Stage 7-5: Difference between revisions

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==Layout==
==Layout==
The level starts with [[Mario]] starting next to the [[door]]. Mario must avoid the [[icicle]] next to the door, and he also must avoid [[jump]]ing too high into the [[Spike Trap|spike]]s. He must go right and avoid a Tododesu on moving across the icy floor and an icicle above the icy floor. Mario must stand on two blocks on the icy floor, then get close enough to the icicles so they fall. Once they are on the ground, he must get on top of them, then [[Backflip]] or [[Handstand Jump]] to get over the wall where a [[wire]] and another Tododesu are. Mario must avoid the Tododesu then reach the wire to grab onto it, then he must preform a [[Wire Spin]] to launch himself up to the platform where he must get close enough to the icicles so they fall so he can jump across them over the spikes to get to the other side. Once he is across, he must simply grab the [[key]], and stand the falling blocks to get back down to the door to complete the level.
The level starts with [[Mario]] starting next to the [[door]]. Mario must avoid the [[icicle]] next to the door, and he also must avoid [[jump]]ing too high into the [[Spike Trap|spike]]s. He must go right and avoid a Tododesu on moving across the icy floor and an icicle above the icy floor. Mario must stand on two blocks on the icy floor, then get close enough to the icicles so they fall. Once they are on the ground, he must get on top of them, then [[Backflip]] or [[Handstand Jump]] to get over the wall where a [[wire]] and another Tododesu are. Mario must avoid the Tododesu then reach the wire to grab onto it, then he must perform a [[Wire Spin]] to launch himself up to the platform where he must get close enough to the icicles so they fall so he can jump across them over the spikes to get to the other side. Once he is across, he must simply grab the [[key]], and stand the falling blocks to get back down to the door to complete the level.


==Enemies==
==Enemies==

Revision as of 19:07, April 18, 2018

Not to be confused with World 7-5.

Template:Levelbox Stage 7-5 is the fifth level of the Iceberg in the Game Boy version Donkey Kong. The level introduces Icicles, which start to shake then fall, and also features Tododesu.

Layout

The level starts with Mario starting next to the door. Mario must avoid the icicle next to the door, and he also must avoid jumping too high into the spikes. He must go right and avoid a Tododesu on moving across the icy floor and an icicle above the icy floor. Mario must stand on two blocks on the icy floor, then get close enough to the icicles so they fall. Once they are on the ground, he must get on top of them, then Backflip or Handstand Jump to get over the wall where a wire and another Tododesu are. Mario must avoid the Tododesu then reach the wire to grab onto it, then he must perform a Wire Spin to launch himself up to the platform where he must get close enough to the icicles so they fall so he can jump across them over the spikes to get to the other side. Once he is across, he must simply grab the key, and stand the falling blocks to get back down to the door to complete the level.

Enemies

Pauline's lost items

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Bag: Above the falling blocks.
  • Hat: Next to the wire and above the Tododesu.
  • Parasol: Right above the blocks on the icy floor.