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{{roombox
{{LM room infobox
|title=Guard Hall
|title=Guard Hall
|image=[[File:GuardHallLMDM.png|250px]]
|image=[[File:GuardHallLMDM.png|250px]]
|mansion=[[Gloomy Manor]]
|mansion=[[Gloomy Manor]]
}}
}}
The '''Guard Hall''' ('''Guarded Corridor''' in the British English version) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he loses 20 HP. Luigi must instead run past the knights to avoid them or approach them until they swing their sword. In later missions, [[Mouse|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]].


The '''Guard Hall''' ('''Guarded Corridor''' in '''PAL''' regions) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he loses 20 HP. Luigi must instead run past the knights to avoid them or approach them until they swing their sword. In later missions, [[Mouse (Luigi's Mansion: Dark Moon)|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]].
In mission A-3: [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark-Light Device]] to reveal the statues makes 47 [[bill]]s appear, making a total of 235 G. During mission A-5: [[Sticky Situation (mission)|Sticky Situation]], the Guard Hall is one of the few rooms that is always covered in spider webs.


In mission A-3: [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark-Light Device]] to reveal the statues makes 47 [[bill]]s appear, making a total of 235 G.
==Names in other languages==
{{foreign names
|Jap={{ruby|鎧|よろい}}の{{ruby|間|ま}}
|JapR=Yoroi no Ma
|JapM=Armor Room
|SpaE=Pasillo feudal
|SpaEM=Feudal Hall
|Fre=Salle des gardes
|FreM=Guard Room
|Ger=Rittergalerie
|GerM=Knight Gallery
|PorE=Corredor das Armaduras
|PorEM=Hall of the Suits of Armor
|Ita=Corridoio araldico
|ItaM=Armorial Hallway
}}


{{BoxTop}}
{{LMDM}}
{{LMDM}}
[[Category:Luigi's Mansion: Dark Moon Places]]
[[Category:Luigi's Mansion: Dark Moon locations]]
[[it:Corridoio araldico]]

Latest revision as of 06:00, April 13, 2024

Guard Hall
The Guard Hall segment from Luigi's Mansion: Dark Moon.
Mansion Gloomy Manor

The Guard Hall (Guarded Corridor in the British English version) is a room in the Gloomy Manor in Luigi's Mansion: Dark Moon. This room can be accessed by going into the north door of the Entrance. In this hall, there are multiple suits of armor that wield their sword in front of Luigi if he tries to walk past. If Luigi is hit by these swords, he loses 20 HP. Luigi must instead run past the knights to avoid them or approach them until they swing their sword. In later missions, mice will crawl around the room, getting in the way of Luigi's progress. This hall leads to the Foyer.

In mission A-3: Quiet Please, all the suits of armor disappear by means of Spirit Balls. Coming back to this mission and using the Dark-Light Device to reveal the statues makes 47 bills appear, making a total of 235 G. During mission A-5: Sticky Situation, the Guard Hall is one of the few rooms that is always covered in spider webs.

Names in other languages[edit]

Language Name Meaning
Japanese よろい
Yoroi no Ma
Armor Room

French Salle des gardes
Guard Room
German Rittergalerie
Knight Gallery
Italian Corridoio araldico
Armorial Hallway
Portuguese (NOE) Corredor das Armaduras
Hall of the Suits of Armor
Spanish (NOE) Pasillo feudal
Feudal Hall