Deep Jungle Drift
From the Super Mario Wiki, the Mario encyclopedia
The level starts on a raft surrounded by poison in a jungle-like area. After avoiding some Stingbies and moving platforms, the player is able to reach the Checkpoint Flag. This is followed by some more Stingbies as well as platforms with Piranha Creepers on them. A downwards current brings the player to a Warp Box, which transports the player to a platform with the Goal Pole.
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