Vanilla Secret 2: Difference between revisions

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{{levelbox
{{level infobox
|title=Vanilla Secret 2
|title=Vanilla Secret 2
|image=[[File:Vanilla Secret 2.png|256px]]
|image=[[File:Vanilla Secret 2.png|256px]]<br>Mario and Yoshi jumping on a Koopa Paratroopa
|code=3-B
|code=3-B
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|world=[[Vanilla Dome]]
|limit=300 seconds
|before=[[Vanilla Secret 1|<<]]
|before=[[Vanilla Secret 1|<<]]
|after=[[Vanilla Secret 3|>>]]
|after=[[Vanilla Secret 3|>>]]
}}
}}
'''Vanilla Secret 2''' is a [[level]] in ''[[Super Mario World]]''. The level is accessed by taking the secret path in [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it is more of a flat ground level. If the player takes the [[Gray P Switch]] near the pit of [[Spiny|Spinies]] and takes it back to the beginning part with the [[Koopa Paratroopa|Winged Koopa Troopa]]s, they can get lots of extra lives. After this level is completed, Mario continues on to [[Vanilla Secret 3]].
'''Vanilla Secret 2''' is a [[level]] in ''[[Super Mario World]]''. The level is accessed by taking the secret path in the [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it is more of a flat ground level. If the player takes the [[Gray P Switch]] near the pit of [[Spiny|Spinies]] and takes it back to the beginning part with the [[Koopa Paratroopa]]s, they can get lots of extra lives. After this level is completed, Mario continues on to [[Vanilla Secret 3]].


==Overview==
==Overview==
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing [[Yoshi]] inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green [[! Block]] nearby, releasing a [[Cape Feather]] when hit. After more Koopas are some [[Jumping Piranha Plant]]s, then a few Spinies. When Mario reaches the [[Note Block|Jump Block]]s, he can hit the third one to gain a Cape Feather. Here, there are [[Parabomb|Para-bomb]]s, more Spinies, and a [[Lakitu]]. When the player reaches the area with many Spinies, they should hit the second [[Rotating Block]] to reveal a [[Gray P Switch]]. Pressing it will turn the Spinies into [[Gray Coin]]s. Later, Mario can enter a [[Warp Pipe]], taking him to an area where he can collect many [[coin]]s by pressing the [[P Switch]]. Soon after that, the player will reach the [[Giant Gate]].
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing [[Yoshi]] inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green [[! Block]] nearby, releasing a [[Cape Feather]] when hit. After more Koopas are some [[Jumping Piranha Plant]]s, then a few Spinies. When Mario reaches the [[Note Block|Jump Block]]s, he can hit the third one to gain a Cape Feather. Here, there are [[Parabomb|Para-bomb]]s, more Spinies, and a [[Lakitu]]. When the player reaches the area with many Spinies, they should hit the second [[Rotating Block]] to reveal a [[Gray P Switch]]. Pressing it will turn the Spinies into [[Gray Coin]]s. Later, Mario can enter a [[Warp Pipe]], taking him to an area where he can collect many [[coin]]s by pressing the [[P Switch|Switch Block]]. Soon after that, the player will reach the [[Giant Gate]].


This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario|Caped Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a [[Dragon Coin]].
This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario|Caped Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a [[Dragon Coin]].


==Enemies==
==Enemies==
*[[Koopa Paratroopa|Winged Koopa Troopa]]
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Koopa Troopa]]
!Sprite
*[[Beach Koopa|Koopa without a Shell]]
!Name
*[[Jumping Piranha Plant]]
!Count
*[[Spiny]]
|-
*[[Bob-omb]]
|[[File:SMW KoopaParatroopa Green.png]]
*[[Parabomb|Para-bomb]]
|[[Koopa Paratroopa]] (green)
*[[Lakitu in a Pipe]]
|25
*[[Chargin' Chuck]]
|-
|[[File:SMW KoopaParatroopa Red.png]]
|Koopa Paratroopa (red)
|4
|-
|[[File:SMW KoopaTroopa Green.png]]
|[[Koopa Troopa]] (green)
|(if stomped)
|-
|[[File:SMW KoopaTroopaNoShell Green.png]]
|[[Beach Koopa|Koopa without a Shell]] (green)
|(if stomped)
|-
|[[File:SMWJumpingPiranhaPlant.png]]
|[[Jumping Piranha Plant]]
|2
|-
|[[File:SMW Spiny.png]]
|[[Spiny]]
|11
|-
|[[File:SMW Para-bomb.png]]
|[[Parabomb|Para-bomb]]
|infinite
|-
|[[File:SMWBobomb.png]]
|[[Bob-omb]]
|(if Parabombs land)
|-
|[[File:PipeLakitu.png]]
|[[Lakitu|Lakitu in a Pipe]]  
|2
|-
|[[File:Mario charginChuck.gif]]
|[[Chargin' Chuck|Splittin' Chuck]]
|1
|}


==Names in other languages==
==Names in other languages==
Line 36: Line 74:
|Ger=Vanille-Rätsel 2
|Ger=Vanille-Rätsel 2
|GerM=Vanilla Secret 2
|GerM=Vanilla Secret 2
|Ita=Cupola Vaniglia segreto 2
|ItaM=Vanilla Dome secret 2
}}
}}
{{SMW Levels}}
 
[[Category:Dinosaur Land]]
{{SMW levels}}
[[Category:Super Mario World Levels]]
[[Category:Sky areas]]
[[Category:Mountains]]
[[Category:Super Mario World levels]]

Latest revision as of 17:29, January 27, 2024

Level
Vanilla Secret 2
Vanilla Secret 2 from Super Mario World.
Mario and Yoshi jumping on a Koopa Paratroopa
Level code 3-B
World Vanilla Dome
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >>

Vanilla Secret 2 is a level in Super Mario World. The level is accessed by taking the secret path in the Vanilla Dome that leads to the mountaintop. Although it takes place in the sky, it is more of a flat ground level. If the player takes the Gray P Switch near the pit of Spinies and takes it back to the beginning part with the Koopa Paratroopas, they can get lots of extra lives. After this level is completed, Mario continues on to Vanilla Secret 3.

Overview[edit]

The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing Yoshi inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green ! Block nearby, releasing a Cape Feather when hit. After more Koopas are some Jumping Piranha Plants, then a few Spinies. When Mario reaches the Jump Blocks, he can hit the third one to gain a Cape Feather. Here, there are Para-bombs, more Spinies, and a Lakitu. When the player reaches the area with many Spinies, they should hit the second Rotating Block to reveal a Gray P Switch. Pressing it will turn the Spinies into Gray Coins. Later, Mario can enter a Warp Pipe, taking him to an area where he can collect many coins by pressing the Switch Block. Soon after that, the player will reach the Giant Gate.

This level contains a cloud placed high up at the start of the level, accessible only by Caped Mario when he runs at the start of the level and jumps. This cloud contains coins and a Dragon Coin.

Enemies[edit]

Sprite Name Count
Sprite of a Green Koopa Paratroopa from Super Mario World Koopa Paratroopa (green) 25
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 4
Sprite of a Green Koopa Troopa from Super Mario World Koopa Troopa (green) (if stomped)
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (green) (if stomped)
Jumping Piranha Plant from Super Mario World Jumping Piranha Plant 2
Sprite of a Spiny from Super Mario World Spiny 11
Sprite of a Para-bomb from Super Mario World Para-bomb infinite
Bob-omb from Super Mario World Bob-omb (if Parabombs land)
PipeLakitu.png Lakitu in a Pipe 2
A Chargin' Chuck Splittin' Chuck 1

Names in other languages[edit]

Language Name Meaning
Japanese バニラだいち ひみつのコース2
Banira Daichi Himitsu no Kōsu 2
Vanilla Tableland Secret Course 2

French Secret Vanille 2
Vanilla Secret 2
German Vanille-Rätsel 2
Vanilla Secret 2
Italian Cupola Vaniglia segreto 2
Vanilla Dome secret 2
Spanish Secreto Vainilla 2
Vanilla Secret 2