World 8-Tower (New Super Mario Bros. Wii): Difference between revisions

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==Enemies==
==Enemies==
*[[Firebar]]s
*[[Firebar]]s
*[[Koopa Troopa]]s
*[[Koopa Troopa]]s (Boss fight only)
*[[Koopa Paratroopa]]s
*[[Koopa Paratroopa]]s (Boss fight only)
*[[Goomba]]s
*[[Goomba]]s (Boss fight only)
*[[Bob-omb]]s
*[[Bob-omb]]s (Boss fight only)
*[[Spiny|Spinies]]
*[[Spiny|Spinies]] (Boss fight only)
*[[Buzzy Beetle]]s
*[[Buzzy Beetle]]s (Boss fight only)
*[[Monty Mole]]s
*[[Monty Mole]]s (Boss fight only)
*[[Thwomp]]s
*[[Thwomp]]s (Boss fight only)
*Boss: [[Kamek]]
*Boss: [[Kamek]]
{{NSMBW Levels}}
{{NSMBW Levels}}

Revision as of 20:23, April 29, 2018

Template:Levelbox World 8-Tower is the Tower of World 8 in New Super Mario Bros. Wii. This tower is the final tower in the game.

Layout

This tower is the first level to feature Firebars. There are also moving rocks that can easily crush Mario and make him lose a life. Kamek is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between Koopa Troopas, Koopa Paratroopas, Goombas, Bob-ombs, Monty Moles, Thwomps, Buzzy Beetles, and Spinies. An occasional Super Mushroom may also pop up, as well as Coins.

Star Coins

  • Star Coin 1: The first Star Coin is near the beginning of the level atop a Firebar.
  • Star Coin 2: Directly below the Checkpoint Flag is a hidden area with a door that can only be accessed by the moving platforms directly below. Once inside, Mario and co. have to avoid the faster than normal Firebars, make it to the highest platform, then jump up to get the second Star Coin.
  • Star Coin 3 (pictured): The third Star Coin is to the immediate left of the Checkpoint Flag, under a platform with a Firebar. Mario and co. must duck-slide through the gap (unless not Super) while avoiding the Firebar to get the Star Coin.

Enemies

Template:NSMBW Levels