Urban Champion: Difference between revisions

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{{articleabout|the WarioWare, Inc.: Mega Microgame$! microgame|the [[WarioWare: D.I.Y.]] microgame|[[Urban Champ|here]]}}
{{about|the WarioWare, Inc.: Mega Microgame$! microgame|the [[WarioWare: D.I.Y.]] microgame|[[Urban Champ]]}}
{{minigame-infobox
{{minigame infobox
|image = [[Image:Urban_Champion.png]]
|image=[[File:Urban_Champion.png]]
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]''
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''
|type = [[Nintendo Classics]]
|type=[[Nintendo Classics]]
|info = ''"Guard yourself while waiting for your chance to KO your opponent. Another golden 8-bit moment!"''
|intro=''Punch!''
|controls = '''D-Pad''' &ndash; Guard<br>'''A''' &ndash; Punch
|info="''Guard yourself while waiting for your chance to KO your opponent. Another golden 8-bit moment!''" 1986: NES
|clear = 15
|controls={{button|gba|Pad}} &ndash; Guard<br>{{button|gba|A}}/{{button|gcn|A}} &ndash; Punch
|clear=15
}}
}}
'''Urban Champion''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It is based on the [[Nintendo Entertainment System|NES]] game of [[Wikipedia:Urban Champion|the same name]].
'''Urban Champion''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It is based on the [[Nintendo Entertainment System|NES]] game of [[nwiki:Urban Champion|the same name]].
 
==Gameplay==
==Gameplay==
The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole.
The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole. The player can press up or down on the {{button|gba|pad}} to switch their character's guard and choose where the punch will hit, while pressing left will simply dodge the opponent's attack. Being punched does not result in a loss, but it stuns the character.
 
*'''1st level difficulty:''' The opponent will switch his guard slowly. The opponent must be punched once to give in.
* '''Level 1:''' The opponent will switch his guard slowly.
*'''2nd level difficulty:''' The opponent will switch his guard quickly. The opponent must be punched twice to give in.
* '''Level 2:''' The opponent will switch his guard quickly.
*'''3rd level difficulty:''' The opponent will switch his guard slower than level 2, but sometimes attacks. The opponent must be punched three times to give in.
* '''Level 3:''' The opponent will switch his guard slower than Level 2, but sometimes attacks.
{{9-Volt & 18-Volt's microgames}}
 
{{WWIMM microgames}}
{{WWIMM Microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category: Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:Unlockables]]
[[it:Urban Champion (WarioWare, Inc.: Minigame Mania)]]

Latest revision as of 18:34, February 13, 2024

This article is about the WarioWare, Inc.: Mega Microgame$! microgame. For the WarioWare: D.I.Y. microgame, see Urban Champ.
Urban Champion
Urban Champion.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Punch!
Info "Guard yourself while waiting for your chance to KO your opponent. Another golden 8-bit moment!" 1986: NES
Controls +Control Pad – Guard
A Button/A Button – Punch
Points to clear 15

Urban Champion is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! It is based on the NES game of the same name.

Gameplay[edit]

The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole. The player can press up or down on the +Control Pad to switch their character's guard and choose where the punch will hit, while pressing left will simply dodge the opponent's attack. Being punched does not result in a loss, but it stuns the character.

  • 1st level difficulty: The opponent will switch his guard slowly. The opponent must be punched once to give in.
  • 2nd level difficulty: The opponent will switch his guard quickly. The opponent must be punched twice to give in.
  • 3rd level difficulty: The opponent will switch his guard slower than level 2, but sometimes attacks. The opponent must be punched three times to give in.