Stage 4-9: Difference between revisions

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|after=[[Stage 4-10|>>]]
|after=[[Stage 4-10|>>]]
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'''Stage 4-9''' is the ninth level in the [[Jungle (Donkey Kong)|Jungle]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. There are a total of five [[Monkikki]], none of which are hostile. Additionally, there are no enemies in this level.
'''Stage 4-9''' is the ninth level in the [[Jungle (Donkey Kong)|Jungle]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. There is a total of five [[Monchee]]s, none of which are hostile. Additionally, there are no enemies in this level.
 
==Layout==
==Layout==
To begin, [[Mario]] strolls in from the bottom left corner into the stage. He must grab one of the vines just above to reach the [[ladder]]s on the left side of the stage, or grab onto the tails of the [[Monkikki]], which function as vines. After climbing three ladders, Mario will reach three Monkikki and a [[Direction Switch|switch]]. Pulling the switch raises the wall enclosing the Monkikki, allowing Mario to grab the tail of one and ride across to the platform on the other side, where another switch is nearby.
To begin, [[Mario]] strolls in from the bottom left corner into the stage. He must grab one of the vines just above to reach the [[ladder]]s on the left side of the stage or grab onto the tails of the [[Monchee]], which function as vines. After climbing three ladders, Mario will reach three Monchee and a [[switch (Donkey Kong)|switch]]. Pulling the switch raises the wall enclosing the Monchee, allowing Mario to grab the tail of one and ride across to the platform on the other side, where another switch is nearby.


Mario must now pull this switch to create a temporary platform filling in the gab above, waiting for one of the Monkikki to pass onto it, then releasing the lever to drop it onto the lower platform. He must then grab the Monkikki's tail and ride across the [[Spike Trap|spike]]s. As the switch also raises the wall blocking off the [[key]], Mario may then head back down and head to the right side of the stage. He may then collect the key and bring it to the nearby [[Key Door]], which he may then unlock to clear the level.
Mario must now pull this switch to create a temporary platform filling in the gab above, waiting for one of the Monchee to pass onto it, then releasing the switch to drop it onto the lower platform. He must then grab the Monchee's tail and ride across the [[Spike Trap|spike]]s. As the switch also raises the wall blocking off the [[key]], Mario may then head back down and head to the right side of the stage. He may then collect the key and bring it to the nearby [[Key Door]], which he may then unlock to clear the level.


==Pauline's lost items==
==Pauline's lost items==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align:center"
!Sprite
!Sprite
!Name
!Name
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|[[File:DKGB-PaulinesHat.png]]
|[[File:DKGB-PaulinesHat.png]]
|Hat
|Hat
|Suspended right over the [[Key Door]], between the tails of two [[Monkikki]].
|Suspended right over the [[Key Door]], between the tails of two [[Monchee]]s.
|-
|-
|[[File:DKGB-PaulinesBag.png]]
|[[File:DKGB-PaulinesBag.png]]
|Bag
|Bag
|In midair above the second [[Direction Switch|switch]].
|In midair above the second [[switch (Donkey Kong)|switch]].
|-
|-
|[[File:DKGB-PaulinesParasol.png]]
|[[File:DKGB-PaulinesParasol.png]]
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|To the right of the highest and longest [[ladder]].
|To the right of the highest and longest [[ladder]].
|}
|}
{{DK}}
{{DK}}
[[Category:Jungles]]
[[Category:Donkey Kong (Game Boy) levels]]
[[Category:Donkey Kong (Game Boy) levels]]

Latest revision as of 16:16, March 7, 2024

Not to be confused with World 4-9.
Level
Stage 4-9
Stage 4-9 of Donkey Kong for the Game Boy
Level code 4-9
World Jungle
Game Donkey Kong
Time limit 250 seconds
<< Directory of levels >>

Stage 4-9 is the ninth level in the Jungle in the Game Boy version of Donkey Kong. There is a total of five Monchees, none of which are hostile. Additionally, there are no enemies in this level.

Layout[edit]

To begin, Mario strolls in from the bottom left corner into the stage. He must grab one of the vines just above to reach the ladders on the left side of the stage or grab onto the tails of the Monchee, which function as vines. After climbing three ladders, Mario will reach three Monchee and a switch. Pulling the switch raises the wall enclosing the Monchee, allowing Mario to grab the tail of one and ride across to the platform on the other side, where another switch is nearby.

Mario must now pull this switch to create a temporary platform filling in the gab above, waiting for one of the Monchee to pass onto it, then releasing the switch to drop it onto the lower platform. He must then grab the Monchee's tail and ride across the spikes. As the switch also raises the wall blocking off the key, Mario may then head back down and head to the right side of the stage. He may then collect the key and bring it to the nearby Key Door, which he may then unlock to clear the level.

Pauline's lost items[edit]

Sprite Name Location
Pauline's hat sprite from Donkey Kong (Game Boy) Hat Suspended right over the Key Door, between the tails of two Monchees.
Pauline's bag sprite from Donkey Kong (Game Boy) Bag In midair above the second switch.
Pauline's parasol sprite from Donkey Kong (Game Boy) Parasol To the right of the highest and longest ladder.