Yoshi's Island 3: Difference between revisions

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{{Levelbox
{{level infobox
|title=Yoshi's Island 3
|title=Yoshi's Island 3
|image=[[File:YoshisIsland3.png|256px]]
|image=[[File:YoshisIsland3.png|256px]]
[[Mario]] and [[Yoshi]] on a [[Single Swing Lift]]
|code=1-3
|code=1-3
|world=[[Yoshi's Island (place)#Super Mario World|Yoshi's Island]]
|world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|limit=300 seconds
Line 9: Line 10:
|after=[[Yoshi's Island 4|>>]]
|after=[[Yoshi's Island 4|>>]]
}}
}}
'''Yoshi's Island 3''' is the third level of [[Yoshi's Island (place)|Yoshi's Island]] in ''[[Super Mario World]]''. It takes place on a high mountain and features a lot of platforms; falling down can result in losing a [[Extra life|life]]. This level is easier if the [[Yellow Switch Palace|Yellow Switch]] is already activated, since in this case there are a lot of [[! Block]]s protecting the player from falling into a [[pit]].
'''Yoshi's Island 3''' is the third [[level]] of [[Yoshi's Island (location)|Yoshi's Island]] in ''[[Super Mario World]]''. It takes place on a high mountain and features numerous yellow [[! Block|Exclamation Mark Block]]s that can make a hidden area easier to find if the [[Yellow Switch Palace|Yellow Switch]] is pressed. Clearing this stage grants access to [[Yoshi's Island 4]].


==Overview==
==Overview==
[[File:Smw mario2.png|thumb|left]]
[[File:Smw mario2.png|thumb|left]]
The level starts with a [[Message Block]] giving information on [[Dragon Coin]]s. Right next to the Block, a row of yellow ! Blocks show that activating the Yellow Switch is a big help in this stage. When the player follows the path up the steps and to the right, they come across a platform that starts to rotate when stepped on. This way, it is possible to collect the [[Coin]]s below. When going on, the player finds another type of platform called [[Stretch Block]]s, that are composed of five segments which constantly expand and cut down again. Though they look like [[Rotating Block]]s, they do not serve the same function. The first Dragon Coin can be found above. After another swinging platform, the player finds the first [[Koopa Paratroopa|Winged Koopa Troopa]] in the game. These are [[Red Shell|red-shelled]], allowing [[Yoshi]] (who can be obtained from one of the [[? Block]]s here) to spit out [[Fireball]]s. Soon there is another type of platform. These are black and white and simply move either horizontally or vertically. After a red-shelled [[Koopa Troopa]], there are some more of the rotating platforms. There is a hidden [[Warp Pipe]] below the first one, so the player can drop there. The Pipe leads to a simple underground room which features a [[lava]] pit, a [[P Switch]] and a lot of Coins. Hitting the Switch makes the Coins turn into Blocks and thus it is possible to cross the lava pit. The second Dragon Coin is to be found here as well. Leaving the room through the Warp Pipe takes the player to solid ground again and, a bit further, to the [[Midway Gate]].
The level starts with a [[Message Block]] giving information on [[Dragon Coin]]s. Right next to the block, a row of yellow Exclamation Mark Blocks can be found. When the player follows the path up the steps and to the right, they come across a brown [[Single Swing Lift]]. When going on, the player finds two [[Stretch Block]]s. The first Dragon Coin can be found above. After another brown Single Swing Lift, the player finds a red [[Koopa Paratroopa]] flying over two [[? Block|Prize Block]]s, the second one containing [[Yoshi]]. Soon there is another type of platform. These platforms are black and white and simply move either horizontally or vertically, with another red Koopa Paratroopa flying near them. After a red-shelled [[Koopa Troopa]], there are some more brown Single Swing Lifts. There is a hidden [[Warp Pipe]] below the first one. The pipe leads to a simple underground room where the second Dragon Coin is found. Leaving the room through the Warp Pipe takes the player near the [[Midway Gate]].


After a hopping [[Green Shell|green-shelled]] Winged Koopa Troopa, there is the third Dragon Coin and another Message Block talking about how to perform high [[jump]]s. Next, there is a row of five Rotating Blocks with a Koopa Troopa on the top; the right Block contains a Coin. Up the platform, the ? Block provides the player with a power-up. After various moving platforms, the player comes across the fourth Dragon Coin. Between more platforms, there is the first [[Bonus Block]] in the game, providing the player with a [[1-Up Mushroom]], in case he has collected at least 30 Coins in the level. Otherwise it only yields a single Coin. Moving on and crossing two more swinging platforms, the plumber finally reaches the fifth Dragon Coin. A bit further, there is the [[Giant Gate]], with no [[List of enemies|enemies]] protecting it. The player is able to enter [[Yoshi's Island 4]] after he or she walks through the Gate.
After a green Koopa Paratroopa, there is the third Dragon Coin and another Message Block talking about how to perform high [[jump]]s. Next, there is a row of five Rotating Blocks with a Koopa Troopa on the top. After a moving black-and-white platform and brown Single Swing Lift, the player comes across an area with five Stretch Blocks, where the fourth Dragon Coin is found. Between more platforms, the first [[bonus block|Bonus Block]] in the game can be found, providing the player with a [[1-Up Mushroom]] if the player has collected 30 [[coin]]s in this level. Otherwise, it yields only a single coin. Soon after crossing two more brown Single Swing Lifts, the player reaches the fifth Dragon Coin. A bit farther, there is the [[Giant Gate]], with no [[List of enemies|enemies]] protecting it.
{{br|left}}
{{br|left}}


==Enemies==
==Enemies==
*[[Koopa Paratroopa|Winged Koopa Troopa]]s
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Koopa Troopa]]s
!Sprite
*[[Beach Koopa|Koopas without Shells]]
!Name
!Count
|-
|[[File:SMW KoopaParatroopa Green.png]]
|[[Koopa Paratroopa]] (green)
|1
|-
|[[File:SMW KoopaParatroopa Red.png]]
|Koopa Paratroopa (red)
|4
|-
|[[File:SMW KoopaTroopa Green.png]]
|[[Koopa Troopa]] (green)
|1 (if stomped)
|-
|[[File:SMW KoopaTroopa Red.png]]
|Koopa Troopa (red)
|2
|-
|[[File:SMW KoopaTroopaNoShell Green.png]]
|[[Beach Koopa|Koopa without a Shell]] (green)
|1 (if stomped)
|-
|[[File:SMW KoopaTroopaNoShell Red.png]]
|Koopa without a Shell (red)
|2 (if stomped)
|}


==Names in other languages==
==Names in other languages==
Line 27: Line 54:
|Jap=ヨースターとう コース3
|Jap=ヨースターとう コース3
|JapR=Yōsutā Tō Kōsu 3
|JapR=Yōsutā Tō Kōsu 3
|JapM=Yo’ster Isle Course 3
|JapM=Yoster Island Course 3
|Spa=Isla de Yoshi 3
|Spa=Isla de Yoshi 3
|SpaM=Yoshi's Island 3
|SpaM=Yoshi's Island 3
Line 34: Line 61:
|Ger=Yoshi-Insel 3
|Ger=Yoshi-Insel 3
|GerM=Yoshi Island 3
|GerM=Yoshi Island 3
|Chi=耀东岛 3
|ChiR=Yàodōngdǎo 3
|ChiM=Yoshi's Island 3
|Ita=Isola Yoshi 3
|ItaM=Yoshi's Island 3
}}
}}


==Trivia==
==Trivia==
*Similar vertically climbing set of hills appear in [[Mount Lineland#Chapter 1-2: Afoot in the Foothills|Chapter 1-2]] of ''[[Super Paper Mario]]''.
*Similar vertically climbing sets of hills appear in [[Mount Lineland#Chapter 1-2: Afoot in the Foothills|Chapter 1-2]] of ''[[Super Paper Mario]]''.
{{SMW Levels}}
 
{{SMW levels}}
[[Category:Mountains]]
[[Category:Yoshi's Island]]
[[Category:Yoshi's Island]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World Levels]]

Latest revision as of 14:23, January 26, 2024

Level
Yoshi's Island 3
Mario and Yoshi at the start of Yoshi's Island 3 from Super Mario World

Mario and Yoshi on a Single Swing Lift

Level code 1-3
World Yoshi's Island
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >>

Yoshi's Island 3 is the third level of Yoshi's Island in Super Mario World. It takes place on a high mountain and features numerous yellow Exclamation Mark Blocks that can make a hidden area easier to find if the Yellow Switch is pressed. Clearing this stage grants access to Yoshi's Island 4.

Overview[edit]

Smw mario2.png

The level starts with a Message Block giving information on Dragon Coins. Right next to the block, a row of yellow Exclamation Mark Blocks can be found. When the player follows the path up the steps and to the right, they come across a brown Single Swing Lift. When going on, the player finds two Stretch Blocks. The first Dragon Coin can be found above. After another brown Single Swing Lift, the player finds a red Koopa Paratroopa flying over two Prize Blocks, the second one containing Yoshi. Soon there is another type of platform. These platforms are black and white and simply move either horizontally or vertically, with another red Koopa Paratroopa flying near them. After a red-shelled Koopa Troopa, there are some more brown Single Swing Lifts. There is a hidden Warp Pipe below the first one. The pipe leads to a simple underground room where the second Dragon Coin is found. Leaving the room through the Warp Pipe takes the player near the Midway Gate.

After a green Koopa Paratroopa, there is the third Dragon Coin and another Message Block talking about how to perform high jumps. Next, there is a row of five Rotating Blocks with a Koopa Troopa on the top. After a moving black-and-white platform and brown Single Swing Lift, the player comes across an area with five Stretch Blocks, where the fourth Dragon Coin is found. Between more platforms, the first Bonus Block in the game can be found, providing the player with a 1-Up Mushroom if the player has collected 30 coins in this level. Otherwise, it yields only a single coin. Soon after crossing two more brown Single Swing Lifts, the player reaches the fifth Dragon Coin. A bit farther, there is the Giant Gate, with no enemies protecting it.

Enemies[edit]

Sprite Name Count
Sprite of a Green Koopa Paratroopa from Super Mario World Koopa Paratroopa (green) 1
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 4
Sprite of a Green Koopa Troopa from Super Mario World Koopa Troopa (green) 1 (if stomped)
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 2
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (green) 1 (if stomped)
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (red) 2 (if stomped)

Names in other languages[edit]

Language Name Meaning
Japanese ヨースターとう コース3
Yōsutā Tō Kōsu 3
Yoster Island Course 3

Chinese 耀东岛 3
Yàodōngdǎo 3
Yoshi's Island 3

French Ile de Yoshi 3
Yoshi's Island 3
German Yoshi-Insel 3
Yoshi Island 3
Italian Isola Yoshi 3
Yoshi's Island 3
Spanish Isla de Yoshi 3
Yoshi's Island 3

Trivia[edit]