Bell (Super Mario Land 2: 6 Golden Coins): Difference between revisions

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==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=<span class="explain" title="ちゅうかん">中間</span>ベル<ref name=Bell>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 14.</ref><br>''Chūkan Beru''<br>ベル<br>''Beru''<ref name=Bell/>
|Jap=<span class="explain" title="ちゅうかん">中間</span>ベル<ref name=Bell>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 14.</ref><br>''Chūkan Beru''<br>ベル<br>''Beru''<ref name=Bell/>
|JapM=Midway Bell<br>(checkpoint)<br>Bell<br>(stage clear)
|JapM=Midway Bell<br>(checkpoint)<br>Bell<br>(stage clear)

Revision as of 17:23, May 23, 2017

This article is about the checkpoint and goal from Super Mario Land 2: 6 Golden Coins. For the item from Super Mario 3D World, see Super Bell.
Screenshot of Mushroom Zone.
Checkpoint Bell.
A bell from Super Mario Land 2: 6 Golden Coins.
Bell.

Bells are objects that serve as in Super Mario Land 2: 6 Golden Coins that serve two purposes. In the stage, a bell can be found that act as check points if the player loses a life. Another bell also hangs above the stage's goal exit and cannot be reached without the aid of platforms and other objects. When Mario rings the bell, he plays a bonus game where he can get power-ups or extra lives before leaving the stage. They work similarly to the high door in Super Mario Land.

Like many other objects in the Mario franchise, the bells at the goals have thin, black eyes.

Names in other languages

Language Name Meaning
Japanese 中間ベル[1]
Chūkan Beru
ベル
Beru[1]

Midway Bell
(checkpoint)
Bell
(stage clear)

References

  1. ^ a b Super Mario Land 2: 6-tsu no Kinka Japanese instruction booklet, page 14.