Stop & Go Barrel: Difference between revisions

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[[File:SGBarrelDKC65.PNG|thumb|The two forms of a Stop and Go Barrel]]
{{multiframe|[[File:Stop Barrel.png]][[File:Go Barrel.png]]}}
A '''Stop and Go Barrel''' is a type of [[barrel]] that appears in the [[Super Nintendo Entertainment System]] game, ''[[Donkey Kong Country]]''. It appears as a dark barrel with either the word "Stop" or "Go" on it.
'''Stop & Go Barrels''',<ref>{{cite|language=en-us|date=1994|publisher=Nintendo of America|title=''Donkey Kong Country'' Player's Guide|page=14 and 48}}</ref> also named '''GO barrels''',<ref>{{cite|title=''Nintendo Magazine System'' (UK) issue 26 (NMS Special)|date=November 1994|page=27}}</ref> are [[barrel]]s depicting either "Stop" or "Go" in red or green text, respectively, in ''[[Donkey Kong Country]]''. They appear only in [[Stop & Go Station]], where the lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go"). Most of the paths are occupied by the invulnerable [[Rock Kroc]]s, but the Stop & Go Barrels throughout the [[level]] can manipulate their movements. By default, each Stop & Go Barrel is set to "Go," permitting the Rock Krocs to move around. If [[Donkey Kong]] and [[Diddy Kong]] [[jump]] at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop," causing the Rock Krocs to curl into a ball and cease movement. This allows the [[Kong]]s to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go," and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one.


This type of barrel only appears in the level, [[Stop & Go Station]]. During this level, there are many [[Rockkroc]] enemies dashing across the areas, and they can easily hurt the [[Kong]]s. Numerous Stop and Go Barrels are placed throughout this stage, showing the word "Go" on them. If the barrel is hit, it turns into a Stop Barrel for a short period of time. While it is a Stop Barrel, all the Rockkrocs in the area cease to move and curl up into a ball. Therefore, the Stop and Go Barrels can prove useful in this level, as they allow the apes to head past the Rockkrocs without taking damage.
The level [[Loopy Lights]] features its own series of barrels with a similar functionality, [[On & Off Barrel]]s, which temporarily turn on the lights throughout the stage.
 
==Profiles==
*'''Instruction booklet:''' ''Found on Stop & Go Station, one touch of these barrels will stop a Rock Kroc in its tracks.''<ref>{{cite|title=''Donkey Kong Country'' (GBA) instruction booklet|page=17|publisher=Nintendo of America|date=2003|language=en-us}}</ref>
 
==Gallery==
<gallery>
DKCGBA Stop Barrel.png|Stop Stop & Go Barrel sprite (Game Boy Advance version)
DKCGBA Go Barrel.png|Go Stop & Go Barrel sprite (Game Boy Advance version)
</gallery>
 
==Names in other languages==
{{foreign names
|Ita=Barile semaforo<ref>{{cite|date=2003|language=it|publisher=Nintendo of Europe|title=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (GBA) European booklet|page=103}}</ref>
|ItaM=Traffic light barrel
}}
 
==References==
<references/>


Noticeably, when these barrels are set on the "Go" setting, the lights illuminating the level turn green. When they are put on "Stop," the lights turn red.
{{NIWA|DKWiki=1}}
{{Barrels}}
{{Barrels}}
{{DKC}}
{{DKC}}
[[Category:Barrels]]
[[Category:Barrels]]
[[Category:Donkey Kong Country Objects]]
[[Category:Donkey Kong Country objects]]
[[de:Stop- & Go-Fässer]]
[[de:Stop- & Go-Fässer]]

Latest revision as of 18:26, August 5, 2024

Sprite of a stopped Stop & Go Barrel in Donkey Kong Country.Sprite of a going Stop & Go Barrel in Donkey Kong Country.

Stop & Go Barrels,[1] also named GO barrels,[2] are barrels depicting either "Stop" or "Go" in red or green text, respectively, in Donkey Kong Country. They appear only in Stop & Go Station, where the lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go"). Most of the paths are occupied by the invulnerable Rock Krocs, but the Stop & Go Barrels throughout the level can manipulate their movements. By default, each Stop & Go Barrel is set to "Go," permitting the Rock Krocs to move around. If Donkey Kong and Diddy Kong jump at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop," causing the Rock Krocs to curl into a ball and cease movement. This allows the Kongs to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go," and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one.

The level Loopy Lights features its own series of barrels with a similar functionality, On & Off Barrels, which temporarily turn on the lights throughout the stage.

Profiles[edit]

  • Instruction booklet: Found on Stop & Go Station, one touch of these barrels will stop a Rock Kroc in its tracks.[3]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Italian Barile semaforo[4] Traffic light barrel

References[edit]

  1. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (American English). Page 14 and 48.
  2. ^ November 1994. Nintendo Magazine System (UK) issue 26 (NMS Special). Page 27.
  3. ^ 2003. Donkey Kong Country (GBA) instruction booklet. Nintendo of America (American English). Page 17.
  4. ^ 2003. Donkey Kong Country (GBA) European booklet. Nintendo of Europe (Italian). Page 103.