Stage 3-5: Difference between revisions

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(Who Puts Trash Cans on Their Ship Randomly Wherever They Want?)
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==Layout==
==Layout==
[[Mario]] starts off near [[Elevator]]s where he must go right where he will encounter [[Wire]]s but he should be careful as Wire Traps return and he should watch his [[Jumping]] so he doesn't fall onto the [[Spike Trap|Spike]]s. There is also a platform in the middle below the wires so Mario doesn't fall onto spikes and can jump back up to the wires, Mario can swing on the lower wire to get up to the higher wire then he can do a big wire swing jump to the left to get a [[1 UP Heart]] for an [[Extra Life]] but Mario must watchout for the Faiachūs as they can walk on the bottom of the platform they're on which is also above the platform with the 1 UP Heart then he must jump off and grab the wires to save himself. Mario must swing up to the the next platform with a [[Trash Can]] then he must climb up the [[Ladder]] and watchout for the roaming Faiachūs but he can pick up the trash can in the middle and throw it at them to defeat them, Mario must then climb up either ladders to get to the [[Key]], there is also wires on each side which Mario can reach with his [[Handstand Jump]] or [[Backflip]] but other than that they don't do much. Mario must then grab the key then go over to the elevators going down and ride them down to the bottom then he must simply go over to the [[Door]] to end the level.
[[Mario]] starts off near [[Elevator]]s where he must go right where he will encounter [[Wire]]s but he should be careful as Wire Traps return and he should watch his [[Jumping]] so he doesn't fall onto the [[Spike Trap|Spike]]s. There is also a platform in the middle below the wires so Mario doesn't fall onto spikes and can jump back up to the wires, Mario can swing on the lower wire to get up to the higher wire then he can do a big wire swing jump to the left to get a [[1 UP Heart]] for an [[Extra Life]] but Mario must watch out for the Faiachū as they can walk on the bottom of the platform they're on which is also above the platform with the 1 UP Heart then he must jump off and grab the wires to save himself. Mario must swing up to the the next platform with a [[Trash Can]] then he must climb up the [[Ladder]] and watch out for the roaming Faiachū but he can pick up the trash can in the middle and throw it at them to defeat them, Mario must then climb up either ladders to get to the [[key]], there is also wires on each side which Mario can reach with his [[Handstand Jump]] or [[Backflip]] but other than that they don't do much. Mario must then grab the key then go over to the elevators going down and ride them down to the bottom then he must simply go over to the [[Key Door|door]] to end the level.


==Enemies==
==Enemies==
*[[Wire Trap]]s
*[[Wire Trap]]s
*[[Faiachū]]s
*[[Faiachū]]
*[[Trash Can]]s
*[[Trash Can]]s



Revision as of 03:04, September 7, 2018

It has been requested that this article be rewritten.

Not to be confused with World 3-5.

Template:Levelbox Stage 3-5 is the fifth level of the Ship on the Game Boy version of Donkey Kong. The level marks the return of Faiachūs and Wire Traps.

Layout

Mario starts off near Elevators where he must go right where he will encounter Wires but he should be careful as Wire Traps return and he should watch his Jumping so he doesn't fall onto the Spikes. There is also a platform in the middle below the wires so Mario doesn't fall onto spikes and can jump back up to the wires, Mario can swing on the lower wire to get up to the higher wire then he can do a big wire swing jump to the left to get a 1 UP Heart for an Extra Life but Mario must watch out for the Faiachū as they can walk on the bottom of the platform they're on which is also above the platform with the 1 UP Heart then he must jump off and grab the wires to save himself. Mario must swing up to the the next platform with a Trash Can then he must climb up the Ladder and watch out for the roaming Faiachū but he can pick up the trash can in the middle and throw it at them to defeat them, Mario must then climb up either ladders to get to the key, there is also wires on each side which Mario can reach with his Handstand Jump or Backflip but other than that they don't do much. Mario must then grab the key then go over to the elevators going down and ride them down to the bottom then he must simply go over to the door to end the level.

Enemies

Pauline's lost items

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Hat: Next to the Ladder and Trash Can.
  • Parasol: Below the large platform on the left near the Elevator.
  • Bag: Very high in the air. Mario must grab the Wire on the right then move over to the right to get to the Bag.