Road: Difference between revisions

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(New page: thumb|100px|A '''Road''' block. '''Roads''' are objects that Mario can use in ''Donkey Kong'' for the Game Boy. When Mario jumps at a...)
 
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[[Image:DKGB Road.png|thumb|100px|A '''Road''' block.]]
[[File:DKGB Road.png|thumb]]
'''Roads''' are objects that Mario can use in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. When Mario jumps at a Road block, the game freezes and the player has to place the Road to any free point in the level. The road will then expand to the left and to the right of the chosen point as much as it can. The Road acts as a platform that Mario can stand on, throw the [[key]] onto and can climb on with an (also placed) [[Ladder]]. The Road can also act as a ceiling for the many enemies in the game that climb up walls and across ceilings.
'''Roads''',<ref>Game Boy ''Donkey Kong'' English instruction booklet, pages 14 & 18.</ref> also called '''Bridges''',<ref>Game Boy ''Donkey Kong'' British English Nintendo 3DS [[Virtual Console]] digital manual, tab 13: "Items".</ref> are objects that [[Mario]] can use in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. When Mario [[jump]]s at a road item (also known as an '''Arrow Block'''),<ref>''Nintendo Power'' Volume 61, pages 81 and 82.</ref> the game freezes and the player has to place the road to any free point in the [[level]]. The road then expands to the left and to the right of the chosen point as much as it can. The road acts as a platform that Mario can stand on, throw the [[key]] onto, and climb on with an (also placed) [[ladder]]. The road can also act as a ceiling for the many enemies in the game that climb up walls and across ceilings.


Roads are timed, and disappear after the time has passed. This timer indicated with a music that starts playing as soon as the road is played and gets faster gradually. The timer can be reset to 0 if Mario places another Road within the first Road's time limit as well, or any other placeable objects such as Ladders, [[Spring]]s and blocks. After disappearing, the Road can then be placed with the Road block again.
Roads are timed and disappear after the time has passed. This timer is indicated with music that starts playing as soon as the road is placed and gets faster gradually. The timer can be reset if Mario places another road within the first road's time limit, or any other placeable objects such as ladders and [[Trampoline|Jump Stand]]s. After disappearing, the road can then be placed with the road item again.
== Foreign Names ==
 
{{foreignname|
==Names in other languages==
Ger=Brücke|
{{foreign names
GerM=bridge}}
|Jap={{hover|道|みち}}<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, pages 12 & 18.</ref>
[[Category:Items]]
|JapR=Michi
|JapM=Road
|Fre=Pont
|FreM=Bridge
|Dut=Brug<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS Virtual Console digital manual, tab 13: "Voorwerpen".</ref>
|DutM=Bridge
|Ger=Brücke
|GerM=Bridge
}}
 
==References==
<references/>
 
{{DK}}
[[Category:Objects]]
[[Category:Objects]]
[[Category:Equipment]]
[[Category:Donkey Kong (Game Boy) items]]

Latest revision as of 04:32, January 8, 2024

Road(compressed)

Roads,[1] also called Bridges,[2] are objects that Mario can use in Donkey Kong for the Game Boy. When Mario jumps at a road item (also known as an Arrow Block),[3] the game freezes and the player has to place the road to any free point in the level. The road then expands to the left and to the right of the chosen point as much as it can. The road acts as a platform that Mario can stand on, throw the key onto, and climb on with an (also placed) ladder. The road can also act as a ceiling for the many enemies in the game that climb up walls and across ceilings.

Roads are timed and disappear after the time has passed. This timer is indicated with music that starts playing as soon as the road is placed and gets faster gradually. The timer can be reset if Mario places another road within the first road's time limit, or any other placeable objects such as ladders and Jump Stands. After disappearing, the road can then be placed with the road item again.

Names in other languages[edit]

Language Name Meaning
Japanese [4]
Michi
Road

Dutch Brug[5]
Bridge
French Pont
Bridge
German Brücke
Bridge

References[edit]

  1. ^ Game Boy Donkey Kong English instruction booklet, pages 14 & 18.
  2. ^ Game Boy Donkey Kong British English Nintendo 3DS Virtual Console digital manual, tab 13: "Items".
  3. ^ Nintendo Power Volume 61, pages 81 and 82.
  4. ^ Game Boy Donkey Kong Japanese instruction booklet, pages 12 & 18.
  5. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 13: "Voorwerpen".