Special 1: Difference between revisions

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*'''Star Medal 3''': Located above and very very close to the right of a small bouncy platform.
*'''Star Medal 3''': Located above and very very close to the right of a small bouncy platform.


===Special 1-3===
====Layout====
This level is loosely based on World 2-3. There are [[Cannon]]s to help the player get around. There are [[Baddie Box]]es, [[Bullet Bill]]s, and [[Cheep Cheep]]s. At the last cannon, there are two Wooden 1-Up Mushrooms and one real 1-Up Mushroom. If the player aims at the top 1-Up Mushroom, they will get an [[Extra Life]], as that was the real one.
====Star Medals====
*'''Star Medal 1''': In the first cannon, the player should aim left, and land on a [[Fireball]] sprite with the first Star Medal. There is a {{conjecturaltext|Warp Box}} to take Mario back.
*'''Star Medal 2''': In the third cannon (the one with a cloud sprite on it), the player should aim left, like the previous Star Medal, and land on another Fireball sprite with the second Star Medal. There is a {{conjecturaltext|Warp Box}} to take Mario back.
*'''Star Medal 3''': In the last cannon (the one with the Cheep Cheep sprite on it), the player should aim right this time, and land on the last Fireball sprite with the third Star Medal on it. There is a {{conjecturaltext|Warp Box}} to take Mario back.
==Enemies Introduced==
==Enemies Introduced==
*[[Cosmic Clone]]
*[[Cosmic Clone]]

Revision as of 17:09, December 30, 2011

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Worldbox

Special 1 is the first extra world of Super Mario 3D Land that the player unlocks after defeating Bowser in World 8-Castle. If Mario defeats Dry Bowser in the last stage of this world, Luigi is saved and he becomes a playable character.

Levels

Special 1-1

Layout

This level is similar to World 2-1, but the Binoculars are replaced with a Statue Leaf. There are several Spinies and Prongos in the level. There a three is Starmen in the level, so Mario can earn 1-Ups easily.

Star Medals

  • Star Medal 1: Located in the place where a Toad would put the first Star Medal in 2-1, but is on top of a Brick Block.
  • Star Medal 2: Located in the place where there is a moving Rubber Platform, to the left, Mario can bounce on it to get the Star Medal.
  • Star Medal 3: Located near the end of the level. When the player sees a piece of land that sticks out, Mario should jump on to it, he should jump on the Wooden Blocks, and would reach the Star Medal.

Special 1-2

Layout

This level is the same layout as World 1-2 but this level has different enemies such as Spinies and different items like spiky cylinders with 2 strings attached to them. A small version of a Cosmic Clone is also in this level, mimicking the plumber's moves.

Star Medals

  • Star Medal 1: Located a little bit above the rocky like Donut Lifts shaped in a square.
  • Star Medal 2: A little bit after the Midway Flag, the Star Coin will be above a spike cylinder attached to two strings.
  • Star Medal 3: Located above and very very close to the right of a small bouncy platform.

Special 1-3

Layout

This level is loosely based on World 2-3. There are Cannons to help the player get around. There are Baddie Boxes, Bullet Bills, and Cheep Cheeps. At the last cannon, there are two Wooden 1-Up Mushrooms and one real 1-Up Mushroom. If the player aims at the top 1-Up Mushroom, they will get an Extra Life, as that was the real one.

Star Medals

  • Star Medal 1: In the first cannon, the player should aim left, and land on a Fireball sprite with the first Star Medal. There is a Template:Conjecturaltext to take Mario back.
  • Star Medal 2: In the third cannon (the one with a cloud sprite on it), the player should aim left, like the previous Star Medal, and land on another Fireball sprite with the second Star Medal. There is a Template:Conjecturaltext to take Mario back.
  • Star Medal 3: In the last cannon (the one with the Cheep Cheep sprite on it), the player should aim right this time, and land on the last Fireball sprite with the third Star Medal on it. There is a Template:Conjecturaltext to take Mario back.

Enemies Introduced