Funky's Fishing: Difference between revisions

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|prize='''GBA:'''<br>[[Banana]]s<br>[[Extra Life Balloon]]s<br>[[Photograph]]
|prize='''GBA:'''<br>[[Banana]]s<br>[[Extra Life Balloon]]s<br>[[Photograph]]
}}
}}
'''Funky's Fishing''', also known as '''Funky Fishing''' in the Game Boy Color version, is a mini-game hosted by [[Funky Kong]] in both the [[Game Boy Color]] and [[Game Boy Advance]] remakes of ''[[Donkey Kong Country]]''.
'''Funky's Fishing''', alternatively known as '''Funky Fishing''' in-game in the Game Boy Color version, is a mini-game hosted by [[Funky Kong]] in both the [[Game Boy Color]] and [[Game Boy Advance]] remakes of ''[[Donkey Kong Country]]''.


==Appearances==
==Gameplay==
===Game Boy Color===
===''Donkey Kong Country'' (Game Boy Color)===
[[File:Funky Fishing GBC.png|thumb|left|Gameplay.]]
[[File:Funky Fishing GBC.png|thumb|left|Gameplay]]
In the Game Boy Color release, Funky Fishing is an extra mini-game accessible from the "Bonus" menu of the selection screen. Despite its title, Funky is never seen or associated with Funky Fishing.
In the Game Boy Color release, Funky Fishing is an extra mini-game accessible from the "Bonus" menu of the selection screen. [[Donkey Kong]] sits on [[Enguarde]] and fishes off the coast of [[Donkey Kong Island]]. His objective is to reel out [[Bitesize]]s and [[Croctopus]]es and then throw them into a wooden rowboat with his fishing rod to gain points. DK advances to the next level when he surpasses a certain amount of points. Each level becomes progressively more difficult. Funky Fishing features a timer, and gameplay ends when the timer runs out. DK can replenish the timer by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow or its traditional color). He can also reel every one of them in at once. DK replenishes very little of the timer from reeling in individual Croctopus or Bitesizes. The more underwater foes he simultaneously reels in, the more time is regained. There is "KOMBO" meter; one of the letters highlights red, in order, if DK reels in enough identically colored Bitesizes only, and it is possible to highlight more than one letter if enough Bitesizes are caught at once. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points. Black cans and green bottles start to drift underwater by the third level, and if either is fished in, a portion of the timer is taken away. More trash fills the ocean as the level difficulty increases.


In this minigame, [[Donkey Kong]] sits on [[Enguarde the Swordfish|Enguarde]] and fishes off the coast of [[Donkey Kong Island]]. DK's objective is to reel out [[Bitesize]]s and [[Croctopus]]es and then throw them into a wooden rowboat with his fishing rod to gain points. DK advances to the next level when he surpasses a certain amount of points. Each level becomes progressively more difficult.
Funky Fishing is also playable in Multiplayer, where it is essentially no different. Here both players compete to reach the highest score. Unlike Crosshair Cranky, both players play as DK, meaning that the second player does not play as a blue-capped Diddy.


Funky's Fishing also features a timer. The minigame ends when it runs out. DK replenishes it by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow or its traditional color). He can also reel every one of them in at once. DK replenishes very little of the timer from reeling in individual Croctopus or Bitesizes. The more underwater foes he simultaneously reels in, the more of the timer he regains.
If the player gets enough points, they can enter their initials on the hi-score dashboard, which displays the top five results. The scoreboard can also be viewed from the selection menu's "HI-SCORE" option, under "BONUS". Before the player sets a high score, the dashboard shows the top five score, all of which appear from each five Kongs (judging from their initials). Funky appears to have the highest score, while [[Cranky Kong|Cranky]] has the lowest.
{|class="wikitable dk"width=45%
|-
!Points
!Initials
!Character
|-
|align="center"|15407750
|align="center"|FUN
|align="center"|[[Funky Kong]]
|-
|align="center"|10284770
|align="center"|D.K
|align="center"|[[Donkey Kong]]
|-
|align="center"|08121680
|align="center"|DDY
|align="center"|[[Diddy Kong]]
|-
|align="center"|03172710
|align="center"|C♥K
|align="center"|[[Candy Kong]]
|-
|align="center"|01221730
|align="center"|CRA
|align="center"|[[Cranky Kong]]
|}


The minigame also features a "KOMBO" meter; one of the letters highlights red if DK reels in enough identical Croctopus and Bitesizes. The letters highlight in order. More than one letter highlights if DK captures numerous underwater foes at a time. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points.
===''Donkey Kong Country'' (Game Boy Advance)===
 
[[File:Funkyfishing.png|thumb|left|The mini-game being played from the "Extras" menu]]
Black and green bottles start to drift underwater by the third level. If DK fishes in these bottles, the minigame timer depletes. More bottles fill the ocean as the level difficulty increases.
Funky's Fishing reappears in the [[Game Boy Advance]] remake. It appears in the Adventure mode and the "Extras" menu, where two mini-games are playable from, the other being [[Candy's Dance Studio]]. In the Adventure mode, the mini-game is hosted at [[Funky's Flights]], which itself was renamed to "Funky's Fishing" from the world map. Funky has a unique challenge in each of the six worlds. Donkey Kong and [[Diddy Kong|Diddy]] have the option to jump into the [[Fishing Barrel]] to play the challenge or fly to another world with the [[Jumbo Barrel]]. Each challenge has its own scenery based on the world it is in. Bitesizes can appear in red, blue, green, yellow, and most rarely, their normal gameplay colors, ad other aquatic foes such as [[Chomps]], [[Chomps Jr.]], and [[Squidge]]s are also featured alongside Croctopuses and Bitesizes, and all can give kombos.
 
Funky's Fishing is also playable in Multiplayer, where it is essentially no different. Here both players compete to reach the highest score. Unlike Crosshair Cranky, both players play as DK, meaning that the second player does not play as a blue-capped Diddy.
 
===Game Boy Advance===
[[File:Funkyfishing.png|thumb|left|The mini-game being played from the "Extras" menu.]]
Funky's Fishing reappeared in the [[Game Boy Advance]] remake. It appears in the Adventure mode and the "Extras" menu, where two mini-games are playable from, the other being [[Candy's Dance Studio]]. In the Adventure mode, the mini-game is hosted at [[Funky's Flights]], which itself was renamed to "Funky's Fishing" from the world map. Funky has a unique challenge in each of the six worlds. Donkey Kong and [[Diddy Kong|Diddy]] have the option to jump into the [[Fishing Barrel]] to play the challenge or fly to another world with the [[Jumbo Barrel]]. Each challenge has its own scenery based on the world it is in.


Unlike the Game Boy Color version, either Kong can ride on Enguarde, based on whoever is the lead Kong, while the other Kong sits in the fishing boat. The lead monkey uses the fishing rod to catch things underwater, depending on what Funky requests. Using the D-Pad, the player can lower and raise the hook, wait for enemies to pass by, and reel one/them into the boat. There is a time bar which slowly decreases over time. By hauling in more than two fish at a time, a "Kombo" bonus is added along with extra time and bonus points, depending on how big the combo was. Hauling in something that Funky did not request lowers the time bar.
Unlike the Game Boy Color version, either Kong can ride on Enguarde, based on whoever is the lead Kong, while the other Kong sits in the fishing boat. The lead monkey uses the fishing rod to catch things underwater, depending on what Funky requests. Using the D-Pad, the player can lower and raise the hook, wait for enemies to pass by, and reel one/them into the boat. There is a time bar which slowly decreases over time. By hauling in more than two fish at a time, a "Kombo" bonus is added along with extra time and bonus points, depending on how big the combo was. Hauling in something that Funky did not request lowers the time bar.


Funky gives a [[Photograph]] to the Kong for every challenge they complete. The six Photographs collectively take up a [[Scrapbook]] page with a large image of DK and Diddy fishing off Donkey Kong Island's coast. Funky also gives them a Photograph of himself if they successfully reel in a crab that sometimes dashes across the ocean floor.
When Funky's Fishing is selected from the Extras mode, the game randomly selects one of the six background scenery based on the Adventure mode's challenges. The gameplay is similar to the Game Boy Color version's, as the Kongs' goal is to reel in as many underwater enemies before the timer runs out. The controlled Kong can replenish the timer by either capturing two or more identically colored Bitesizes or two or more of the same underwater enemy. The game's level increases when a certain number of points are reached. Funky's Fishing is also playable from Multiplayer, where two players compete for the highest score. This mode features a type of Bitesize that rapidly flashes between the four colors unique to the fishing game, which can make a kombo with any color, including the normal ones. Crabs also make occasional appearances and give large amounts of points when caught, usually leading to an immediate level up; however, they do not give kombos even if the player manages to hook two at once. At first, only red, blue, and flashing Bitesizes appear alongside rare crabs, and as levels are climbed, green, yellow, and normal ones appear along with eventually Squidges. Bottles begin appearing at level 6, marking a point many of the sea creatures disappear other than the starting ones, though they gradually begin appearing again alongside more bottles.


When Funky's Fishing is selected from the Extras mode, the game randomly selects one of the six background scenery based on the Adventure mode's challenges. The gameplay is similar to the Game Boy Color version's, as the Kongs' goal is to reel in as many underwater enemies before the timer runs out. Other aquatic foes such as [[Chomps]], [[Chomps Jr.]], and [[Squidge]]s are also featured aside Croctopuses and Bitesizes. The controlled Kong can replenish the timer by either capturing two or more identically colored Bitesizes or two or more of the same underwater enemy. The game's level increases when a certain number of points are reached. Funky's Fishing is also playable from Multiplayer, where two players compete for the highest score.
Funky gives a [[photograph]] to the Kong for every challenge they complete. The six photographs collectively take up a [[Scrapbook]] page with a large image of DK and Diddy fishing off Donkey Kong Island's coast. Funky also gives them a photograph of himself if they successfully reel in a crab that sometimes dashes across the ocean floor. The missions are as follows:


====Missions====
{|class="wikitable dk"
{|class="dktable-brown" width=60%
|-
|-
!World
!World
Line 38: Line 57:
!Funky's description
!Funky's description
|-
|-
| align="center" | [[Kongo Jungle]]
|align="center"|[[Kongo Jungle]]
| align="center" | TWENTY RED FISH
|align="center"|TWENTY RED FISH
| align="center" | ''Right on, man. My first challenge is to catch 20 or more of those red fish within the time limit. The more you catch, the better the prize. One thing, though. Don't hook anything but the red ones.''
|align="center"|''Right on, man. My first challenge is to catch 20 or more of those red fish within the time limit. The more you catch, the better the prize. One thing, though. Don't hook anything but the red ones.''
|-
|-
| align="center" | [[Monkey Mines]]
|align="center"|[[Monkey Mines]]
| align="center" | CROCTOPUS CULL
|align="center"|CROCTOPUS CULL
| align="center" | ''This time I would like you to catch 15 Croctopus within the time limit. Be careful not to hook any bottles, as these will reduce your time left. Not good, man!''
|align="center"|''This time I would like you to catch 15 Croctopus within the time limit. Be careful not to hook any bottles, as these will reduce your time left. Not good, man!''
|-
|-
| align="center" | [[Vine Valley (world)|Vine Valley]]
|align="center"|[[Vine Valley (world)|Vine Valley]]
| align="center" | CHUMP CHOMPS
|align="center"|CHUMP CHOMPS
| align="center" | ''Dude, these waters are full of sharks. Help me clear them out and I'll give you more excellent things. Try to hook ten within the time limit. One thing, though. Don't hook anything but sharks.''
|align="center"|''Dude, these waters are full of sharks. Help me clear them out and I'll give you more excellent things. Try to hook ten within the time limit. One thing, though. Don't hook anything but sharks.''
|-
|-
| align="center" | [[Gorilla Glacier]]
|align="center"|[[Gorilla Glacier]]
| align="center" | SQUIDGEN TIME
|align="center"|SQUIDGEN TIME
| align="center" | ''Right, mate, this time you must catch as many Squidges as you can within the time limit. I reckon 50 should be no problem. Get going.''
|align="center"|''Right, mate, this time you must catch as many Squidges as you can within the time limit. I reckon 50 should be no problem. Get going.''
|-
|-
| align="center" | [[Kremkroc Industries, Inc.]]
|align="center"|[[Kremkroc Industries, Inc.]]
| align="center" | OUT WITH THE TRASH
|align="center"|OUT WITH THE TRASH
| align="center" | ''Bummer, the water is all full of trash. Collect as much as possible within the time limit. The more trash collected, the better my reward. Haul in at least 10 pieces of trash and remember, don't hook any fish!''
|align="center"|''Bummer, the water is all full of trash. Collect as much as possible within the time limit. The more trash collected, the better my reward. Haul in at least 10 pieces of trash and remember, don't hook any fish!''
|-
|-
| align="center" | [[Chimp Caverns]]
|align="center"|[[Chimp Caverns]]
| align="center" | LET'S GO A KOMBO' IN
|align="center"|LET'S GO A KOMBO' IN
| align="center" | ''Right, dude, this is a tricky one. The timer will start very low. You must try to catch more than one same-colored fish at a time; the more on the hook, the greater the kombo. Once you get a kombo, you will gain more time. Fill the timer to complete the challenge.''
|align="center"|''Right, dude, this is a tricky one. The timer will start very low. You must try to catch more than one same-colored fish at a time; the more on the hook, the greater the kombo. Once you get a kombo, you will gain more time. Fill the timer to complete the challenge.''
|}
|}


==High scores==
Default high scores are also in the "Extras" mode in Game Boy Advance remake. The scoreboard and points are entirely different, and it now displays which level each Kong stopped at. Like last time, the scoreboard only displays the top five results, and the player can enter their initials on the scoreboard if they manage to at least top the fifth highest score. Their high score placement is based on how many points they get. All of the high scores are significantly smaller, as catching fish does not warrant as many points in the Game Boy Advance remake. Most of the Kongs' initials were redone, except Funky's and Diddy's. Candy's was changed to "CDY", Donkey Kong's initials no longer have a period in the middle, and lastly Cranky's initials were changed to "CKY". The high scores are:
===Game Boy Color===
If the player gets enough points, they can enter their initials on the hi-score dashboard, which displays the top five results. The scoreboard can also be viewed from the selection menu's "HI-SCORE" option, under "BONUS". Before the player sets a high score, the dashboard shows the top five score, all of which appear from each five Kongs (judging from their initials). Funky appears to have the highest score, while [[Cranky Kong|Cranky]] has the lowest.


{|class="dktable-brown" width=45%
{|class="wikitable dk"width=45%
|-
!Points
!Initials
!Character
|-
| align="center" | 15407750
| align="center" | FUN
| align="center" | [[Funky Kong]]
|-
| align="center" | 10284770
| align="center" | D.K
| align="center" | [[Donkey Kong]]
|-
| align="center" | 08121680
| align="center" | DDY
| align="center" | [[Diddy Kong]]
|-
| align="center" | 03172710
| align="center" | C♥K
| align="center" | [[Candy Kong]]
|-
| align="center" | 01221730
| align="center" | CRA
| align="center" | [[Cranky Kong]]
|}
 
===Game Boy Advance===
Default high scores are also in the "Extras" mode in Game Boy Advance remake. The scoreboard and points are entirely different, and it now displays which level each Kong stopped at. Like last time, the scoreboard only displays the top five results, and the player can enter their initials on the scoreboard if they manage to at least top the fifth highest score. Their high score placement is based on how many points they get. All of the high scores are significantly smaller, as catching fish does not warrant as many points in the Game Boy Advance remake.
 
Most of the Kongs' initials were redone, except Funky's and Diddy's. Candy's was changed to "CDY", Donkey Kong's initials no longer have a period in the middle, and lastly Cranky's initials were changed to "CKY".
 
{|class="dktable-brown" width=45%
|-
|-
!Points
!Points
Line 106: Line 91:
!Character
!Character
|-
|-
| align="center" | 0400000
|align="center"|0400000
| align="center" | 11
|align="center"|11
| align="center" | DK
|align="center"|DK
| align="center" | [[Donkey Kong]]
|align="center"|[[Donkey Kong]]
|-
|-
| align="center" | 0200000
|align="center"|0200000
| align="center" | 6
|align="center"|6
| align="center" | DDY
|align="center"|DDY
| align="center" | [[Diddy Kong]]
|align="center"|[[Diddy Kong]]
|-
|-
| align="center" | 0150000
|align="center"|0150000
| align="center" | 5
|align="center"|5
| align="center" | CDY
|align="center"|CDY
| align="center" | [[Candy Kong]]
|align="center"|[[Candy Kong]]
|-
|-
| align="center" | 0085000
|align="center"|0085000
| align="center" | 2
|align="center"|2
| align="center" | CKY
|align="center"|CKY
| align="center" | [[Cranky Kong]]
|align="center"|[[Cranky Kong]]
|-
|-
| align="center" | 0050000
|align="center"|0050000
| align="center" | 1
|align="center"|1
| align="center" | FUN
|align="center"|FUN
| align="center" | [[Funky Kong]]
|align="center"|[[Funky Kong]]
|}
|}


==Gallery==
==Gallery==
===Game Boy Color===
<gallery>
DKCGBC Funky's Fishing DK and Enguarde.png|[[Donkey Kong]] and [[Enguarde]]
DKCGBC Funky's Fishing Bitesize green.png|[[Bitesize]]
DKCGBC Funky's Fishing Bitesize yellow.png|Bitesize
DKCGBC Funky's Fishing Bitesize red.png|Bitesize
DKCGBC Funky's Fishing Croctopus.png|[[Croctopus]]
DKCGBC Funky's Fishing Can.png|Can
DKCGBC Funky's Fishing Bottle.png|Bottle
Funky Fishing High Scores GBC.png|The default high scores
</gallery>
===Game Boy Advance===
<gallery>
<gallery>
Funky Fishing GBC.png|Gameplay from the Game Boy Color version.
DKCGBA Funky's Fishing DK and Enguarde.png|Donkey Kong and Engaurde
Funky Fishing High Scores GBC.png|The default high scores in the Game Boy Color version.
DKCGBA Funky's Fishing Diddy and boat.png|[[Diddy Kong]] on a boat
Funky Fishing GBA title.png|The default high scores in the Game Boy Advance version.
DKCGBA Funky's Fishing Bitesize red.png|Bitesize
DKCGBA Funky's Fishing Bitesize blue.png|Bitesize
DKCGBA Funky's Fishing Bitesize green.png|Bitesize
DKCGBA Funky's Fishing Bitesize yellow.png|Bitesize
Bitesize - DKCGBA Sprite.png|Bitesize
DKCGBA Funky's Fishing Crab.png|[[Crab]]
DKCGBA Funky's Fishing Croctopus purple.png|Croctopus
DKCGBA Funky's Fishing Bottle.png|Bottle
Chomps Jr. - DKCGBA Sprite.png|[[Chomps Jr.]]
Squidge DKCGBA sprite.png|[[Squidge]]
Funky Fishing GBA title.png|The default high scores
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファンキーフィッシング
|JapR=Fankī Fisshingu
|JapM=Funky Fishing
|Spa=Pesca de Funky
|Spa=Pesca de Funky
|SpaM=Funky's Fishing
|SpaM=Funky's Fishing
Line 147: Line 158:
|Ger=Funky Fischer
|Ger=Funky Fischer
|GerM=Funky Fisherman
|GerM=Funky Fisherman
|Ita=La pesca di Funky (GBC)<br>Pesca di Funky (GBA)
|Ita=La pesca di Funky (GBC)
|ItaM=Funky's Fishing<br>Funky's Fishing
|Ita2=Pesca di Funky (GBA)
|ItaM=Funky's Fishing
|Ita2M=Funky's Fishing
}}
}}


{{DKC Levels}}
{{DKC levels}}
[[Category:Donkey Kong Country minigames]]
[[Category:Donkey Kong Country minigames]]

Revision as of 12:49, February 5, 2024

Funky's Fishing
Funky's Fishing from the "Extras" menu in the Game Boy Advance release of Donkey Kong Country.
Appears in Donkey Kong Country (GBC and GBA)
Prize GBA:
Bananas
Extra Life Balloons
Photograph

Funky's Fishing, alternatively known as Funky Fishing in-game in the Game Boy Color version, is a mini-game hosted by Funky Kong in both the Game Boy Color and Game Boy Advance remakes of Donkey Kong Country.

Gameplay

Donkey Kong Country (Game Boy Color)

Funky Fishing in the Game Boy Color version of Donkey Kong Country.
Gameplay

In the Game Boy Color release, Funky Fishing is an extra mini-game accessible from the "Bonus" menu of the selection screen. Donkey Kong sits on Enguarde and fishes off the coast of Donkey Kong Island. His objective is to reel out Bitesizes and Croctopuses and then throw them into a wooden rowboat with his fishing rod to gain points. DK advances to the next level when he surpasses a certain amount of points. Each level becomes progressively more difficult. Funky Fishing features a timer, and gameplay ends when the timer runs out. DK can replenish the timer by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow or its traditional color). He can also reel every one of them in at once. DK replenishes very little of the timer from reeling in individual Croctopus or Bitesizes. The more underwater foes he simultaneously reels in, the more time is regained. There is "KOMBO" meter; one of the letters highlights red, in order, if DK reels in enough identically colored Bitesizes only, and it is possible to highlight more than one letter if enough Bitesizes are caught at once. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points. Black cans and green bottles start to drift underwater by the third level, and if either is fished in, a portion of the timer is taken away. More trash fills the ocean as the level difficulty increases.

Funky Fishing is also playable in Multiplayer, where it is essentially no different. Here both players compete to reach the highest score. Unlike Crosshair Cranky, both players play as DK, meaning that the second player does not play as a blue-capped Diddy.

If the player gets enough points, they can enter their initials on the hi-score dashboard, which displays the top five results. The scoreboard can also be viewed from the selection menu's "HI-SCORE" option, under "BONUS". Before the player sets a high score, the dashboard shows the top five score, all of which appear from each five Kongs (judging from their initials). Funky appears to have the highest score, while Cranky has the lowest.

Points Initials Character
15407750 FUN Funky Kong
10284770 D.K Donkey Kong
08121680 DDY Diddy Kong
03172710 C♥K Candy Kong
01221730 CRA Cranky Kong

Donkey Kong Country (Game Boy Advance)

The Funky's Fishing mini-game from Donkey Kong Country for Game Boy Advance
The mini-game being played from the "Extras" menu

Funky's Fishing reappears in the Game Boy Advance remake. It appears in the Adventure mode and the "Extras" menu, where two mini-games are playable from, the other being Candy's Dance Studio. In the Adventure mode, the mini-game is hosted at Funky's Flights, which itself was renamed to "Funky's Fishing" from the world map. Funky has a unique challenge in each of the six worlds. Donkey Kong and Diddy have the option to jump into the Fishing Barrel to play the challenge or fly to another world with the Jumbo Barrel. Each challenge has its own scenery based on the world it is in. Bitesizes can appear in red, blue, green, yellow, and most rarely, their normal gameplay colors, ad other aquatic foes such as Chomps, Chomps Jr., and Squidges are also featured alongside Croctopuses and Bitesizes, and all can give kombos.

Unlike the Game Boy Color version, either Kong can ride on Enguarde, based on whoever is the lead Kong, while the other Kong sits in the fishing boat. The lead monkey uses the fishing rod to catch things underwater, depending on what Funky requests. Using the D-Pad, the player can lower and raise the hook, wait for enemies to pass by, and reel one/them into the boat. There is a time bar which slowly decreases over time. By hauling in more than two fish at a time, a "Kombo" bonus is added along with extra time and bonus points, depending on how big the combo was. Hauling in something that Funky did not request lowers the time bar.

When Funky's Fishing is selected from the Extras mode, the game randomly selects one of the six background scenery based on the Adventure mode's challenges. The gameplay is similar to the Game Boy Color version's, as the Kongs' goal is to reel in as many underwater enemies before the timer runs out. The controlled Kong can replenish the timer by either capturing two or more identically colored Bitesizes or two or more of the same underwater enemy. The game's level increases when a certain number of points are reached. Funky's Fishing is also playable from Multiplayer, where two players compete for the highest score. This mode features a type of Bitesize that rapidly flashes between the four colors unique to the fishing game, which can make a kombo with any color, including the normal ones. Crabs also make occasional appearances and give large amounts of points when caught, usually leading to an immediate level up; however, they do not give kombos even if the player manages to hook two at once. At first, only red, blue, and flashing Bitesizes appear alongside rare crabs, and as levels are climbed, green, yellow, and normal ones appear along with eventually Squidges. Bottles begin appearing at level 6, marking a point many of the sea creatures disappear other than the starting ones, though they gradually begin appearing again alongside more bottles.

Funky gives a photograph to the Kong for every challenge they complete. The six photographs collectively take up a Scrapbook page with a large image of DK and Diddy fishing off Donkey Kong Island's coast. Funky also gives them a photograph of himself if they successfully reel in a crab that sometimes dashes across the ocean floor. The missions are as follows:

World Name Funky's description
Kongo Jungle TWENTY RED FISH Right on, man. My first challenge is to catch 20 or more of those red fish within the time limit. The more you catch, the better the prize. One thing, though. Don't hook anything but the red ones.
Monkey Mines CROCTOPUS CULL This time I would like you to catch 15 Croctopus within the time limit. Be careful not to hook any bottles, as these will reduce your time left. Not good, man!
Vine Valley CHUMP CHOMPS Dude, these waters are full of sharks. Help me clear them out and I'll give you more excellent things. Try to hook ten within the time limit. One thing, though. Don't hook anything but sharks.
Gorilla Glacier SQUIDGEN TIME Right, mate, this time you must catch as many Squidges as you can within the time limit. I reckon 50 should be no problem. Get going.
Kremkroc Industries, Inc. OUT WITH THE TRASH Bummer, the water is all full of trash. Collect as much as possible within the time limit. The more trash collected, the better my reward. Haul in at least 10 pieces of trash and remember, don't hook any fish!
Chimp Caverns LET'S GO A KOMBO' IN Right, dude, this is a tricky one. The timer will start very low. You must try to catch more than one same-colored fish at a time; the more on the hook, the greater the kombo. Once you get a kombo, you will gain more time. Fill the timer to complete the challenge.

Default high scores are also in the "Extras" mode in Game Boy Advance remake. The scoreboard and points are entirely different, and it now displays which level each Kong stopped at. Like last time, the scoreboard only displays the top five results, and the player can enter their initials on the scoreboard if they manage to at least top the fifth highest score. Their high score placement is based on how many points they get. All of the high scores are significantly smaller, as catching fish does not warrant as many points in the Game Boy Advance remake. Most of the Kongs' initials were redone, except Funky's and Diddy's. Candy's was changed to "CDY", Donkey Kong's initials no longer have a period in the middle, and lastly Cranky's initials were changed to "CKY". The high scores are:

Points Level Initials Character
0400000 11 DK Donkey Kong
0200000 6 DDY Diddy Kong
0150000 5 CDY Candy Kong
0085000 2 CKY Cranky Kong
0050000 1 FUN Funky Kong

Gallery

Game Boy Color

Game Boy Advance

Names in other languages

Language Name Meaning
Japanese ファンキーフィッシング
Fankī Fisshingu
Funky Fishing

French Funky Pêche
Funky Fishing
German Funky Fischer
Funky Fisherman
Italian La pesca di Funky (GBC)
Pesca di Funky (GBA)
Funky's Fishing
Funky's Fishing
Spanish Pesca de Funky
Funky's Fishing