World 2-Castle (New Super Mario Bros. Wii): Difference between revisions

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==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1:''' At the beginning of the level, the player must quickly propeller up to the Star Coin before the screen blocks it. If the player does not have the propeller suit, they must take the wrong path (middle) in the first fork.
*'''Star Coin 1''': The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Firstly, Mario and co. can get on top of the nearby [[? Block]] and jump from it to the Star Coin, or they should take the middle path to be lead to the Star Coin instead.
*'''Star Coin 2:''' Located in the second area which is easily seen. The player should destroy the Brick Blocks to grab it.
*'''Star Coin 2''': No less than a [[Super Mushroom]] is required for this one. To the right of the Red [[Pipe]]-emerging [[Piranha Plant]] is the second Star Coin floating high up between two walls, and it is blocked off by many [[Brick Block]]s. Mario and co. should destroy enough Brick Blocks to jump up or wall kick to the Star Coin.
*'''Star Coin 3:''' When the player hits the P-Switch in the third area, they should go across the Brick Blocks to get the Star Coin.
*'''Star Coin 3''': The third Star Coin floats just over the [[Lava]] in the area with several [[Coin]]s, Brick Blocks, and [[Dry Bones]]. Mario and co. should activate the nearby [[P Switch]], and quickly grab the Star Coin over the new platform of Brick Blocks before the P Switch's effects wear off.


==Enemies==
==Enemies==

Revision as of 17:55, December 6, 2015

Template:Levelbox World 2-Castle is the castle and last level of World 2 in New Super Mario Bros. Wii. The boss battle in this level is against Roy Koopa.

Layout

This is an autoscrolling castle level filled with lava pits, and three way corridors, of which only one is the correct path, much like in Super Mario Bros. and Super Mario Bros.: The Lost Levels, if the correct corridor is chosen, a "ding" is heard, if wrong, a honk. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. Podoboos are also common in this castle. If Mario and the gang stay too long near a wall the autoscrolling level will squish them causing them to lose a life.

Roy Koopa is fought here for the second time. He attacks by popping out of pipes that Kamek makes with his magic before the start of the battle. When Roy jumps out of a pipe, it might shock Mario (like a Sledge Bro). Mario also needs to avoid getting squished by Roy Koopa. Roy is defeated after getting hit three times. Upon his defeat, The player(s) will get the key to unlock World 3.

Star Coins

  • Star Coin 1: The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Firstly, Mario and co. can get on top of the nearby ? Block and jump from it to the Star Coin, or they should take the middle path to be lead to the Star Coin instead.
  • Star Coin 2: No less than a Super Mushroom is required for this one. To the right of the Red Pipe-emerging Piranha Plant is the second Star Coin floating high up between two walls, and it is blocked off by many Brick Blocks. Mario and co. should destroy enough Brick Blocks to jump up or wall kick to the Star Coin.
  • Star Coin 3: The third Star Coin floats just over the Lava in the area with several Coins, Brick Blocks, and Dry Bones. Mario and co. should activate the nearby P Switch, and quickly grab the Star Coin over the new platform of Brick Blocks before the P Switch's effects wear off.

Enemies

Template:BoxTop Template:NSMBW Levels