King K. Rool (level): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\[\[:?Category:[A-L][^\]\|\n]+[^t]) Levels(\]|\|)" to "$1 levels$2")
No edit summary
Line 13: Line 13:


To damage King K. Rool, DK must hit him with an Attack<!-- this is capitalized on the game page so I assume it is official --> by holding the {{button|gba|L}} and {{button|gba|R}} buttons until he glows red. If DK hits K. Rool while Attacking, K. Rool will take damage. K. Rool can do the Attack as well, and can damage DK this way. If both of them collide while Attacking, they will be knocked back. DK must hit K. Rool four times before he is defeated and drops a medal. After DK collects the medal, he gets in K. Rool's spaceship and flies away as the K. Kruizer III explodes.
To damage King K. Rool, DK must hit him with an Attack<!-- this is capitalized on the game page so I assume it is official --> by holding the {{button|gba|L}} and {{button|gba|R}} buttons until he glows red. If DK hits K. Rool while Attacking, K. Rool will take damage. K. Rool can do the Attack as well, and can damage DK this way. If both of them collide while Attacking, they will be knocked back. DK must hit K. Rool four times before he is defeated and drops a medal. After DK collects the medal, he gets in K. Rool's spaceship and flies away as the K. Kruizer III explodes.
==Names in other languages==
{{foreign names
|Jap=キングクルール
|JapR=Kingu Kurūru
|JapM=King K. Rool
}}


{{DKKOS}}
{{DKKOS}}
[[Category:DK: King of Swing levels]]
[[Category:DK: King of Swing levels]]

Revision as of 19:19, December 13, 2021

Template:Levelbox King K. Rool is the boss level of the K. Kruizer III in DK: King of Swing and the final level of the game. In this level, Donkey Kong battles King K. Rool to reclaim the medals for the Jungle Jam Tournament.

Overview

King K. Rool challenges Donkey Kong to a race in the K. Kruizer III.
K. Rool challenges Donkey Kong to a race.

King K. Rool flies in using a small spaceship and tells DK that he will have to beat him in a panel-climbing race to recover the medals. The race is a simple climb upwards, and if DK loses, then K. Rool will challenge him again. If DK wins the race, K. Rool says that it was "just practice" and that the real challenge is a battle on a group of Peg Boards.

To damage King K. Rool, DK must hit him with an Attack by holding the L Button and R Button buttons until he glows red. If DK hits K. Rool while Attacking, K. Rool will take damage. K. Rool can do the Attack as well, and can damage DK this way. If both of them collide while Attacking, they will be knocked back. DK must hit K. Rool four times before he is defeated and drops a medal. After DK collects the medal, he gets in K. Rool's spaceship and flies away as the K. Kruizer III explodes.

Names in other languages

Language Name Meaning
Japanese キングクルール
Kingu Kurūru
King K. Rool