Color-Full Sea, Great Lighthouse Island
| Color-Full Sea, Great Lighthouse Island | |
|---|---|
| Appears in | Mario & Luigi: Brothership (2024) |
| Greater location | Color-Full Sea |
The Color-Full Sea, Great Lighthouse Island is the second Great Lighthouse Island visited in Mario & Luigi: Brothership. It becomes accessible after Allsand Island is linked to Shipshape Island, and lighting it up opens a current to the Brrrning Sea.
History[edit]
The Great Lighthouse Island is discovered upon entering the Color-Full Sea, although it is blocked by a giant wall which Mario and Luigi cannot breach with Shipshape Island's big cannon. Mario and Luigi seek out Technikki who creates a rocket to blow a hole in the wall. Once some Stickem Oil from Allsand Island is retrieved, Technikki launches the rocket with the IDLE group riding on it, allowing Mario, Luigi and Connie to reach the island.
The IDLE group survive the impact and rest on the island's beach. Inside, Mario and Luigi find citizens of Concordia being forced to work in the Great Lighthouse for Zokket's bidding. They also evade guards by having Luigi wear a barrel and distracting the guards while Mario sneaks past. Deep in the Great Lighthouse's cellar, the brothers find the two plugs in order to open the gate in front of Sharpcask; they insert the first plug in front of the gate leading to the passageways (three rooms) for the second plug. After finding the second plug and inserting both plugs in front of the gate leading to Sharpcask, the three rooms cannot be visited again as the gates leading to them block them afterwards. After this, Ecks uses Sharpcask to fight Mario and Luigi. After Sharpcask's defeat, Mario, Luigi, and Connie reach the top of the Great Lighthouse where Connie uses her Bonding Can to restore light to the Great Lighthouse.
During Mario and Luigi's first visit to Fortress Zokket, the Great Lighthouse alongside the other three fire the Glohmatic Quad-Ray directly at Bowser on Zokket's orders, transforming him into Glohm Bowser. When Concordia gets restored, the wave of Connectar from the Uni-Tree dispels the Glohm energy from the Great Lighthouse.
Items[edit]
NOTES: Items not on this list are those bought from the peddler. Coins from the Plug Radishes respawn.
Field/Object[edit]
| Item | Location | Image |
|---|---|---|
![]() 1-Up Mushroom, 10-Coin and 50-Coin |
In the third area of the Sublevel 1, in the northwestern corner is a conveyor belt with wooden crates. These crates can be destroyed only with the boxing glove machine with the M Button on it. Three of the crates have these items. | |
| Coin | 15 in 3 Plug Radishes in the outdoor area, northwest of the peddler. | |
| 25 in 5 Plug Radishes in the outdoor area, right of the back entrance of the lighthouse. | ||
| 6 in the second area of the Sublevel 1, between the first two guards. | ||
| 8 in the second area of the Sublevel 1, behind the last two guards. | ||
| 2 Coins and 2 Five Coins | In the outdoor area, in 4 or the 7 wooden crates found left to the locked entrance of the ligthhouse. | |
| Coin and 10-Coin | 3 Coins and 2 10-Coins in the outdoor area, in the 5 wooden crates found directly northwest of the peddler. | |
| 3 Coins and a 10-Coin in the second area of the Sublevel 1, in front of the first guard. Luigi collects these automatically during a cutscene. | ||
| Patriarc's Note 2 | In the third area of the Sublevel 1, near the western exit. | |
| Power Tap | Picked up after defeating Sharpcask. |
? Blocks[edit]
| Item/s | Description | Image |
|---|---|---|
| 26 ? Blocks | ||
![]() Mushroom |
Outdoor: Directly west from the Save Block. | |
Refreshing Herb and Syrup Jar |
Outdoor: After leaving the pipe maze through the northern exit. | |
![]() Mushroom |
Outdoor: After leaving the pipe maze through the west exit. | |
| 6 10-Coins | Outdoor: After leaving the pipe maze through the east exit. | |
![]() Super Mushroom |
Outdoor: After leaving the pipe maze through the south exit. | |
Refreshing Herb |
Sublevel 1, Area 1: Directly west of the entrance and first two flights of stairs. | |
| 5 Five Coins | Sublevel 1, Area 2: At the end of the platform found behind the first guard. | |
![]() Candy and 3 10-Coins |
Sublevel 1, Area 3: At the end of the platform found south of the eastern exit. | |
![]() Mushroom |
Sublevel 1, Area 3: In the north of the area, in the part accessible only from the exit of the fourth area. | |
Syrup Jar |
Sublevel 2, Area 1: Directly south from the entrance. | |
| 3 10-Coins | Sublevel 2, Area 2: Above the highest blue crate in the second pile of iron crates. | |
![]() 10-Coin and Mushroom |
Sublevel 2, Area 3: At the end of the platform found to the right of the first accessible conveyor belt. | |
![]() Candy and Silver Medallion |
Sublevel 2, Area 3: In the part accessbile by using UFO Spin from the northern end of the first accessible conveyor belt. | |
Syrup Jar |
Sublevel 2, Area 3: In the northwest of the second accessible convyor belt. | |
| 10-Coin | Sublevel 2, Area 3: Next to the southern exit. | |
Syrup Jar |
NOTE: Following 4 Blocks become inaccessible after opening the gate leading to Sharpcask. Sublevel 2, Area 4: To the left of the second flight of stairs near the entrance. |
|
Refreshing Herb |
Sublevel 2, Area 4: Above the platform found in the very east of the area, accessible only with UFO Spin. | |
![]() Ultra Mushroom |
Sublevel 2, Area 1: At the guard part, found northwest of the third guard. | |
Nut |
Sublevel 2, Area 1: At the end of the guard part in the northeastern corner. | |
![]() Super Mushroom and Super Syrup Jar |
Sublevel 2, Area 1: In the part between the giant gate and the exit to the boss arena. | |
Hidden Blocks[edit]
| Item/s | Description | Image |
|---|---|---|
| 2 Hidden Blocks | ||
![]() 1-Up Mushroom |
In the second area of the Sublevel 2, found above the highest crate in the first pile of iron crates. | |
| 100-Coin | NOTE: This Hidden Block becomes permanently missable after opening the gate leading to Sharpcask. In the fourth area of the Sublevel 2, found next to the exit to fifth area. |
|
Sprite Bulbs[edit]
| Number/Type of Sprite Bulbs | Amount of Lumenade | Location | Image |
|---|---|---|---|
| 14 Sprite Bulbs - 40 Lumenade | |||
| 14 | 40 | Automatically given after defeating Sharpcask. | |
Patriarc's note[edit]
Patriarc left one of his notes behind in one of the rooms in this Great Lighthouse Island. The room with the note in question comes after a Concordian guard patrol area, and is on the left side of the room. Zokket is mentioned here among the recorded conversation of his forces:
As the people are forced to make Glohm all day and night in terrible conditions, I've heard this: "We're so lucky to have our great Lord Zokket." "I got goosebumps when the land split apart!" "I bet the next stage of his plan will be even more incredible. I can't wait to see it!" I am fit to burst with anger, but I'll keep recording, for the sake of the world's hero. From history's front lines, Patriarc.
Enemies[edit]
After accepting the Glohm Sharpcask side quest, these enemies are replaced with Glohm versions of themselves.
Profile[edit]
- In-game description: An island with one of the four Great Lighthouses that once lit Concordia.
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | カララフル海域 大灯台島 Kararafuru Kaiiki Daitōdai-jima | Color-Full Sea Great Lighthouse Island | [?] | |
| Chinese (Simplified) | 彩丰海域 大灯塔岛 Cǎifēng Hǎiyù Dàdēngtǎ Dǎo | Color-Full Sea Great Lighthouse Island | [?] | |
| Chinese (Traditional) | 彩豐海域 大燈塔島 Cǎifēng Hǎiyù Dàdēngtǎ Dǎo | Color-Full Sea Great Lighthouse Island | [?] | |
| Dutch | Megavuurtoreneiland in de Bontebaren | Great Lighthouse Island in the Color-Full Sea | [?] | |
| French (Europe) | Île du grand phare de la mer Barbouillée | Great Lighthouse Island of Color-Full Sea | [1] | |
| Italian | Isola del faro del Mar Cobaleno | Color-Full Sea lighthouse island | [2] | |
| Korean | 컬러러풀 해역의 대등대섬 Keolleoleopul Haeyok-ui Daedeungdae-seom | Color-Full Sea Great Lighthouse Island | [?] | |
| Portuguese | Ilha do Grande Farol do Mar Cromar | Great Lighthouse Island of Color-Full Sea | [?] | |
| Spanish | Isla Gran Faro del mar Muchicolor | Great Lighthouse Island of Color-Full Sea | [?] |
References[edit]
- ^ Grand Phare de la Mer Barbouillée | Mario & Luigi : L'épopée fraternelle FR #10. By StiM on YouTube.
- ^ Mario & Luigi: Fraternauti alla carica - LIVE #4. By Mariuigi Khed on YouTube. Retrieved on January 25, 2025.


