Spike's Lost City: Difference between revisions

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{{Levelbox
{{level infobox
|title=Spike's Lost City
|title=Spike's Lost City
|image=[[File:WiiU SM3DW 10.15.13 Scrn03.png|250px]]
|image=[[File:SpikesLostCity.png|250px]]
|code=4-5
|code=4-5
|world=[[World 4 (Super Mario 3D World)|World 4]]
|world=[[World 4 (Super Mario 3D World)|World 4]]
|game=''[[Super Mario 3D World]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=[[Beep Block Skyway|<<]]
|before_alt=[[Beep Block Skyway|<<]]
|before=[[Big Bounce Byway|<<]]
|before=[[Big Bounce Byway|<<]]
|after=[[Lava Rock Lair|>>]]
|after=[[Lava Rock Lair|>>]]
}}
}}


'''Spike's Lost City''', otherwise known as '''World 4-5''', is the fifth course of [[World 4 (Super Mario 3D World)|World 4]] in ''[[Super Mario 3D World]]''. It is unlocked via completion of [[Beep Block Skyway]] or [[Big Bounce Byway]], and its own completion unlocks [[Lava Rock Lair]].
'''Spike's Lost City''', otherwise known as '''World 4-5''', is the fifth course of [[World 4 (Super Mario 3D World)|World 4]] in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked via completion of [[Beep Block Skyway]] or [[Big Bounce Byway]], and its own completion unlocks [[Lava Rock Lair]].


==Layout==
==Layout==
The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]].
The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]].


==[[Green Star (Super Mario 3D World)|Green Stars]]==
At the end of the top of the wall to the right of the second Green Star's wall, there are three [[1-Up Mushroom]]s. However, climbing the height of the wall requires [[Cat Suit]] climbing after jumping off of a second player or the [[List of Super Mario 3D World glitches#Cat Momentum Glitch|Cat Momentum Glitch]] from the Green Star's wall.<ref>[https://youtu.be/hVON5XIsu_w How 3 Hidden 1-Ups Eluded Players for Years in Super Mario 3D World] - SwankyBox, YouTube</ref> In the [[Nintendo Switch]] port of the game, one player can get up there on their own due to the increased climbing speed.<ref>[https://twitter.com/TBG_Awesomegame/status/1360975999308038144 TBG_Awesomegames - Twitter]</ref>
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Flipswitch Panel]]s to reveal the green star.
 
*'''Green Star 2''': After the checkpoint, the must use the Cat form to climb a large curved wall to find the second green star.
==[[Green Star]]s==
*'''Green Star 3''': After the second green star, the third green star is in plain sight on a tilting platform.
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Flipswitch Panel|Switch Panel]]s to reveal the first Green Star.
*'''Green Star 2''': After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
*'''Green Star 3''': After the second Green Star, the third Green Star is in plain sight on a swaying platform.
{{br}}
{{br}}


==[[Stamp (Super Mario 3D World)|Stamp]]==
==[[Stamp (Super Mario 3D World)|Stamp]]==
[[File:SM3DW-SpikeStamp.png|right]]
{{Multiple image
*At the very beginning, the player must use the [[Cat Mario|Cat form]] to climb a wall left of the three Spikes to obtain the stamp. The stamp is a Spike.
|align=right
|direction=horizontal
|width=70


|image1=SM3DW-SpikeStamp.png
|alt1=Wii U version
|image2=SM3DW_BF_SpikeStamp.png
|alt2=Switch version
}}
*At the very beginning, the player must use the [[Cat Mario|Cat form]] to climb a wall behind the three Spikes to obtain the stamp. The stamp is a Spike.
==[[List of Luigi sightings in Super Mario 3D World|Luigi sighting]]==
A shrub on a wall near the beginning has an 8-bit Luigi peeking out of it.
==Enemies==
==Enemies==
*[[Spike]]s
<gallery>
*[[Galoomba]]s
Spike Artwork - Super Mario 3D World.png|[[Spike]]s (14)
 
Galoomba SM3DW Prima.jpg|[[Galoomba]]s (8)
==Trivia==
</gallery>
*[[Chargin' Chuck]]s were supposed to appear in the level, but were removed in the final version.


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ガボンマウンテン
|Jap=ガボンマウンテン
|JapR=Gabon maunten
|JapR=Gabon maunten
|JapM=Spike Mountain
|JapM=Spike Mountain
|Fra=Cité perdue des Spike
|Fre=Cité perdue des Spike
|FraM=Spikes' lost city
|FreM=Spikes' lost city
|Dut=Spike's verloren stad
|Dut=Spike's verloren stad
|DutM=Spike's lost city
|DutM=Spike's lost city
|Spa=Un ascenso espinoso
|Spa=Un ascenso espinoso
|SpaM=A spiny climb
|SpaM=A Spiky Ascent
|Ger=Die verlorene Stadt in den Spike-Bergen
|Ger=Die verlorene Stadt in den Spike-Bergen
|GerM=The lost city in Spike Mountains
|GerM=The lost city in Spike Mountains
|Ita=Cittadella degli Spunzi
|ItaM=Spikes' citadel
|Por=Cidadela perdida do Espigão
|PorM=Spike's lost citadel
|Rus=Потерянный город спайков
|RusR=Poteryanniy gorod spaykov
|RusM=Spikes' lost city
|Chi=加邦山
|ChiR=Jiābāngshān
|ChiM=Spike Mountain
|Kor=가봉 마운틴
|KorR=Gabong Mauntin
|KorM=Spike Mountain
}}
}}


{{BoxTop}}
==Trivia==
{{SM3DW}}
*[[Chargin' Chuck]]s were supposed to appear in the level, but were removed in the final version.
{{SM3DW Levels}}
 
[[Category:Super Mario 3D World Levels]]
==References==
[[Category:Temples and Shrines]]
<references/>
 
{{SM3DW levels}}
[[Category:Temples]]
[[Category:Super Mario 3D World levels]]
[[de:Die verlorene Stadt in den Spike-Bergen]]

Latest revision as of 09:23, March 3, 2024

Level
Spike's Lost City
Screenshot of Super Mario 3D World.
Level code 4-5
World World 4
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Time limit 400 seconds
<< << Directory of levels >>

Spike's Lost City, otherwise known as World 4-5, is the fifth course of World 4 in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury. It is unlocked via completion of Beep Block Skyway or Big Bounce Byway, and its own completion unlocks Lava Rock Lair.

Layout[edit]

The level starts in a ruins area filled with Galoombas, Spikes, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the Checkpoint Flag, followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the Goal Pole.

At the end of the top of the wall to the right of the second Green Star's wall, there are three 1-Up Mushrooms. However, climbing the height of the wall requires Cat Suit climbing after jumping off of a second player or the Cat Momentum Glitch from the Green Star's wall.[1] In the Nintendo Switch port of the game, one player can get up there on their own due to the increased climbing speed.[2]

Green Stars[edit]

  • Green Star 1: After the stamp, there is Warp Pipe that leads to an area where the player has to activate all the Switch Panels to reveal the first Green Star.
  • Green Star 2: After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
  • Green Star 3: After the second Green Star, the third Green Star is in plain sight on a swaying platform.

Stamp[edit]

Wii U version
Switch version
  • At the very beginning, the player must use the Cat form to climb a wall behind the three Spikes to obtain the stamp. The stamp is a Spike.

Luigi sighting[edit]

A shrub on a wall near the beginning has an 8-bit Luigi peeking out of it.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ガボンマウンテン
Gabon maunten
Spike Mountain

Chinese 加邦山
Jiābāngshān
Spike Mountain

Dutch Spike's verloren stad
Spike's lost city
French Cité perdue des Spike
Spikes' lost city
German Die verlorene Stadt in den Spike-Bergen
The lost city in Spike Mountains
Italian Cittadella degli Spunzi
Spikes' citadel
Korean 가봉 마운틴
Gabong Mauntin
Spike Mountain

Portuguese Cidadela perdida do Espigão
Spike's lost citadel
Russian Потерянный город спайков
Poteryanniy gorod spaykov
Spikes' lost city

Spanish Un ascenso espinoso
A Spiky Ascent

Trivia[edit]

  • Chargin' Chucks were supposed to appear in the level, but were removed in the final version.

References[edit]