Shell (flashing): Difference between revisions

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A '''flashing Shell'''<ref>''Nintendo Power'' Volume 28, page 15.</ref> (also described as a '''flashing kamikaze Koopa shell''',<ref name=NPA>''Nintendo Power Advance'' V.4, page 36.</ref> '''flashing Koopa shell''',<ref name=NPA/> or '''flashing Koopa Troopa shell'''<ref>''Nintendo Power Advance'' V.4, page 92.</ref>) is a type of [[Shell|Koopa Shell]] found only in ''[[Super Mario World]]'' and its GBA remake, ''[[Super Mario World: Super Mario Advance 2]]''. It is created when a yellow [[Beach Koopa|Koopa without a Shell]] climbs into an empty one of any color, including its own, after being ejected from it, thus creating a flashing Shell. After its transformation, the Shell attempts to hit [[Mario]] or [[Luigi]] by spinning around and dashing towards them. It becomes impossible to separate the Koopa from it.
A '''flashing Shell'''<ref>''Nintendo Power'' Volume 28, page 15.</ref> (also described as a '''flashing kamikaze Koopa shell''',<ref name=NPA>''Nintendo Power Advance'' V.4, page 36.</ref> '''flashing Koopa shell''',<ref name=NPA/> or '''flashing Koopa Troopa shell'''<ref>''Nintendo Power Advance'' V.4, page 92.</ref>) is a type of [[Shell|Koopa Shell]] found only in ''[[Super Mario World]]'' and its GBA remake, ''[[Super Mario World: Super Mario Advance 2]]''. It is created when a yellow [[Beach Koopa|Koopa without a Shell]] climbs into an empty one of any color, including its own, after being ejected from it, thus creating a flashing Shell. After its transformation, the Shell attempts to hit [[Mario]] or [[Luigi]] by spinning around and dashing towards him. It becomes impossible to separate the Koopa from it.


[[Jump]]ing on a Shell causes the Mario Bros. to bounce upwards, but it does not damage it. They can only be defeated with a [[Yoshi (species)|Yoshi]], a [[Spin Jump]], or a [[Super Star]]. If any Yoshi eats one, it obtains all three shell abilities (causing [[Sand cloud|sand clouds]], flying, and breathing fire), as long as the Shell stays in the Yoshi's mouth.  
[[Jump]]ing on a Shell causes the Mario Bros. to bounce upwards, but it does not damage it. They can be defeated only with a [[Yoshi (species)|Yoshi]], a [[Spin Jump]], or a [[Super Star]]. If any Yoshi eats one, it obtains all three shell abilities (causing [[Sand cloud|sand clouds]], flying, and breathing fire), as long as the Shell stays in the Yoshi's mouth.  


After the player beats the [[Special Zone]] (or completes all 96 exits in ''Super Mario Advance 2''), all [[Koopa Troopa]] and [[Koopa Paratroopa]] shells become [[Fall|Mario masks]], including flashing Shells.
After the player beats the [[Special Zone]] (or completes all 96 exits in ''Super Mario Advance 2''), all [[Koopa Troopa]] and [[Koopa Paratroopa]] shells become [[Fall|Mario masks]], including flashing Shells.

Revision as of 03:51, February 11, 2020

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A flashing Shell[1] (also described as a flashing kamikaze Koopa shell,[2] flashing Koopa shell,[2] or flashing Koopa Troopa shell[3]) is a type of Koopa Shell found only in Super Mario World and its GBA remake, Super Mario World: Super Mario Advance 2. It is created when a yellow Koopa without a Shell climbs into an empty one of any color, including its own, after being ejected from it, thus creating a flashing Shell. After its transformation, the Shell attempts to hit Mario or Luigi by spinning around and dashing towards him. It becomes impossible to separate the Koopa from it.

Jumping on a Shell causes the Mario Bros. to bounce upwards, but it does not damage it. They can be defeated only with a Yoshi, a Spin Jump, or a Super Star. If any Yoshi eats one, it obtains all three shell abilities (causing sand clouds, flying, and breathing fire), as long as the Shell stays in the Yoshi's mouth.

After the player beats the Special Zone (or completes all 96 exits in Super Mario Advance 2), all Koopa Troopa and Koopa Paratroopa shells become Mario masks, including flashing Shells.

References

  1. ^ Nintendo Power Volume 28, page 15.
  2. ^ a b Nintendo Power Advance V.4, page 36.
  3. ^ Nintendo Power Advance V.4, page 92.