Bolt (object): Difference between revisions

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[[File:100m.png|thumb|[[100m]], the only stage in ''[[Donkey Kong (game)|Donkey Kong]]'' featuring '''rivets'''.]]
[[File:100m.png|thumb|[[100m]], the only stage in ''[[Donkey Kong (game)|Donkey Kong]]'' featuring '''rivets'''.]]
'''Rivets'''<ref>Game manuals for home versions of ''Donkey Kong'' on Atari 2600, Atari 7800, the Atari 8-bit series, Commodore 64, and Amstrad CPC.</ref> (called '''bolts''' in ''[[NES Remix]]'') are items that [[Mario]] must collect in level [[100m]] of ''[[Donkey Kong (game)|Donkey Kong]]''.  There are eight (six in the [[Donkey Kong (Game Boy)|Game Boy version]]) yellow rivets that are worth 100 [[points]] each. Mario must simply walk, run, or jump across a rivet to remove it.  After all the rivets are gone, the platforms supporting [[Donkey Kong]] will collapse, allowing Mario to rescue [[Pauline]]. Removing a rivet also creates a gap that [[Fire]]s cannot cross. If a rivet is removed while a Fire is on top of it, the enemy will become stuck over the gap. This allows Mario to safely jump over the enemy repeatedly to gain bonus points. Points are the only way to gain [[extra lives]] in this game.
'''Rivets'''<ref>Game manuals for home versions of ''Donkey Kong'' on Atari 2600, Atari 7800, the Atari 8-bit series, Commodore 64, and Amstrad CPC.</ref> (called '''bolts''' in ''[[NES Remix]]'') are items that [[Mario]] must destroy in level [[100m]] of ''[[Donkey Kong (game)|Donkey Kong]]''.  There are eight (six in the [[Donkey Kong (Game Boy)|Game Boy version]]) yellow rivets that are worth 100 [[points]] each. Mario must simply walk, run, or jump across a rivet to remove it.  After all the rivets are gone, the platforms supporting [[Cranky Kong|Donkey Kong]] will collapse, allowing Mario to rescue [[Pauline]]. Removing a rivet also creates a gap that [[Fire|Firefoxes]] cannot cross. If a rivet is removed while a Firefox is on top of it, the enemy will become stuck over the gap. This allows Mario to safely jump over the enemy repeatedly to gain bonus points. Points are the only way to gain [[extra lives]] in this game.


==References==
==References==

Revision as of 14:31, July 15, 2015

File:100m.png
100m, the only stage in Donkey Kong featuring rivets.

Rivets[1] (called bolts in NES Remix) are items that Mario must destroy in level 100m of Donkey Kong. There are eight (six in the Game Boy version) yellow rivets that are worth 100 points each. Mario must simply walk, run, or jump across a rivet to remove it. After all the rivets are gone, the platforms supporting Donkey Kong will collapse, allowing Mario to rescue Pauline. Removing a rivet also creates a gap that Firefoxes cannot cross. If a rivet is removed while a Firefox is on top of it, the enemy will become stuck over the gap. This allows Mario to safely jump over the enemy repeatedly to gain bonus points. Points are the only way to gain extra lives in this game.

References

  1. ^ Game manuals for home versions of Donkey Kong on Atari 2600, Atari 7800, the Atari 8-bit series, Commodore 64, and Amstrad CPC.

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