Robo NO.1: Difference between revisions

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[[Image:DKGB Armor.png|frame]]
[[Image:DKGB Armor.png|frame]]
'''{{conjecturaltext|Armors}}''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], only appearing in stage 9-6 in the [[Tower (Donkey Kong)|Tower]]. The Armor has the same behaviour as the [[Golem]] in stage 9-1. It walks around horizontally, and [[Mario]] loses a [[Extra Life|life]] if he runs into one. It can be stood on, and it can be picked up and thrown. Only one Armor is seen during the course of the game.
'''{{conjecturaltext|Armors}}''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], only appearing in stage 9-6 in the [[Tower (Donkey Kong)|Tower]]. The Armor has the same behaviour as the [[Golem]] in stage 9-1. It walks around horizontally, and [[Mario]] loses a [[Extra Life|life]] if he runs into one. It can be stood on, and it can be picked up and thrown. Only one Armor is seen during the course of the game.
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{{BoxTop}}
{{DK}}
{{DK}}
[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 10:19, August 20, 2012

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

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Robo NO.1

Template:Conjecturaltext are enemies from Donkey Kong for the Game Boy, only appearing in stage 9-6 in the Tower. The Armor has the same behaviour as the Golem in stage 9-1. It walks around horizontally, and Mario loses a life if he runs into one. It can be stood on, and it can be picked up and thrown. Only one Armor is seen during the course of the game. Template:BoxTop