Donkey Kong (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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{{minigame-infobox
{{italic title|id=yes}}
|image = [[File:WWIMM DonkeyKong.PNG]]
{{minigame infobox
|appeared_in = ''[[WarioWare, Inc.: Minigame Mania]]
|image=[[File:WWIMM DonkeyKong.png]]
|type = [[Nintendo Classics]]
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''
|info = ''"You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them! 1981: Arcade Game"''
|type=[[Nintendo Classics]]
|controls = '''A''' &ndash; Jump  
|intro=''Dodge!''
|info="''You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!''" 1981: Arcade Game
|controls={{button|gba|A}}/{{button|gcn|A}} &ndash; Jump
|clear=25
}}
}}
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It is based on ''[[Donkey Kong (game)|Donkey Kong]]''.
==Gameplay==
The microgame is set in [[25m]], where [[Mario]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them.
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Mario has to jump over only one barrel.
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Mario has to jump over two barrels.
*'''3rd level difficulty:''' The barrels roll down both ladders. Mario has to jump over two or three barrels, occasionally having to jump over two of them at once.


==Gameplay==
==Names in other languages==
Level one from ''[[Donkey Kong (game)|Donkey Kong]]'' will appear onscreen, with [[Mario|Jumpman]] on the beam next to the top. [[Donkey Kong]] will throw barrels down the beams. The player must press the "A" button to jump over the barrels. In Level 1, the barrels fall down the right-most ladder. In Level 2, they fall down the ladder closest to Jumpman. On Level 3, they fall down both ladders, sometimes making the player jump over two at once.
{{foreign names
|Jap=ドンキーコング
|JapR=Donkī Kongu
|JapM=Donkey Kong
|Ita=Donkey Kong
|ItaM=-
}}


In the ''Grid'', a minimum of 25 levels must be beaten to clear this microgame.
{{9-Volt & 18-Volt's microgames}}
<br clear=all>
{{WWIMM microgames}}
{{WarioWare, Inc.: Mega Microgame$! Microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:Donkey Kong (game)]]
[[it:Donkey Kong (WarioWare, Inc.: Minigame Mania)]]

Revision as of 17:56, February 13, 2024

Donkey Kong
Donkey Kong
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Dodge!
Info "You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!" 1981: Arcade Game
Controls A Button/A Button – Jump
Points to clear 25

Donkey Kong is a microgame in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! It is based on Donkey Kong.

Gameplay

The microgame is set in 25m, where Mario stands on the beam just below the top one. Donkey Kong will throw barrels down the beams, and the player must press the A Button button to jump over them.

  • 1st level difficulty: The barrels roll down the rightmost ladder. Mario has to jump over only one barrel.
  • 2nd level difficulty: The barrels roll down the broken ladder. Mario has to jump over two barrels.
  • 3rd level difficulty: The barrels roll down both ladders. Mario has to jump over two or three barrels, occasionally having to jump over two of them at once.

Names in other languages

Language Name Meaning
Japanese ドンキーコング
Donkī Kongu
Donkey Kong

Italian Donkey Kong
-