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{{level
{{level infobox
|image=[[File:ChocolateIsland3.png]]
|image=[[File:ChocolateIsland3.png]]<br>Screenshot from ''Super Mario World''
|code=6-3
|code=6-3
|world=[[Chocolate Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Medium
|limit=300 seconds
|notes=The normal exit leads nowhere...
|before=[[Chocolate Island 2|<<]]
|before=[[Chocolate Island 2|<<]]
|after=[[Chocolate Island 3|>>]]
|after=[[Chocolate Island 3|>>]]
|secret=[[Chocolate Fortress|**]]
|secret=[[Chocolate Fortress|**]]
}}
}}
'''Chocolate Island 3''' is a level in ''[[Super Mario World]]'' in the [[Chocolate Island]] world. It is a daytime sky level with lots of rotating platforms. Many enemies patrol the center of the moving platforms: first [[Koopa Troopa]]s and then [[Fuzzy|Fuzzies]] orbiting the center. [[Cape Feather|Capes]] are the favored power up in the level. [[Question Block|? Blocks]] (after Mario has collected a [[Super Mushroom]]) emit [[Cape Feather]]s rather than [[Fire Flower]]s. A [[! Block|Green ! Block]] that appears once also contains a Cape Feather.
'''Chocolate Island 3''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. Many enemies patrol the center of them: first [[Koopa Troopa]]s and then [[Fuzzy|Fuzzies]] moving around the center. Capes are the favored power-up in the level. [[? Block|Prize Block]]s (after [[Mario]] has collected a [[Super Mushroom]]) emit [[Cape Feather]]s rather than [[Fire Flower]]s. A green [[! Block|Exclamation Mark Block]] that appears once also contains a Cape Feather.
==Layout==
There are many gray [[Single Swing Lift]]s over a [[Pit|bottomless pit]] throughout the course in addition to some occasional solid ground. There is a [[Warp Pipe]] halfway through the level that takes Mario or [[Luigi]] to an area full of [[coin]]s and one [[Dragon Coin]]. After the pipe is the [[Midway Gate]] in midair with a Prize Block immediately after it. Towards the first Goal Gate are a [[bonus block|Bonus Block]] and [[Arrow Sign]]s under the [[Giant Gate]] possibly hinting to the player to go to the second Giant Gate.
===Exits===
There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a [[Beanstalk]] after hitting a [[Rotating Block]]. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying [[Yoshi]]. Three [[1-Up Mushroom]]s appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the [[Chocolate Fortress]].


==Overview==
==Enemies==
As mentioned before, there are many rotating platforms over a [[Bottomless Pit]] throughout the course in addition to some occasional solid ground. There is a [[Warp Pipe]] halfway through the level that takes [[Mario]] or [[Luigi]] into a room full of [[Coin]]s and one [[Dragon Coin]]. After the Pipe is the [[Midway Gate]] in midair with a ? Block immediately after it. Towards the first Goal Gate is a [[Bonus Block]] and arrow signs under the [[Goal Gate]] possibly hinting the player to go to the second Goal Gate.
{{number of enemies
|image1=[[File:SMW KoopaTroopa Red.png]]
|name1=[[Koopa Troopa]] (red)
|count1=6
|image2=[[File:SMW KoopaTroopa Blue.png]]
|name2=Koopa Troopa (blue)
|count2=11
|image3=[[File:SMW KoopaTroopaNoShell Red.png]]
|name3=[[Unshelled Koopa Troopa|Unshelled Koopa]] (red)
|count3=6 (if stomped)
|image4=[[File:SMW KoopaTroopaNoShell Blue.png]]
|name4=Unshelled Koopa (blue)
|count4=11 (if stomped)
|image5=[[File:SMW KoopaParatroopa Red.png]]
|name5=[[Koopa Paratroopa]] (red)
|count5=3
|image6=[[File:FuzziesSMW.png]]
|name6=[[Fuzzy]]  
|count6=6
}}


==Exits==
==Map==
There are two exits in the course, both in the same room and as Goal Gates. The main exit can be reached by a [[Beanstalk]] after hitting a [[Rotating Block]]. The other exit is across a wide Bottomless Pit that must be reached by using the [[Cape]] or a flying [[Yoshi]]. Three [[1-Up Mushroom]]s appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to [[Chocolate Fortress]].
{{wide image|Chocolate Island 3.png|1200}}


[[File:Chocolate Island 3.png|thumb|600px|'''Chocolate Island 3''']]
==Enemies==
* [[Koopa Troopa]]s
* [[Koopa Paratroopa]]s
* [[Fuzzy|Fuzzies]]
{{br}}
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{nowrap|チョコレーとう コース3}}
|Jap=チョコレーとう コース3
|JapR=Chokorē-tō Kōsu 3
|JapR=Chokorē-tō Kōsu 3
|JapM=A portmanteau between 「チョコレート」 ''chokorēto'' (chocolate) and 「島」 ''-tō'' (Island, as used in names); effectively "Chocolate Island Course 3".
|JapM=Chocolate Island Course 3
|Fre=île Chocolat 3
|FreM=Chocolate Island 3
|Ger=Schoko-Insel 3
|GerM=Choco Island 3
|Ita=Cioccoisola 3
|ItaM=Chocolate Island 3
|Spa=Isla de Chocolate 3
|Spa=Isla de Chocolate 3
|SpaM=Chocolate Island 3}}
|SpaM=Chocolate Island 3
{{SMW Levels}}
}}
[[Category:Dinosaur Land]]
{{SMW levels}}
[[Category:Sky Locations]]
[[Category:Sky areas]]
[[Category:Super Mario World levels]]

Latest revision as of 13:53, July 5, 2024

Level
Chocolate Island 3
ChocolateIsland3.png
Screenshot from Super Mario World
Level code 6-3
World Chocolate Island
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >> **

Chocolate Island 3 is a level of Chocolate Island in Super Mario World. Many enemies patrol the center of them: first Koopa Troopas and then Fuzzies moving around the center. Capes are the favored power-up in the level. Prize Blocks (after Mario has collected a Super Mushroom) emit Cape Feathers rather than Fire Flowers. A green Exclamation Mark Block that appears once also contains a Cape Feather.

Layout[edit]

There are many gray Single Swing Lifts over a bottomless pit throughout the course in addition to some occasional solid ground. There is a Warp Pipe halfway through the level that takes Mario or Luigi to an area full of coins and one Dragon Coin. After the pipe is the Midway Gate in midair with a Prize Block immediately after it. Towards the first Goal Gate are a Bonus Block and Arrow Signs under the Giant Gate possibly hinting to the player to go to the second Giant Gate.

Exits[edit]

There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a Beanstalk after hitting a Rotating Block. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying Yoshi. Three 1-Up Mushrooms appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the Chocolate Fortress.

Enemies[edit]

Image Name Count
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 6
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (blue) 11
Sprite of a green unshelled Koopa from Super Mario World Unshelled Koopa (red) 6 (if stomped)
Sprite of a blue unshelled Koopa from Super Mario World Unshelled Koopa (blue) 11 (if stomped)
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 3
A Fuzzy sprite from Super Mario World Fuzzy 6

Map[edit]

Chocolate Island 3

Names in other languages[edit]

Language Name Meaning Notes
Japanese チョコレーとう コース3[?]
Chokorē-tō Kōsu 3
Chocolate Island Course 3
French île Chocolat 3[?] Chocolate Island 3
German Schoko-Insel 3[?] Choco Island 3
Italian Cioccoisola 3[?] Chocolate Island 3
Spanish Isla de Chocolate 3[?] Chocolate Island 3