World 8-Tower (New Super Mario Bros. Wii): Difference between revisions

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|after=[[World 8-4 (New Super Mario Bros. Wii)|>>]]
|after=[[World 8-4 (New Super Mario Bros. Wii)|>>]]
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'''{{world|8|tower}}''' is the Tower of World 8.
'''{{World|8|tower}}''' is the [[Tower (New Super Mario Bros.)|Tower]] of World 8 in ''[[New Super Mario Bros. Wii]]''. This tower is the final tower in the game.
==Lay out==
==Layout==
This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s.  An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s.
This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s.  An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s.
== Layout ==
This level has fire bars through out the level.


==Enemies==
==Enemies==

Revision as of 20:20, October 20, 2014

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Levelbox World 8-Tower is the Tower of World 8 in New Super Mario Bros. Wii. This tower is the final tower in the game.

Layout

This tower is the first level to feature Firebars. There are also moving rocks that can easily crush Mario and make him lose a life. Kamek is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between Koopa Troopas, Koopa Paratroopas, Goombas, Bob-ombs, Monty Moles, Thwomps, Buzzy Beetles, and Spinys. An occasional Mushroom may also pop up, as well as Coins.

Enemies

Template:BoxTop Template:NSMBW Levels