Miira: Difference between revisions
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|image=[[File:Miira Artwork.png]] | |image=[[File:Miira Artwork.png]] | ||
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | ||
| | |comparable=[[Aqua Man]]<br>[[Golem]]<br>[[Penpen]]<br>[[Robo NO.1]] | ||
}} | }} | ||
{{distinguish|Mummy}} | {{distinguish|Mummy}} |
Revision as of 02:33, February 11, 2022
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
- Not to be confused with Mummy.
Miira are undead enemies encountered in Donkey Kong for the Game Boy. They first and only appear in Stage 5-2 of the Desert. Miira have the same behavior as Aqua Man enemies, as they shuffle continuously on a platform, changing direction after encountering a wall or the edge of said platform. Mario will lose a life if he touches their front or back sides. Miira can be stood on, then picked up and thrown at other enemies to defeat both the enemy and the Miira. A Miira can also be defeated with a Hammer.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミイラ[1][2] Miira |
Mummy |