Nintendo DS (battle course): Difference between revisions

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{{race course infobox
{{race course infobox
|title=Nintendo DS
|image=[[File:Nintendo DS MKDS battle stage.png|256px]]<br>Nintendo DS, from ''Mario Kart DS''
|image=[[File:Nintendo DS MKDS battle stage.png|256px]]<br>Nintendo DS, from ''Mario Kart DS''
|appearances=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])
|cups=[[Battle Mode]]
|cups=[[Battle Mode]]
|wifi=Was never available ([[Nintendo DS|DS]])
|online_play=Was never available ([[Nintendo DS|DS]])
|music=[[File:MKDS-Music-BattleMode.oga]]
|sample=[[File:MKDS-Music-BattleMode.oga]]
|map=[[File:MKDS Nintendo DS Battle Course Map.png|140px]]
|map=[[File:MKDS Nintendo DS Battle Course Map.png|140px]][[File:MKDS Nintendo DS layout.png]]
}}
}}
[[File:MKDS Nintendo DS Course Icon.png|frame|left|The course icon]]
[[File:MKDS Nintendo DS Course Icon.png|frame|left|The course icon]]
'''Nintendo DS''' is one of the battle courses featured in ''[[Mario Kart DS]]''. It is similar to the [[Nintendo GameCube (battle course)|Nintendo GameCube]] stage from ''[[Mario Kart: Double Dash!!]]'' in that racers compete on a large system floating in outer space.
'''Nintendo DS''' is one of the battle courses featured in ''[[Mario Kart DS]]''. It is similar in theme to the [[Nintendo GameCube (battle course)|Nintendo GameCube]] stage from ''[[Mario Kart: Double Dash!!]]''; both courses have racers compete on a giant video game system floating in outer space.


The arena was designed to resemble the earliest [[Nintendo DS]] model, which is also its namesake. There are two connected platforms, which are the top and bottom screen of the large Nintendo DS. Like with the handheld design, the top screen is slanted while the bottom one is flat. Although it is not as curved as the original unit, the Nintendo DS arena even includes minor details such as the [[Nintendo DS#Microphone|microphone]] and speakers. The top screen displays the title screen of ''Mario Kart DS''.
The arena was designed to resemble the earliest [[Nintendo DS]] model, which is also its namesake. There are two connected platforms, which are the top and bottom screen of the large Nintendo DS. Like with the handheld design, the top screen is slanted while the bottom one is flat. Although it is not as curved as the original unit, the Nintendo DS arena even includes minor details such as the [[Nintendo DS#Microphone|microphone]] and speakers. The top screen displays the title screen of ''Mario Kart DS''. There are four [[Item Box]]es on the top screen, and six on the bottom screen, both creating a ring-like formation.
 
In Shine Runners, there are ten possible spawning locations for the [[Shine Sprite]]s, divided into two sets of five spawning locations for each screen of the large Nintendo DS. Their distribution layout is the same on both platforms of the course, with four spawning locations on each corner and one in the center.


The course has no obstacles; however, unlike the Nintendo GameCube battle course, there are no walls to protect drivers from falling off the stage.
The course has no obstacles; however, unlike the Nintendo GameCube battle course, there are no walls to protect drivers from falling off the stage.


The [[Mario Kart DS#Missions|missions]] 1-5 and 7-6 take place on this course. Both missions have the same objective where the racer (respectively [[Toad]] and [[Mario]]) must drive through a sequence of numbered gates in order. The former has 6 gates, and the latter has 8 gates.
==Missions==
There are two [[Mario Kart DS#Missions|missions]] that take place on Nintendo DS:
*'''Mission 1-5''': The player controls [[Toad]], who must pass through 6 gates within 30 seconds.
*'''Mission 7-6''': The player controls [[Mario]], who must pass through 8 gates within 11 seconds. All gates are arranged in a small circle, though not in order.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ニンテンドーDS
|Jap=ニンテンドーDS
|JapR=Nintendō DS(Dī Esu)
|JapR=Nintendō DS (Dī Esu)
|JapM=Nintendo DS
|JapM=Nintendo DS
|Spa=Nintendo DS
|Fre=Nintendo DS
|SpaM=-
|Ger=Nintendo DS
|Fra=Nintendo DS
|FraM=-
|Ita=Nintendo DS
|Ita=Nintendo DS
|ItaM=-
|Kor=닌텐도 DS
|Kor=닌텐도 DS
|KorR=Nintendo DS
|KorR=Nintendo DS
|KorM=Nintendo DS
|Spa=Nintendo DS
|Ger=Nintendo DS
|GerM=-
}}
}}


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{{MKDS}}
{{MKDS}}
{{MK Battle Courses}}
{{MK battle courses}}
[[it:Nintendo DS (Mario Kart)]]
[[it:Nintendo DS (Mario Kart)]]
[[de:Nintendo DS (Kampfkurs)]]
[[de:Nintendo DS (Kampfkurs)]]

Latest revision as of 10:27, January 20, 2024

Nintendo DS
Screenshot of the Nintendo DS battle stage from Mario Kart DS.
Nintendo DS, from Mario Kart DS
Information
Appears in Mario Kart DS (2005)
Cup(s) Battle Mode
Online play Was never available (DS)
Music sample
Course map
Nintendo DS mapMario Kart DS
Nintendo DS course icon, from Mario Kart DS.
The course icon

Nintendo DS is one of the battle courses featured in Mario Kart DS. It is similar in theme to the Nintendo GameCube stage from Mario Kart: Double Dash!!; both courses have racers compete on a giant video game system floating in outer space.

The arena was designed to resemble the earliest Nintendo DS model, which is also its namesake. There are two connected platforms, which are the top and bottom screen of the large Nintendo DS. Like with the handheld design, the top screen is slanted while the bottom one is flat. Although it is not as curved as the original unit, the Nintendo DS arena even includes minor details such as the microphone and speakers. The top screen displays the title screen of Mario Kart DS. There are four Item Boxes on the top screen, and six on the bottom screen, both creating a ring-like formation.

In Shine Runners, there are ten possible spawning locations for the Shine Sprites, divided into two sets of five spawning locations for each screen of the large Nintendo DS. Their distribution layout is the same on both platforms of the course, with four spawning locations on each corner and one in the center.

The course has no obstacles; however, unlike the Nintendo GameCube battle course, there are no walls to protect drivers from falling off the stage.

Missions[edit]

There are two missions that take place on Nintendo DS:

  • Mission 1-5: The player controls Toad, who must pass through 6 gates within 30 seconds.
  • Mission 7-6: The player controls Mario, who must pass through 8 gates within 11 seconds. All gates are arranged in a small circle, though not in order.

Names in other languages[edit]

Language Name Meaning
Japanese ニンテンドーDS
Nintendō DS (Dī Esu)
Nintendo DS

French Nintendo DS
-
German Nintendo DS
-
Italian Nintendo DS
-
Korean 닌텐도 DS
Nintendo DS
-

Spanish Nintendo DS
-

Trivia[edit]

An early version of the Nintendo DS battle course in Mario Kart DS's kiosk demo.
The stage's appearance in the early kiosk demo.
  • The stage has a few aesthetic differences in the kiosk demo of Mario Kart DS. Instead of outer space, the backdrop shows a green sky and pink clouds during sunset. Both of the arena DS's screens shows a different, preliminary image: the bottom screen shows a copy of the stage's backdrop, while the top screen shows the Nintendo DS logo.