors of the level are entirely optional and can be ignored if the player chooses to do so.
 
The two variations of World 4-6 also have a few minor differences in terms of [[Hidden Block]]s and [[1-Up Mushroom]]s. As such, players can explore different segments of the level in both sizes to find additional bonuses. However, the Magic Doors of the level are entirely optional and can be ignored if the player chooses to do so.


In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', [[Shrinker Pipe]]s on [[Tiny-Huge Island]] provide a similar function to Magic Doors.
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', [[Shrinker Pipe]]s on [[Tiny-Huge Island]] provide a similar function to Magic Doors.
{{br}}


==References==
==References==

Latest revision as of 12:11, June 24, 2024

Magic Door
Magic Door
Super Mario Bros. 3
Magic Door
Super Mario All-Stars remake
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario All-Stars Limited Edition (2010)
A Magic Door from Super Mario Bros. 3.

Magic Doors[1][2] (or magic doors)[3] are special doors that appear only in World 4-6 in Super Mario Bros. 3 and its reissues in Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3. Upon the player entering one of the doors, the enemies and scenery (blocks and Warp Pipes) of Giant Land are replaced by their normal-sized counterparts. Likewise, entering a Magic Door when the normal-sized enemies and scenery are in effect reverts the level to its giant-sized form. The two variations of World 4-6 also have a few minor differences in terms of Hidden Blocks and 1-Up Mushrooms. As such, players can explore different segments of the level in both sizes to find additional bonuses. However, the Magic Doors of the level are entirely optional and can be ignored if the player chooses to do so.

In Super Mario 64 and Super Mario 64 DS, Shrinker Pipes on Tiny-Huge Island provide a similar function to Magic Doors.

References[edit]

  1. ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 41.
  2. ^ Peterson, Erik (2003). Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. ISBN 1930206-37-2. Page 60.
  3. ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 40.