Fire

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Split-arrows.svg It has been suggested that this article be split into the following: Fireball (Donkey Kong), Fire. (discuss)
This article is about the Donkey Kong enemy. For the Game & Watch game, see Fire (Game & Watch). For Mr. Game & Watch's up special move in the Super Smash Bros. series based on the game, see Mr. Game & Watch § Fire.
"Firefox" redirects here. For information about Fox's up special move in the Super Smash Bros. series, see Fox McCloud § Fire Fox.
Fire
FireballMvsDKMOTM.png
A Fire from Mario vs. Donkey Kong 2: March of the Minis
First appearance Donkey Kong (1981)
Latest appearance WarioWare Gold (2018)
Derived species
Faiachū
Related species
Fire Snake
Flame
Lava Bubble

Fires[1] (also called fireballs[2] and firefoxes[3]) are the first generic enemies in a Mario game. They are living embodiments of fire similar to the Lava Bubbles from Super Mario Bros.

History[edit]

Donkey Kong franchise[edit]

Donkey Kong[edit]

Fire first emerging from an Oil Drum
Firesprite.png
Foxfire sprite.png

Fires make their first appearance in the original Donkey Kong as enemies. In levels 25m and 50m, Fires emerge from the Oil Drums and then chase after Mario, although they have short attention spans. In the former level, they only emerge when the Drum is hit by a blue Barrel. If Mario is touched by a Fire, he loses a life and is forced to restart the level. Fires can climb ladders, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Mario jumps over a Fire, he receives points, but the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. In the climactic fourth level, they grow larger, which makes them more difficult to jump over. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the Nintendo Entertainment System port of the game.

Donkey Kong (Game Boy)[edit]

In Donkey Kong for Game Boy, Fires appear only in the Start, which is a recreation of the arcade original.

Donkey Kong 64[edit]

During the events of Donkey Kong 64, Fires retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.

Donkey Kong Country Returns/3D[edit]

Shifty Fire.png

Fires make cameo appearances in Donkey Kong Country Returns and its enhanced port. In a level called Shifty Smashers, some crushing blocks feature renders of Donkey Kong agitatingly leaping over a Fire enemy. The imprints are imitations of the characters' original sprites from the Donkey Kong arcade classic.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]

FireMvsDK.png

Fires appear in Mario vs. Donkey Kong, where they are often seen monitoring a set area. However, they are considerably scarce during the course of the game. They will instantly burn Mario on contact, thus causing him to lose a life. Much to the plumber's advantage, they can be crushed with hammers usually found nearby.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Fires (here known as Fireballs[4]) reappear in Mario vs. Donkey Kong 2: March of the Minis in the final boss fight with Donkey Kong, on the roof and the basement levels. They will spawn from Oil Drums if a wooden barrel falls in to them just like in the original Donkey Kong and they will throughout the field in the same as in the original as well. They can now reverse directions while climbing ladders.

Mario vs. Donkey Kong: Mini-Land Mayhem![edit]

Fires (again known as Fireballs[5]) appear in Mario vs. Donkey Kong: Mini-Land Mayhem! as enemies once again, being introduced in Area 5-2. They closely resemble their arcade counterparts and walk at a moderate pace along the ground, although they will start treading faster once the Minis take hold of Hammers.

Super Mario Bros. Special[edit]

Their second appearance is in Super Mario Bros. Special, where they are credited as Sigebou. These enemies can fall off the edges of platforms.

Super Smash Bros. series[edit]

Fire as it appears in Super Smash Bros. Brawl

Fire also appears in Super Smash Bros. Brawl and Super Smash Bros. for Wii U on the 75m stage, whom the two games share. On that stage, Fire can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ファイア[6]
Faia
火の玉[7]
Hinotama
おじゃまむし[8]
ojama mushi
Fire

Fireball

trouble bug[9][10]
Spanish el brasas[11] the embers
French insectes à problèmes[12] problem insects
Italian Fiammetto[citation needed]
insetto rognoso[13]
Lava Bubble
troublesome insect

References[edit]

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, NES, Amstrad CPC, and Atari 7800 home versions.
  3. ^ Instruction manuals for Atari 8-bit and Commodore 64 home versions.
  4. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/fireball_anim.bin)
  5. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! Help Mode & Construction Zone
  6. ^ Game Boy Donkey Kong Japanese instruction booklet, page 19.
  7. ^ Mario vs. Donkey Kong Shogakukan bookMedia:Mvsdk book ii.jpg
  8. ^ Smash Bros. DOJO!! 75m Entry (Japanese)
  9. ^ Smash Bros. DOJO!! 75m Post (US English)
  10. ^ Smash Bros. DOJO!! 75m Post (UK English)
  11. ^ Smash Bros. DOJO!! 75 m Commentary (Spanish)
  12. ^ Smash Bros. DOJO!! 75 m Article (French)
  13. ^ Smash Bros. DOJO!! 75 m Post (Italian)