Easter egg

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An Easter egg in Super Mario 64

An Easter egg is a small secret in games, hidden by the developers. Easter eggs usually don't associate themselves with gameplay, but players usually find Easter eggs due to interest in them.

Easter eggs in Mario games[edit]

Donkey Kong franchise[edit]

Donkey Kong[edit]

  • In the Atari 800 version, losing Mario's last life because of a fall, while in a point range of 33,000-33,900 (thus ensuring a new high score), and highlighting a Fireball in the difficulty selection will cause the initials of the port's developer, Landon Dyer, to appear in the title screen while the player waits for the attract mode to start up again.

Donkey Kong 64[edit]

Donkey Kong Country Returns[edit]

Donkey Kong Country: Tropical Freeze[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Paper Mario series[edit]

Paper Mario[edit]

  • There is a room inside Boo's Mansion containing a vase that will transform Mario when jumps inside into 8-bit Mario and Mario's theme will play. Mario will revert to back to his standard form if he leaves the room or jumps back into the vase. Unlike Super Mario RPG in which the 8-bit trick can only be performed once, in Paper Mario it can be performed repeatedly.

Mario Kart: Double Dash!![edit]

Super Mario series[edit]

Super Mario Galaxy[edit]

  • In the Rolling Gizmo Galaxy, if Mario or Luigi skips the Star Ball and jumps up the blocks and raised bridge that the player would normally smash with the ball, a Rupee from The Legend of Zelda series made out of Star Bits can be seen if the player looks down.
  • In the Toy Time Galaxy, on the planet with the first Spring Mushroom, if the player goes on the edge of the block below the warp pipe, they will notice that there is an opening. If they then go to first person view mode once in there, they will see a toy train.

Super Mario Galaxy 2[edit]

Super Mario 3D Land[edit]

  • Using the binoculars in certain levels will allow the player to spot a passing UFO in the sky.
  • In World 4-4, when the player reaches the end of the level and stands at the gates to the right for a number of seconds, a ghostly figure will appear slowly out of the background. Once enough time passes, it will open its mouth wide and flash, while fading out at the same time.
  • In the credit sequence when it fades out to the sky, the Comet Observatory is visible.

New Super Luigi U[edit]

Super Mario 3D World[edit]

Super Smash Bros. Brawl[edit]

Captain Toad: Treasure Tracker[edit]

  • Like Super Mario 3D World, 8-bit sprites of that game's playable characters can be found in several levels.

Super Mario Maker[edit]

  • If the player places a pair of door objects and knocks on one, knocking can be heard on the other side of the door. If the player knocks enough times, Weird Mario will appear out of the door in a random powered-up state depending on the game style (for example, he can be Raccoon Mario, Tanooki Mario, Statue Mario, Frog Mario, or Hammer Mario when this is done in the Super Mario Bros. 3 style).[1]
  • In the Super Mario Bros. style, if the castle behind the flagpole has a locked door on its entrance and the player has at least one key, when they touch the flagpole and enter the castle, the door will open as the player has unlocked it.
  • If the player shakes a Spike Trap in the New Super Mario Bros. U ground theme, a train whistle can be heard.

Paper Mario: Color Splash[edit]

  • When using the Megaphone Card, if the player shouts into the microphone on the Wii U GamePad, it would be heard in the game, resulting in an "Excellent" Action Command and blowing enemies off-screen.


  1. ^ GameXplain (November 4, 2015). Skinny Mario Door-Knocking SECRET in Super Mario Maker Update (Tanooki, Frog, & Skinny Yoshi!). YouTube. Retrieved December 29, 2015.