Bolt (object): Difference between revisions

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(Created page with "right '''Rivets'''<ref>Game manuals for home versions of ''Donkey Kong'' in Atari 2600, 7800, 8-bit and Amstrad CPC.</ref> are items that Mario must co...")
 
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[[Category:Items]]
[[Category:Items]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Collectibles]]

Revision as of 07:59, August 29, 2011

Rivets[1] are items that Mario must collect in level 100m of Donkey Kong. There are eight (six in the Game Boy version) yellow rivets that are worth 100 points each. Mario must simply walk, run, or jump over a rivet to remove it. After all the rivets are gone, the platforms supporting Donkey Kong will collapse, allowing Mario to rescue Pauline. Removing a rivet also creates a gap that Foxfires cannot cross. If a rivet is removed while a Foxfire is on top of it, the enemy will become stuck over the gap. This allows Mario to safely jump over the enemy repeatedly to gain bonus points. Points are the only way to gain extra lives in this game.

References

  1. ^ Game manuals for home versions of Donkey Kong in Atari 2600, 7800, 8-bit and Amstrad CPC.