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{{worldbox
{{world infobox
|image=[[File:AquaWorld65.PNG|240px]]
|image=[[File:Aqua World DKKoS.png]]
|app=''[[DK: King of Swing]]''
|game=''[[DK: King of Swing]]''
|lev=5
|levels=5
|before=[[Wild West World|<<]]
|before=[[Wild West World|<<]]
|after=[[Ice World|>>]]
|after=[[Ice World|>>]]
}}
}}
'''Aqua World''' is a water area and the third world of ''[[DK: King of Swing]]''. It is found after the player completes [[Wild West World]]. If [[Donkey Kong]] or [[Diddy Kong]] completes the first four levels in this world, they can head to [[Davy Bones' Locker]], the boss level.
'''Aqua World''' is the water-themed and third world of ''[[DK: King of Swing]]''. It is accessible after [[Wild West World]] is completed, and is followed by [[Ice World]]. The Aqua World has a variety of landmarks, a fraction of which are water-themed. The first level and the boss fight take place underwater, while the second level is set by a waterfall with [[Lockjaw]]s that jump out at anyone. The northeastern part of Aqua World has a derelict, haunted galleon. The [[Kremling]]s also have a base on a small island. A few objects first appear in this world, such as falling [[peg]]s, [[Spinning Peg]]s, cannons that fire out pegs, and pegs that only appear when the Kong holds onto another one around them. Aqua World features both land and underwater enemies. The land enemies include [[Kritter]]s, [[Flipflap]]s, [[Ghost (DK series)|ghost]]s, and [[Zinger]]s, while the underwater ones include [[Shuri]]s and [[Lockjaw]]s.


Although the world's name hints that it features underwater levels, it also contains a cave-like level and a level that is set in a haunted ship. Additionally, there is a level, [[Lockjaw Falls]], that takes place on a waterfall. A few objects make their first appearance in this world, such as falling pegs, wheels that can spin the [[Kong]] quickly and throw him high in the air (if he holds onto them with the correct hand), cannons that shoot out pegs, and pegs that only appear when the Kong is holding onto a peg around them. Many objects also reappear in the Aqua World, such as [[barrel]]s, [[Barrel Cannon]]s, rocks that can be thrown, [[crates]], [[tire]]s, moving peg boards, and mines. Enemies also appear commonly here, and they include [[Kritter]]s, [[Flipflap]]s, and [[Zinger]]s. [[Shuri]]s, [[Lockjaw]]s, and ghost enemies that disappear when the Kong grabs two pegs with both hands also make their debut here.
The [[Beach]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


==Levels==
==Levels==
Note that each level contains a DK medal and all the non-boss levels hold [[Crystal Coconut]]s.
Aqua World has four regular levels, and each one has their own [[medal (DK: King of Swing)|medal]]. The first two levels have a bronze one, the next two have a silver one, and the boss battle has a gold medal, just like the other worlds. A [[Crystal Coconut]] is hidden in every level except for the boss fight.
{{br}}
{|class="wikitable dk"width=70%
{| class="wikitable" align=center style="text-align:left"
|-
|-
!width=10%|Level
!Name!!Description!!Medal
!Description
!width=10%|Medal
|-
|-
![[File:Risky_Reef.png]]<br>[[Risky Reef]]
|align=center|[[File:Risky Reef.png]]<br>[[Risky Reef]]
|This level takes place in a coral reef. [[Lockjaw]] and [[Shuri]] enemies are encountered here for the first time. [[Donkey Kong]] will be affected by the weight of moving underwater as he has to climb his away out of the reef. He must also break the [[Question Barrel]]s to progress in the stage. These barrels, when destroyed, will make pegs appear for DK to climb.
|This level takes place in a coral reef. [[Lockjaw]] and [[Shuri]] enemies are encountered here for the first time. [[Donkey Kong]] will be affected by the weight of moving underwater as he has to climb his away out of the reef. He must also break the [[Question Barrel]]s to progress in the stage. These barrels, when destroyed, will make pegs appear for DK to climb.
|style="text-align:center"|[[File:DKKOSBronze.png|center]]
|style="text-align:center"|[[File:DKKOSBronze.png|center]] Bronze
Bronze DK Medal
|-
|-
![[File:Lockjaw_Falls2.PNG]]<br>[[Lockjaw Falls]]
|align=center|[[File:Lockjaw Falls DKKoS.png]]<br>[[Lockjaw Falls]]
|This level has Donkey Kong climbing up a waterfall as Lockjaw jump out of it. Some of the pegs used to climb the waterfall are being dragged downward by the waterfall itself in a part of the stage.
|This level has Donkey Kong climbing up a waterfall as Lockjaw jump out of it. Some of the pegs used to climb the waterfall are being dragged downward by the waterfall itself in a part of the stage.
|style="text-align:center"|[[File:DKKOSBronze.png|center]]
|style="text-align:center"|[[File:DKKOSBronze.png|center]] Bronze
Bronze DK Medal
|-
|-
![[File:KremlingKamp165.PNG]]<br>[[Kremling Kamp]]
|align=center|[[File:Kremling Kamp DKKoS.png]]<br>[[Kremling Kamp]]
|The Kremling Kamp is a small establishment put together by [[Kremling]]s that DK must overcome. He will find multiple Kritter in the area, as well as the Question Barrels seen previously in Risky Reef. This level has plenty of Tires that can bounce Donkey Kong away and off course.
|The Kremling Kamp is a small establishment put together by [[Kremling]]s that DK must overcome. He will find multiple Kritter in the area, as well as the Question Barrels seen previously in Risky Reef. This level has plenty of [[tire]]s that can bounce Donkey Kong away and off course.
|style="text-align:center"|[[File:DKKOSSilver.png|center]]
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
Silver DK Medal
|-
|-
![[File:Ship_of_Souls.png]]<br>[[Ship of Souls]]
|align=center|[[File:Ship of Souls.png]]<br>[[Ship of Souls]]
|Ship of Souls takes place in the interior of a sunken, haunted ship. Donkey Kong will have to climb on pegs being launched out of a cannon, defeat ghosts, and utilize a unique type of peg that makes other pegs around it appear in order to complete the stage.
|Ship of Souls takes place in the interior of a sunken, haunted ship. Donkey Kong will have to climb on pegs being launched out of a cannon, defeat ghosts, and utilize a unique type of peg that makes other pegs around it appear in order to complete the stage.
|style="text-align:center"|[[File:DKKOSSilver.png|center]]
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
Silver DK Medal
|-
|-
![[File:Davy_Bones%27_Locker.PNG]]<br>[[Davy Bones|Davy Bones' Locker]]
|align=center|[[File:Davy Bones Locker DKKoS.png]]<br>[[Davy Bones' Locker]]
|In this boss level, Donkey Kong will face off with [[Davy Bones]] in his lair. Davy Bones will try to lunge at DK, and after he dodges, he can grab its tail and slam it into some spikes to damage it. Bones will do the same attack pattern throughout the fight.
|In this boss level, Donkey Kong will face off with [[Davy Bones]] in his water lair. Davy Bones will try to lunge at DK, and after he dodges, he can grab its tail and slam it into some [[Spike Trap|spike]]s to damage it. Bones will do the same attack pattern throughout the fight.
|style="text-align:center"|[[File:DKKOSGold.png|center]]
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
Gold DK Medal
|}
|}
==Names in other languages==
{{foreign names
|Jap=シーワールド
|JapR=Shī wārudo
|JapM=Sea World
|Ita=Idrolandia
|ItaM=Hydro Land
}}
==References==
<References/>
{{DKKOS}}
{{DKKOS}}
[[Category:Bodies of Water]]
[[Category:Aquatic areas]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:DK: King of Swing Worlds]]
[[Category:DK: King of Swing worlds]]

Latest revision as of 14:21, February 3, 2024

Aqua World
Aqua World in DK: King of Swing
Game DK: King of Swing
Level(s) 5
<< List of worlds >>

Aqua World is the water-themed and third world of DK: King of Swing. It is accessible after Wild West World is completed, and is followed by Ice World. The Aqua World has a variety of landmarks, a fraction of which are water-themed. The first level and the boss fight take place underwater, while the second level is set by a waterfall with Lockjaws that jump out at anyone. The northeastern part of Aqua World has a derelict, haunted galleon. The Kremlings also have a base on a small island. A few objects first appear in this world, such as falling pegs, Spinning Pegs, cannons that fire out pegs, and pegs that only appear when the Kong holds onto another one around them. Aqua World features both land and underwater enemies. The land enemies include Kritters, Flipflaps, ghosts, and Zingers, while the underwater ones include Shuris and Lockjaws.

The Beach world from Donkey Kong Country Returns is thematically similar and has been suggested to be the same location.[1]

Levels[edit]

Aqua World has four regular levels, and each one has their own medal. The first two levels have a bronze one, the next two have a silver one, and the boss battle has a gold medal, just like the other worlds. A Crystal Coconut is hidden in every level except for the boss fight.

Name Description Medal
Risky Reef in DK: King of Swing.
Risky Reef
This level takes place in a coral reef. Lockjaw and Shuri enemies are encountered here for the first time. Donkey Kong will be affected by the weight of moving underwater as he has to climb his away out of the reef. He must also break the Question Barrels to progress in the stage. These barrels, when destroyed, will make pegs appear for DK to climb.
DKKOSBronze.png
Bronze
Lockjaw Falls DKKoS.png
Lockjaw Falls
This level has Donkey Kong climbing up a waterfall as Lockjaw jump out of it. Some of the pegs used to climb the waterfall are being dragged downward by the waterfall itself in a part of the stage.
DKKOSBronze.png
Bronze
Kremling Kamp in DK: King of Swing.
Kremling Kamp
The Kremling Kamp is a small establishment put together by Kremlings that DK must overcome. He will find multiple Kritter in the area, as well as the Question Barrels seen previously in Risky Reef. This level has plenty of tires that can bounce Donkey Kong away and off course.
DKKOSSilver.png
Silver
Ship of Souls.png
Ship of Souls
Ship of Souls takes place in the interior of a sunken, haunted ship. Donkey Kong will have to climb on pegs being launched out of a cannon, defeat ghosts, and utilize a unique type of peg that makes other pegs around it appear in order to complete the stage.
DKKOSSilver.png
Silver
Donkey Kong starts the battle against Davy Bones in DK: King of Swing.
Davy Bones' Locker
In this boss level, Donkey Kong will face off with Davy Bones in his water lair. Davy Bones will try to lunge at DK, and after he dodges, he can grab its tail and slam it into some spikes to damage it. Bones will do the same attack pattern throughout the fight.
DKKOSGold.png
Gold

Names in other languages[edit]

Language Name Meaning
Japanese シーワールド
Shī wārudo
Sea World

Italian Idrolandia
Hydro Land

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet by Kynan Pearson (Archived). Twitter. Retrieved January 30, 2022.