Roundhouse Brawl: Difference between revisions

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==Overview==
==Overview==
[[Luigi]], unlike the first two missions, gets [[Pixelator|pixelated]] to the [[Warehouse]]. Luigi should use the elevator on the left side of the room to go to the upper level. He finds his passageway blocked; he must activate a [[Robomb]] with his [[Strobulb]] to destroy the obstruction. The door leads to the [[Clockmaker's Chambers]]. Past the Clockmaker's Chambers is the second floor of the [[Roundhouse]], where the Poltergeist lies. Luigi must walk and jump across the beams to get to the other side of the Roundhouse. The door to the [[Transportation Hall]] slams shut when Luigi goes near it, but Luigi can enter it anyway.
[[Luigi]], unlike the first two missions, gets [[Pixelator|pixelated]] to the [[Warehouse]]. Luigi should use the elevator on the left side of the room to go to the upper level. He finds his passageway blocked; he must activate a [[Robomb]] with his [[Strobulb]] to destroy the obstruction. The door leads to the [[Clockmaker's Chambers]]. Past the Clockmaker's Chambers is the second floor of the [[Roundhouse]], where the Poltergeist lies. Luigi must walk and jump across the beams to get to the other side of the Roundhouse. The door to the [[Transportation Hall]] slams shut when Luigi goes near it, but he can enter it anyway.
[[File:RoboticBombRoundhouseBrawl.png|left|thumb|Luigi cannot access the door on the background to the Transportation Wall due to the weight of the Robombs raising the platform. Luigi has to activate them to access that door.]]
[[File:RoboticBombRoundhouseBrawl.png|left|thumb|Luigi cannot access the door on the background to the Transportation Wall due to the weight of the Robombs raising the platform. Luigi has to activate them to access that door.]]
Luigi cannot go up the steps of the Transportation Hall due to it pushing Luigi back if he tries to walk up. He has to go to the [[Finishing Room]] to access an upper level of the stairs. Before Luigi can go back to the Transportation Hall on an upper level, he has to defeat three [[Greenie]]s in the room. Then, Luigi can go back into the Transportation Hall and into the [[Container Yard]]. In the Container Yard, Luigi first has to defeat two [[Slammer (enemy)|Slammers]]. Then, Luigi should pull on a knob to release two Robombs so the weight enables Luigi to go further in the room. The weight of the bombs, however, raise another platform; Luigi has to make the Robombs explode to lower it. Luigi should then travel back to the Transportation Hall and into the [[Kiln Room]]. The Kiln Room is covered in fog, which makes the Strobulb switch not activate when shone upon. Luigi has to blow air on the wheels to make the fog stop appearing; for the wheel on the right, Luigi has to shine the [[Dark-Light Device]] on it and suck up the [[Spirit Ball]]s that fly out of it. After Luigi stops the air flow, Luigi should suck up the remaining fog in the room. He now can activate the Strobulb switch, which releases two Greenies. Defeating the two Greenies leads access to the uppermost part of the Transportation Hall. There is a painting Luigi should use the Dark-Light Device on to get the key required to go to the lower area of the Roundhouse. After Luigi gets this key, he should venture down and open the locked door to the Roundhouse.
Luigi cannot go up the steps of the Transportation Hall due to it pushing Luigi back if he tries to walk up. He has to go to the [[Finishing Room]] to access an upper level of the stairs. Before Luigi can go back to the Transportation Hall on an upper level, he has to defeat three [[Greenie]]s in the room. Then, Luigi can go back into the Transportation Hall and into the [[Container Yard]]. In the Container Yard, he first has to defeat two [[Slammer (enemy)|Slammers]]. Then, Luigi should pull on a knob to release two Robombs so the weight enables him to go further in the room. The weight of the bombs, however, raise another platform; Luigi has to make the Robombs explode to lower it. The plumber should then travel back to the Transportation Hall and into the [[Kiln Room]]. The Kiln Room is covered in fog, which makes the Strobulb switch not activate when shone upon. Luigi has to blow air on the wheels to make the fog stop appearing; for the wheel on the right, Luigi has to shine the [[Dark-Light Device]] on it and suck up the [[Spirit Ball]]s that fly out of it. After Luigi stops the air flow, he should suck up the remaining fog in the room. He now can activate the Strobulb switch, which releases two Greenies. Defeating the two Greenies leads access to the uppermost part of the Transportation Hall. There is a painting Luigi should use the Dark-Light Device on to get the key required to go to the lower area of the Roundhouse. After Luigi gets this key, he should venture down and open the locked door to the Roundhouse.


After Luigi goes downstairs into the bottom of the Roundhouse, the Ancient Poltergeist attacks him. He attacks by burrowing in the sand and throwing bombs at him. When he is finished doing that attack, he comes out, and, accompanied by a [[Sneaker]], he moves around the room, throwing bricks at Luigi. Luigi completes this mission when he retrieves the clock hands after defeating the Ancient Poltergeist. The key goes to the bottom of the room; Luigi must pull a knob to lower the tilted bridge that made the room previously inaccessible if Luigi entered from the Warehouse.
After Luigi goes downstairs into the bottom of the Roundhouse, the Ancient Poltergeist attacks him. He attacks by burrowing in the sand and throwing bombs at him. When he is finished doing that attack, he comes out, and, accompanied by a [[Sneaker]], he moves around the room, throwing bricks at Luigi. Luigi completes this mission when he retrieves the clock hands after defeating the Ancient Poltergeist. The key goes to the bottom of the room; Luigi must pull a knob to lower the tilted bridge that made the room previously inaccessible if he entered from the Warehouse.
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Revision as of 14:42, April 20, 2019

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Roundhouse Brawl, or C-3, is the third mission in Old Clockworks in Luigi's Mansion: Dark Moon. The Ancient Poltergeist is fought here.

Overview

Luigi, unlike the first two missions, gets pixelated to the Warehouse. Luigi should use the elevator on the left side of the room to go to the upper level. He finds his passageway blocked; he must activate a Robomb with his Strobulb to destroy the obstruction. The door leads to the Clockmaker's Chambers. Past the Clockmaker's Chambers is the second floor of the Roundhouse, where the Poltergeist lies. Luigi must walk and jump across the beams to get to the other side of the Roundhouse. The door to the Transportation Hall slams shut when Luigi goes near it, but he can enter it anyway.

Roundhouse Brawl from Luigi's Mansion: Dark Moon
Luigi cannot access the door on the background to the Transportation Wall due to the weight of the Robombs raising the platform. Luigi has to activate them to access that door.

Luigi cannot go up the steps of the Transportation Hall due to it pushing Luigi back if he tries to walk up. He has to go to the Finishing Room to access an upper level of the stairs. Before Luigi can go back to the Transportation Hall on an upper level, he has to defeat three Greenies in the room. Then, Luigi can go back into the Transportation Hall and into the Container Yard. In the Container Yard, he first has to defeat two Slammers. Then, Luigi should pull on a knob to release two Robombs so the weight enables him to go further in the room. The weight of the bombs, however, raise another platform; Luigi has to make the Robombs explode to lower it. The plumber should then travel back to the Transportation Hall and into the Kiln Room. The Kiln Room is covered in fog, which makes the Strobulb switch not activate when shone upon. Luigi has to blow air on the wheels to make the fog stop appearing; for the wheel on the right, Luigi has to shine the Dark-Light Device on it and suck up the Spirit Balls that fly out of it. After Luigi stops the air flow, he should suck up the remaining fog in the room. He now can activate the Strobulb switch, which releases two Greenies. Defeating the two Greenies leads access to the uppermost part of the Transportation Hall. There is a painting Luigi should use the Dark-Light Device on to get the key required to go to the lower area of the Roundhouse. After Luigi gets this key, he should venture down and open the locked door to the Roundhouse.

After Luigi goes downstairs into the bottom of the Roundhouse, the Ancient Poltergeist attacks him. He attacks by burrowing in the sand and throwing bombs at him. When he is finished doing that attack, he comes out, and, accompanied by a Sneaker, he moves around the room, throwing bricks at Luigi. Luigi completes this mission when he retrieves the clock hands after defeating the Ancient Poltergeist. The key goes to the bottom of the room; Luigi must pull a knob to lower the tilted bridge that made the room previously inaccessible if he entered from the Warehouse.

Objectives

Mission Goal:
E. Gadd has located the Ancient Poltergeist in the Roundhouse. Make your way there, and recover the clock hands that he took.

  • Find the Poltergeist in the Roundhouse.
  • Recover the clock hands.

Boo location

  • In a hidden wheel in the Kiln Room.

Description

That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signature made him easy to find!

Names in other languages

Language Name Meaning
Japanese 時計の針を取りもどせ!

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Chinese 夺回时钟指针! (Simplified)
取回時鐘指針! (Traditional)

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Dutch Linke soep in de loods
C-3: Problems in the warehouse
German Ladehallen-Polterei
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Italian Rissa nella rimessa
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Portuguese Disputa na Rotunda
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Russian Драка в депо

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Spanish Altercado en el torreón
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