Snake (Luigi's Mansion 3): Difference between revisions

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(There are some on the Spectral Catch's beach when you go back for Polterkitty.)
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{{italic title|Snake (''Luigi's Mansion 3'')}}
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|first_appearance=''[[Luigi's Mansion 3]]'' ([[List of games by date#2019|2019]])
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'''Snakes''' are a type of ambiance enemy which resembles a {{wp|King cobra}} in ''[[Luigi's Mansion 3]]''. They only appear in sandy areas in the [[Tomb Suites]], on the [[Beach (Luigi's Mansion 3)|Beach]] in [[The Spectral Catch]] and a portion of the [[Master Suite]]. Snakes will occasionally pop out of and burrow into the sand. To move, snakes will lunge in the direction of the player and if they hit the player, they will deal 10 HP damage to them.  
'''Snakes''' are a type of ambiance enemy which resembles a {{wp|king cobra}} in ''[[Luigi's Mansion 3]]''. They only appear in sandy areas in the [[Tomb Suites]], on the [[Beach (Luigi's Mansion 3)|Beach]] in [[The Spectral Catch]], and a portion of the [[Master Suite]]. Snakes will occasionally pop out of and burrow into the sand. Snakes attack by lunging in Luigi's direction; they will deal 10 HP of damage if they hit him.  


To defeat a snake, the player player can either flash it with the [[Strobulb]] or pull on it and then suck it up with the [[Poltergust G-00]].
To defeat a snake, Luigi can either flash it with the [[Strobulb]] or pull on it and then suck it up with the [[Poltergust G-00]].


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[[Category:Luigi's Mansion 3]]
[[Category:Luigi's Mansion 3]]

Revision as of 04:18, January 3, 2020

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Template:Species-infobox Snakes are a type of ambiance enemy which resembles a king cobra in Luigi's Mansion 3. They only appear in sandy areas in the Tomb Suites, on the Beach in The Spectral Catch, and a portion of the Master Suite. Snakes will occasionally pop out of and burrow into the sand. Snakes attack by lunging in Luigi's direction; they will deal 10 HP of damage if they hit him.

To defeat a snake, Luigi can either flash it with the Strobulb or pull on it and then suck it up with the Poltergust G-00.