World 3-Castle (New Super Mario Bros. Wii): Difference between revisions

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|limit=600 seconds
|limit=600 seconds
|boss=[[Lemmy Koopa]]
|boss=[[Lemmy Koopa]]
|notes=Castle of World 3
|notes=Castle; eighth level of World 3
|beforealt=
|beforealt=
|before=[[World 3-4 (New Super Mario Bros. Wii)|<<]]
|before=[[World 3-4 (New Super Mario Bros. Wii)|<<]]
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|secret=
|secret=
}}
}}
'''{{world|3|castle}}''' is the Castle level of [[World 3 (New Super Mario Bros. Wii)|World 3]] in ''[[New Super Mario Bros. Wii]]''. This is the first level to feature [[Bob-omb]]s.
'''{{world|3|castle}} (World 3-Castle)''' is the [[castle]] and final level of [[World 3 (New Super Mario Bros. Wii)|World 3]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by accessing the [[Goal Pole]] of [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]] after the [[! Switch]] is activated on the World 3 Map. The level introduces [[Bob-ombs]] and [[Ice Snake Block]]s, the latter of which make their only appearance in this level. [[Lemmy Koopa]] awaits the players at the end of the level; defeating him allows the players to advance to [[World 4 (New Super Mario Bros. Wii)|World 4]].
==Layout==
[[File:LemmyNSMBWIIRematch.PNG|thumb|left|300px|The second fight with [[Lemmy Koopa]]]]
The level starts with ice cubes, several [[Dry Bones]] and [[Question Block]]s (one of which contains a [[Penguin Suit]]). To progress, [[Mario]] and co. must enter a [[Warp Pipe]]. When he comes out, they must fall through some [[Donut Block]]s onto an Ice Snake Block which must be used to progress through the level. Along the way, Mario and co. must avoid falling [[Icicle]]s and platforms with spikes.  There are three circus balls which the players can jump on to reach the first [[Star Coin]]. The Ice Snake Block leads to a platform with another Warp Pipe.  


==Layout==
After entering the pipe, there is another pipe which continually spawns [[Bob-omb]]s. The players must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a [[Red Ring]] are located along the ensuing ride. The Ice Snake Block will end at a Pipe leading to a secret area with a Penguin Suit. After the pipe is the door leading to [[Lemmy Koopa]].
[[File:LemmyNSMBWIIRematch.PNG|thumb|left]]
 
The level starts with some ice cubes, several [[Dry Bones]], and [[? Block]]s, one of which contains a [[Penguin Suit]]. To progress, [[Mario]] must enter a [[Warp Pipe]]. When he comes out, he will fall through some [[Donut Block]]s, landing on an [[Ice Snake Block]] which he must use to avoid the [[Bottomless Pit]] and progress through the level. Mario must avoid falling [[Icicle]]s and platforms with spikes. He will then find three circus balls, which the player can jump on to reach the first [[Star Coin]]. The Ice Snake Block will lead Mario to a platform with a Warp Pipe. After entering the Warp Pipe, Mario will find a [[Pipe]] which spawns [[Bob-omb]]s. Mario must use the Bob-ombs to break ice cubes, allowing him to access the second Star Coin and continue through the level. Mario will find more Bob-ombs which he can use to free another Ice Snake Block. He will then find the last star coin and a [[Red Ring]]. The Ice Snake Block will end at a Pipe leading to a secret area with a Penguin Suit. After the Pipe, Mario will find the door leading to the battle with [[Lemmy Koopa]]. [[Kamek]] makes Lemmy's circus balls bigger so it will be harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics he used during [[World 3-Tower (New Super Mario Bros. Wii)|the Tower battle]]. After being hit twice, Lemmy's ball will further increase in size. After the third hit, Lemmy will fall and the key to unlock World 4 will appear.
[[Kamek]] makes Lemmy's circus balls bigger so it will be harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics as in [[World 3-Tower (New Super Mario Bros. Wii)|the tower battle]]. After being hit twice, Lemmy's ball will further increase in size. After the third hit, Lemmy will fall and the key to the castle will appear.  The players then confront [[Bowser Jr.]], who again escapes in his [[airship]].  The players pursue him into World 4.
{{br|left}}
{{br|left}}


==[[Star Coin]]s==
==Star Coins==
*'''Star Coin 1''' ''(pictured)'': The first Star Coin, along with several other [[Coin]]s, is floating above a row of [[Donut Block]]s. Mario and co. should bounce off Lemmy's circus balls to reach the area.
*'''Star Coin 1''' ''(pictured)'': The first Star Coin, along with several other [[coin]]s, is floating above a row of [[Donut Block]]s. Mario and co. should bounce off the circus balls to reach the area.
*'''Star Coin 2''': The second Star Coin is at the very start of the third area, boxed in by big [[Ice Block]]s. Mario and co. should destroy the Ice Blocks with [[Bob-omb]]s to make the Star Coin accessible.
*'''Star Coin 2''': The second Star Coin is at the beginning of the third area, boxed in by big [[Ice Block]]s. Mario and co. should destroy the Ice Blocks with [[Bob-omb]]s to access the area.
*'''Star Coin 3''': The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to.
*'''Star Coin 3''': The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.


==Enemies==
==Enemies==

Revision as of 20:43, February 26, 2018

It has been requested that this article be rewritten.

Template:Levelbox World 3-Castle (World 3-Castle) is the castle and final level of World 3 in New Super Mario Bros. Wii. It is unlocked by accessing the Goal Pole of World 3-4 after the ! Switch is activated on the World 3 Map. The level introduces Bob-ombs and Ice Snake Blocks, the latter of which make their only appearance in this level. Lemmy Koopa awaits the players at the end of the level; defeating him allows the players to advance to World 4.

Layout

The level starts with ice cubes, several Dry Bones and Question Blocks (one of which contains a Penguin Suit). To progress, Mario and co. must enter a Warp Pipe. When he comes out, they must fall through some Donut Blocks onto an Ice Snake Block which must be used to progress through the level. Along the way, Mario and co. must avoid falling Icicles and platforms with spikes. There are three circus balls which the players can jump on to reach the first Star Coin. The Ice Snake Block leads to a platform with another Warp Pipe.

After entering the pipe, there is another pipe which continually spawns Bob-ombs. The players must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a Red Ring are located along the ensuing ride. The Ice Snake Block will end at a Pipe leading to a secret area with a Penguin Suit. After the pipe is the door leading to Lemmy Koopa.

Kamek makes Lemmy's circus balls bigger so it will be harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics as in the tower battle. After being hit twice, Lemmy's ball will further increase in size. After the third hit, Lemmy will fall and the key to the castle will appear. The players then confront Bowser Jr., who again escapes in his airship. The players pursue him into World 4.

Star Coins

  • Star Coin 1 (pictured): The first Star Coin, along with several other coins, is floating above a row of Donut Blocks. Mario and co. should bounce off the circus balls to reach the area.
  • Star Coin 2: The second Star Coin is at the beginning of the third area, boxed in by big Ice Blocks. Mario and co. should destroy the Ice Blocks with Bob-ombs to access the area.
  • Star Coin 3: The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.

Enemies

Template:NSMBW Levels