Jumper: Difference between revisions

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[[File:DKGB Frog.png|frame|left]]
[[File:DKGB Frog.png|frame|left]]
'''Jumpers''' are [[frog]]s that appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They bedwell the [[Jungle (Donkey Kong)|Jungle]] area and can be seen in [[stage 4-10]].
'''Jumpers''' are [[frog]]s that appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They are found in the [[Jungle (Donkey Kong)|Jungle]] area and can be seen in [[stage 4-10]].


Jumpers wander around by making continuous brief leaps, stopping at irregular intervals to croak. They also do not follow a set direction, ability that makes their way of locomotion unique from that of other creatures in the game. If [[Mario]] hops on them, Jumpers will change their behavior, as they begin to jump vertically and higher than usual. This action allows Mario to reach platforms located high above, which is especially helpful when he carries a [[key]] and thus has no possibility to climb ladders. If Mario dismounts from a Jumper, it will resume its initial stroll.
Jumpers wander around by making continuous brief leaps, stopping at irregular intervals to croak. They also do not follow a set direction, ability that makes their way of locomotion unique from that of other creatures in the game. If [[Mario]] hops on them, Jumpers will change their behavior, as they begin to jump vertically and higher than usual. This action allows Mario to reach platforms located high above, which is especially helpful when he carries a [[key]] and thus has no possibility to climb ladders. If Mario dismounts from a Jumper, it will resume its initial stroll.

Revision as of 16:40, October 9, 2016

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Jumper

Jumpers are frogs that appear in Donkey Kong for the Game Boy. They are found in the Jungle area and can be seen in stage 4-10.

Jumpers wander around by making continuous brief leaps, stopping at irregular intervals to croak. They also do not follow a set direction, ability that makes their way of locomotion unique from that of other creatures in the game. If Mario hops on them, Jumpers will change their behavior, as they begin to jump vertically and higher than usual. This action allows Mario to reach platforms located high above, which is especially helpful when he carries a key and thus has no possibility to climb ladders. If Mario dismounts from a Jumper, it will resume its initial stroll.

Jumpers are impossible to pick up. Even though they might be considered allies of Mario in selected situations, they can be knocked out nonetheless if Mario throws any burden he currently carries, such as a key, at them.

Names in other languages

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Reference

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