World 9-3 (New Super Mario Bros. Wii): Difference between revisions

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'''World 9-3''' is the third level of [[World 9 (New Super Mario Bros. Wii)|World 9]] in ''[[New Super Mario Bros. Wii]]''. This course has the background of World 6 and is unlocked by collecting all the [[Star Coin]]s from World 3. It features [[Bull's-Eye Bill]]s and homing, [[Banzai Bill]]-like [[King Bill (Banzai Bill)|King Bill]]s. [[POW Block]]s cannot defeat these enemies. The floor resembles that of World 7-2.
'''World 9-3''' is the third level of [[World 9 (New Super Mario Bros. Wii)|World 9]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by collecting all the [[Star Coin]]s from [[World 3 (New Super Mario Bros. Wii)|World 3]] . Featuring [[Bull's-Eye Bill]]s and [[King Bill (Banzai Bill)|King Bill]]s, this course uses the background from [[World 6 (New Super Mario Bros. Wii)|World 6]] and plays the [[Music from New Super Mario Bros. Wii|Ground Theme]]. Like all levels in World 9, there is no [[Checkpoint Flag]].


==Layout==
==Layout==
This level takes place on a skymountain. At the beginning of the level, Mario is standing on a platform slightly higher than the one coming after it, meaning that it is not necessary to jump to reach it if the player runs. Then they will quickly face a Bill Blaster which doesn't fire normal Bullet Bills since [[Bull's-Eye Bill|these ones]] aim on their targets. Several other Bill Blasters follow up and still fire Bull's-Eye Bills, and [[Koopa Troopa]]s are being added into the mix. Later, a warp pipe can be seen above a [[Pit (obstacle)|bottomless pit]]. If the player goes through it, they will be transported into a maze with Brick Blocks and the first Star Coin, and a [[P-Switch]]: The player will have to press it and go through the maze as fast as they can. A similar area is in another warp pipe above the normal path. Then comes the final section, in which the ground is absent, as are the Bill Blasters, but a new type of Bull's-Eye Bill known as the King Bill is shot out of nowhere this time, and only moving platforms serve as ground. The last Star Coin is on the way, and it requires to bounce on a King Bill to get it. Then the [[Goal Pole|Flagpole]] can be seen.
This level takes place on a sky mountain. Mario and co. quickly encounter a Bill Blaster which fires [[Bull's-Eye Bill|Bullet Bills]] capable of homing in on targets. Several Bill Blasters follow up which also fire Bull's-Eye Bills, along witha number [[Koopa Troopa]]s. A [[Warp Pipe]] can be seen above a [[Pit (obstacle)|pit]], which leads to a maze with Brick Blocks, a [[P Switch]] and the first Star Coin. The player will have to press the P Switch and navigate the maze as fast as possible to collect the Star Coin. The second Star Coin is located in a bonus area, accessible via a Warp Pipe above the main path. The final section contains moving platforms over a pit, with a new type of Bull's-Eye Bill known as the [[King Bill]] being shot from off screen. The last Star Coin is on the way to the [[Goal Pole]].


==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1''': After the onslaught of [[Bull's-Eye Bill]]s is a cloud-covered Green [[Pipe]] between two tall platforms with [[Koopa Troopa]]s. The Pipe leads to a small maze-like area with a [[P Switch]] and the first Star Coin. Mario and co. must activate the P Switch to turn the [[Brick Block]]s into [[Coin]]s and quickly traverse through the maze to the Star Coin before the Switch's effects wear off.
*'''Star Coin 1''': After the initial onslaught of [[Bull's-Eye Bill]]s is a cloud-covered green Warp Pipe between two tall platforms with [[Koopa Troopa]]s. The pipe leads to a small maze-like area with a [[P Switch]] and the first Star Coin. Mario and co. must activate the P Switch to turn the [[Brick Block]]s into [[Coin]]s and quickly traverse through the maze to the Star Coin before the Switch's timer expires.
*'''Star Coin 2''': After exiting the area with the first Star Coin, Mario and co. must go left and will see an upside-down Green Pipe with two Coins high in the air. After getting into the Pipe by jumping on Bull's-Eye Bills is an area with another P Switch. Mario and co. must activate the Switch and hurry along across the new Brick Blocks and jump to the second Star Coin before the effects wear off.
*'''Star Coin 2''': After exiting the area with the first Star Coin, Mario and co. must head left and enter another green pipe up above with two Coins high in the air, by bounding off of the Bulls-Eye Bills.  This leads sto an area with another P Switch. Mario and co. must activate the Switch, hurry along across the new Brick Blocks and jump to the second Star Coin before the timer expires.
*'''Star Coin 3''': Midway through the area with no ground, several floating platforms and [[King Bill (Banzai Bill)|King Bill]]s, the third Star Coin is floating high in the air. To reach it, Mario and co. must wait for a King Bill to appear and jump on it to reach the Star Coin.
*'''Star Coin 3''': Midway through the area with moving platforms and King Bills, the third Star Coin is floating high in the air. To reach it, Mario and co. must wait for a King Bill to appear and bound off it.


==Enemies==
==Enemies==
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==Trivia==
==Trivia==
*Although the King Bill appears in this level, it is never seen being fired from a [[Banzai Bill Cannon]].
*Although the King Bill appears in this level, it is never seen being fired from a [[Banzai Bill Cannon]], instead being fired from off screen.
*The [[Prima Games|Prima]] game guide's map shows the goal on a ledge after the King Bill, although in the actual game a [[Pipe]] takes the King Bill's place.
*The [[Prima Games|Prima]] game guide's map shows the goal on a ledge after the King Bill, although in the actual game a [[Pipe]] takes the King Bill's place.
{{NSMBW Levels}}
{{NSMBW Levels}}

Revision as of 23:08, February 25, 2018

Template:Levelbox World 9-3 is the third level of World 9 in New Super Mario Bros. Wii. It is unlocked by collecting all the Star Coins from World 3 . Featuring Bull's-Eye Bills and King Bills, this course uses the background from World 6 and plays the Ground Theme. Like all levels in World 9, there is no Checkpoint Flag.

Layout

This level takes place on a sky mountain. Mario and co. quickly encounter a Bill Blaster which fires Bullet Bills capable of homing in on targets. Several Bill Blasters follow up which also fire Bull's-Eye Bills, along witha number Koopa Troopas. A Warp Pipe can be seen above a pit, which leads to a maze with Brick Blocks, a P Switch and the first Star Coin. The player will have to press the P Switch and navigate the maze as fast as possible to collect the Star Coin. The second Star Coin is located in a bonus area, accessible via a Warp Pipe above the main path. The final section contains moving platforms over a pit, with a new type of Bull's-Eye Bill known as the King Bill being shot from off screen. The last Star Coin is on the way to the Goal Pole.

Star Coins

  • Star Coin 1: After the initial onslaught of Bull's-Eye Bills is a cloud-covered green Warp Pipe between two tall platforms with Koopa Troopas. The pipe leads to a small maze-like area with a P Switch and the first Star Coin. Mario and co. must activate the P Switch to turn the Brick Blocks into Coins and quickly traverse through the maze to the Star Coin before the Switch's timer expires.
  • Star Coin 2: After exiting the area with the first Star Coin, Mario and co. must head left and enter another green pipe up above with two Coins high in the air, by bounding off of the Bulls-Eye Bills. This leads sto an area with another P Switch. Mario and co. must activate the Switch, hurry along across the new Brick Blocks and jump to the second Star Coin before the timer expires.
  • Star Coin 3: Midway through the area with moving platforms and King Bills, the third Star Coin is floating high in the air. To reach it, Mario and co. must wait for a King Bill to appear and bound off it.

Enemies

Trivia

  • Although the King Bill appears in this level, it is never seen being fired from a Banzai Bill Cannon, instead being fired from off screen.
  • The Prima game guide's map shows the goal on a ledge after the King Bill, although in the actual game a Pipe takes the King Bill's place.

Template:NSMBW Levels