Groovy: Difference between revisions
mNo edit summary |
|||
(7 intermediate revisions by 5 users not shown) | |||
Line 13: | Line 13: | ||
Groovy consists of one horizontal screen, which the player has 300 seconds on the [[Time Limit|timer]] to complete. This level contains five [[Dragon Coin]]s, and only one exit. Groovy is relatively short compared to other levels in the Special Zone. | Groovy consists of one horizontal screen, which the player has 300 seconds on the [[Time Limit|timer]] to complete. This level contains five [[Dragon Coin]]s, and only one exit. Groovy is relatively short compared to other levels in the Special Zone. | ||
The player starts out next to a red [[Koopa Troopa]], whose shell can be used to hit the [[? Block]] close by, which contains a [[Yoshi (species)|Yoshi]]. After the first [[Volcano Lotus]], [[Mario]] or [[Luigi]] can get a [[Super Star]] from the [[Roulette Block]], which will help the player defeat numerous [[Pokey]]s, [[Jumping Piranha Plant]]s, and Volcano Lotuses. At the end, there are three [[Chargin' Chuck|Confused Chuck]]s guarding the [[Giant Gate]]. | The player starts out next to a red [[Koopa Troopa]], whose shell can be used to hit the [[? Block]] close by, which contains a [[Yoshi (species)|Yoshi]]. After the first [[Volcano Lotus]], [[Mario]] or [[Luigi]] can get a [[Super Star]] from the [[Roulette Block]], which will help the player defeat numerous [[Pokey]]s, [[Jumping Piranha Plant]]s, and Volcano Lotuses. At the end, there are three [[Chargin' Chuck|Confused Chuck]]s guarding the [[Giant Gate]]. | ||
{{br}} | {{br}} | ||
Line 45: | Line 44: | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Red.png]] | |[[File:SMW KoopaTroopaNoShell Red.png]] | ||
|Koopa without a Shell (red) | |||
|2 (if stomped) | |2 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Blue.png]] | |[[File:SMW KoopaTroopaNoShell Blue.png]] | ||
|Koopa without a Shell (blue) | |||
|1 (regular) <br> 1 (if stomped) | |1 (regular)<br>1 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Yellow.png]] | |[[File:SMW KoopaTroopaNoShell Yellow.png]] | ||
|Koopa without a Shell (yellow) | |||
|1 (if stomped) | |1 (if stomped) | ||
|- | |- | ||
Line 79: | Line 78: | ||
|[[Chargin' Chuck|Confused Chuck]] | |[[Chargin' Chuck|Confused Chuck]] | ||
|3 | |3 | ||
|- | |||
|[[File:SMWCharginChuck.png]] | |||
|Lookout Chuck | |||
|3 (if stomped) | |||
|} | |} | ||
Line 89: | Line 92: | ||
|Jap2R=Supesharisuto no Tame no Kōsu 1 | |Jap2R=Supesharisuto no Tame no Kōsu 1 | ||
|Jap2M=Specialists Only Course 1 | |Jap2M=Specialists Only Course 1 | ||
| | |Fre=Groovy | ||
| | |FreM=From the English name | ||
|Ger=Exzellent | |Ger=Exzellent | ||
|GerM=Excellent | |GerM=Excellent | ||
|Ita=Ingarbugliato<ref>''[[Super Mario Bros. Encyclopedia | |Ita=Ingarbugliato<ref>''[[Super Mario Bros. Encyclopedia]]''; page. 59</ref> | ||
|ItaM=Tangled | |ItaM=Tangled | ||
|Spa=Enrevesado | |Spa=Enrevesado | ||
|SpaM=Confusing | |SpaM=Confusing | ||
}} | }} | ||
==Trivia== | |||
*The background of this stage is used for the ground theme of the ''Super Mario World'' game style in ''[[Super Mario Maker 2]]''. | |||
==References== | ==References== | ||
Line 103: | Line 109: | ||
{{SMW levels}} | {{SMW levels}} | ||
[[Category:Secret levels]] | [[Category:Secret levels]] | ||
[[Category:Grasslands]] | [[Category:Grasslands]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] |
Revision as of 08:13, April 3, 2024
Level | |
---|---|
Groovy | |
Mario and Yoshi looking at Pokeys | |
Level code | 9-5 |
World | Special Zone |
Game | Super Mario World |
Time limit | 300 seconds |
<< Directory of levels >> |
Groovy is the fifth level of the Special Zone in Super Mario World. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.
Overview
Groovy consists of one horizontal screen, which the player has 300 seconds on the timer to complete. This level contains five Dragon Coins, and only one exit. Groovy is relatively short compared to other levels in the Special Zone.
The player starts out next to a red Koopa Troopa, whose shell can be used to hit the ? Block close by, which contains a Yoshi. After the first Volcano Lotus, Mario or Luigi can get a Super Star from the Roulette Block, which will help the player defeat numerous Pokeys, Jumping Piranha Plants, and Volcano Lotuses. At the end, there are three Confused Chucks guarding the Giant Gate.
Enemies
Sprite | Name | Count |
---|---|---|
Koopa Troopa (green) | 1 | |
Koopa Troopa (red) | 2 | |
Koopa Troopa (blue) | 1 | |
Koopa Troopa (yellow) | 1 | |
Koopa without a Shell (green) | 1 (if stomped) | |
Koopa without a Shell (red) | 2 (if stomped) | |
Koopa without a Shell (blue) | 1 (regular) 1 (if stomped) | |
Koopa without a Shell (yellow) | 1 (if stomped) | |
Flashing Shell | 1 (nearby) | |
Jumping Piranha Plant | 3 | |
Jumping Fire Piranha Plant | 1 | |
Volcano Lotus | 5 | |
Pokey | 15 | |
Confused Chuck | 3 | |
Lookout Chuck | 3 (if stomped) |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スペシャリストのためのコース (SNES)[?] Supesharisuto no Tame no Kōsu |
Specialists Only Course | |
スペシャリストのためのコース1 (GBA)[?] Supesharisuto no Tame no Kōsu 1 |
Specialists Only Course 1 | ||
French | Groovy[?] | From the English name | |
German | Exzellent[?] | Excellent | |
Italian | Ingarbugliato[1] | Tangled | |
Spanish | Enrevesado[?] | Confusing |
Trivia
- The background of this stage is used for the ground theme of the Super Mario World game style in Super Mario Maker 2.
References
- ^ Super Mario Bros. Encyclopedia; page. 59