Heads-Up: Difference between revisions

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{{italic title}}
{{italic title}}
{{about|a browser game|information about a microgame from WarioWare, Inc.: Mega Microgame$!|[[Heads Up]]}}
{{distinguish|Heads Up}}
{{infobox
{{game infobox
|title=Heads-Up
|title=Heads-Up
|image=[[File:Headsup1.jpg|250px]]<br>Title screen, with instructions
|image=[[File:Headsup1.jpg|250px]]<br>Title screen, with instructions
|developer=Unknown
|developer=
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=2005<ref>http://www.mobygames.com/game/super-mario-strikers-heads-up</ref>
|release=2005<ref>KinopioKing (August 21, 2016). [http://www.mobygames.com/game/super-mario-strikers-heads-up Super Mario Strikers: Heads-Up]. ''MobyGames''. Retrieved December 19, 2017.</ref>
|genre=Action
|genre=Action
|modes=Single player
|modes=Single player
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|input=Keyboard
|input=Keyboard
}}
}}
[[File:Headsupicon.jpg|frame|left|Icon]]'''''Super Mario Strikers -- Heads Up''''', parsed in-game as '''''Heads-Up''''', is a promotional online {{wp|Adobe Flash|Flash}} game published by [[Nintendo]] around the release of ''[[Super Mario Strikers]]'' for the [[Nintendo GameCube]]. It was listed in the [https://web.archive.org/web/20070911004647/http://www.nintendo.com/arcade Nintendo Arcade], a now defunct section with web games on Nintendo's website. The game is still existent on the site's servers and is playable via digital archives.
[[File:Headsupicon.jpg|frame|left|Icon]]'''''Super Mario Strikers -- Heads Up''''', parsed in-game as '''''Heads-Up''''', was an online {{wp|Adobe Flash|Flash}} advergame published by [[Nintendo]] around the release of ''[[Super Mario Strikers]]'' for the [[Nintendo GameCube]]. It was listed in the [[Nintendo Arcade]], a now defunct section with web games on Nintendo's website.<ref>[https://web.archive.org/web/20070911004647/http://www.nintendo.com/arcade Nintendo Arcade]. ''nintendo.com''. Archived September 11, 2007 via Wayback Machine. Retrieved December 19, 2017.</ref>


==Gameplay==
==Gameplay==
The aim of the game is to collect as many points as possible while repeatedly {{wp|Header (association football)|heading}} a [[Soccer Ball|soccer ball]] as [[Mario]]. He can be moved across the screen with the left and right arrow keys, in order to catch the ball. While moving, Mario often runs into [[Mushroom]]s and [[Blue Shell]]s that spawn at regular intervals on the screen and have different effects on him. Mushrooms speed him up and make him glow red, while Blue Shells cause Mario to slow down and glow blue. The item currently at hand is stored on the top-left corner of the screen.
The object is to bounce a [[Soccer Ball|soccer ball]] on [[Mario]]'s head for as long as possible. He can be moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. [[Mushroom]]s and [[Blue Shell]]s also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.


Points are collected by bouncing the ball into character icons, which appear at random positions on the screen; at the same time, a voice clip of that character is heard. Each character icon is worth a number of points, depending on the character depicted on it. In order from least to most valuable, these are:
When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:
*{{color-link|Donkey Kong|brown}} – worth 2 points.
*{{color-link|Donkey Kong|brown}} – worth 2 points.
*{{color-link|Yoshi|limegreen}} – worth 4 points.
*{{color-link|Yoshi|limegreen}} – worth 4 points.
*{{color-link-piped|Princess Daisy|orange|Daisy}} – worth 5 points.
*{{color-link|Princess Daisy|orange|Daisy}} – worth 5 points.
*{{color-link|Luigi|green}}, {{color-link|Wario|#DAA520}} and {{color-link-piped|Princess Peach|hotpink|Peach}} – worth 8 points.
*{{color-link|Luigi|green}}, {{color-link|Wario|#DAA520}} and {{color-link|Princess Peach|hotpink|Peach}} – worth 8 points.
*{{color-link|Mario|red}} – worth 10 points.
*{{color-link|Mario|red}} – worth 10 points.
*{{color-link|Waluigi|purple}} – the most valuable; worth 15 points.
*{{color-link|Waluigi|purple}} – worth 15 points.


The current score and the high score are shown on the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.
The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.
 
[[The Palace]] arena is always seen in the background during the game.
{{br}}
{{br}}


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==References==
==References==
<references/>
<references/>
{{Super Mario Strikers}}
{{Computer}}
[[Category:Heads-Up|*]]
[[Category:Heads-Up|*]]
[[Category:Browser Games]]
[[Category:Browser games]]

Latest revision as of 08:22, May 4, 2022

Not to be confused with Heads Up.
Heads-Up
Title screen
Title screen, with instructions
Publisher Nintendo
Platform(s) Adobe Flash
Release date 2005[1]
Genre Action
Rating(s) N/A
Mode(s) Single player
Media HTML
Input Keyboard
Icon of Heads-Up
Icon

Super Mario Strikers -- Heads Up, parsed in-game as Heads-Up, was an online Flash advergame published by Nintendo around the release of Super Mario Strikers for the Nintendo GameCube. It was listed in the Nintendo Arcade, a now defunct section with web games on Nintendo's website.[2]

Gameplay[edit]

The object is to bounce a soccer ball on Mario's head for as long as possible. He can be moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. Mushrooms and Blue Shells also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.

When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for Super Mario Strikers.

The Palace arena is always seen in the background during the game.

Gallery[edit]

References[edit]

  1. ^ KinopioKing (August 21, 2016). Super Mario Strikers: Heads-Up. MobyGames. Retrieved December 19, 2017.
  2. ^ Nintendo Arcade. nintendo.com. Archived September 11, 2007 via Wayback Machine. Retrieved December 19, 2017.